Game.genie.nes
These are GameGenie codes for the 8-bit Nintendo Entertainment System (NES). You will need an original GG cartridge or the GG rom file in order to use these codes on the games.
These were originally found on https://www.angelfire.com/nc/ugetab/Galoob_Codebooks.html
- 1942
- 1943
- 3D Worldrunner
- 720 Degrees
- 8 Eyes
- Addams Family
- Adventure Island II
- Adventure Island 3
- Adventures In The Magic Kingdom
- The Adventures of Bayou Billy
- Adventures of Dino-Riki
- Adventures of Lolo
- Adventures of Lolo 2
- Adventures of Lolo 3
- The Adventures of Rocky and Bullwinkle and Friends
- Adventures of Tom Sawyer
- Air Fortress
- Airwolf
- Alfred Chicken
- Alien Syndrome
- Alpha Mission
- Amagon
- American Gladiators
- Anticipation
- Arch Rivals
- Archon
- Arkanoid
- Arkista's Ring
- Astyanax
- Athena
- Back to the Future
- Back to the Future II and III
- Bad Dudes
- Bad Street Brawler
- Balloon Fight
- Barbie
- Baseball Simulator 1000
- Bases Loaded 2
- Bases Loaded 3
- Bases Loaded 4
- Batman
- Batman: Return of the Joker
- Batman Returns
- Battle of Olympus
- Battleship
- Battletank
- Battletoads
- Battletoads and Double Dragon
- Baseball Stars II
- Bee 52
- Beetlejuice
- Best of the Best Championship Karate
- Bigfoot
- Bignose The Caveman
- Bill and Ted's Excellent Video Adventure
- Bill Elliott's NASCAR Challenge
- Bionic Commando
- Blades of Steel
- Blaster Master
- The Blue Marlin
- Bomberman
- Bonk's Adventure
- Bomberman 2
- Boulderdash
- A Boy and His Blob
- Bram Stoker's Dracula
- Breakthru
- BreakTime
- Bubble Bobble
- Bubble Bobble II
- Bucky O'Hare
- The Bugs Bunny Birthday Blow Out
- Bugs Bunny--The Bugs Bunny Crazy Castle
- Bump'n'Jump
- Burai Fighter
- BurgerTime
- Cabal
- Captain America and the Avengers
- Captain Planet and the Planeteers
- Captain Skyhawk
- Casino Kid II
- Castelian
- Castle of Dragon
- CastleQuest
- CastleVania
- CastleVania II: Simon's Quest
- Championship Pool
- Chip 'N Dale
- Chip 'N Dale Rescue Rangers 2
- Chubby Cherub
- Circus Caper
- City Connection
- Clash at Demonhead
- Cliffhanger
- Clu Clu Land
- Cobra Command
- Cobra Triangle
- Code Name: Viper
- Commando
- Conquest of the Crystal Palace
- Contra
- Contra Force
- Cool World
- Crystalis
- Cyberball
- Cybernoid
- Darkwing Duck
- Dash Galaxy in the Alien Asylum
- Days of Thunder
- Deadly Towers
- Defender II
- Defender of the Crown
- Demon Sword
- Destination Earthstar
- Destiny of an Emperor
- Dick Tracy
- Die Hard
- Dig Dug II: Trouble in Paradise
- Digger T. Rock: The Legend of the Lost City
- Dirty Harry
- Disney's Duck Tales
- Disney's The Jungle Book
- Donkey Kong
- Donkey Kong 3
- Donkey Kong Classics
- Double Dragon
- Double Dragon II: The Revenge
- Double Dragon III--The Sacred Stones
- Dr. Chaos
- Dr. Jekyll and Mr. Hyde
- Dr. Mario
- Dragon Power
- Dragon Warrior
- Dragon Warrior II
- Dragon Warrior III
- Dragon Warrior IV
- DragonStrike
- Dragon's Lair
- DuckTales 2
- Dungeon Magic
- Dynowarz--The Destruction of Spondylus
- Elevator Action
- Eliminator Boat Duel
- The Empire Strikes Back
- Excitebike
- F-15 City War
- The Fantastic Adventures of Dizzy
- Fantasy Zone
- Faria
- Faxanadu
- Felix the Cat
- Final Fantasy
- Firehawk
- Fist of the North Star
- Flight of the Intruder
- The Flintstones: The Rescue of Dino and Hoppy
- The Flintstones--The Surprise at Dinosaur Peak
- Flying Dragon--The Secret Scroll
- Formula One: Built to Win
- Fox's Peter Pan and the Pirates
- Frankenstein the Monster Returns
- Freedom Force
- Friday the 13th
- Fun House
- G.I. Joe
- G.I. Joe: The Atlantis Factor
- Galaga Demons of Death
- Galaxy 5000
- Gauntlet II
- Ghostbusters
- Ghostbusters II
- Ghosts 'n Goblins
- Gilligan's Island
- Goal Two
- Godzilla
- Gold Medal Challenge
- Golf Grand Slam
- Golga 13: The Mafat Conspiracy
- Golga 13--Top Secret Episode
- Goonies II
- Gotcha! The Sport!
- Gradius
- The Great Waldo Search
- Gremlins 2: The New Batch
- The Guardian Legend
- Guerilla War
- Gumshoe
- Gyromite
- Gyruss
- Harlem Globetrotters
- Heavy Barrel
- Heavy Shreddin'
- Hillsfar
- Hogan's Alley
- Home Alone 2
- Hook
- Hudson's Adventure Island
- The Hunt for Red October
- Hudson Hawk
- Hydlide
- Ice Climber
- Ikari Warriors
- Ikari Warriors II: Victory Road
- Ikari III: The Rescue
- Imagefight
- Danny Sullivan's Indy Heat
- The Immortal
- Indiana Jones and the Last Crusade
- Indiana Jones and the Temple of Doom
- Infiltrator
- Iron Tank
- IronSword--Wizards and Warriors II
- Isolated Warrior
- Ivan "Ironman" Stewart's Super Off-Road
- Jackal
- Jackie Chan's Action Kung Fu
- James Bond Jr.
- Jaws
- The Jetsons: Cogswell's Caper
- Jimmy Connors Tennis
- Joe and Mac
- Journey to Silius
- Joust
- Jurassic Park`
- Kabuki - Quantum Fighter
- The Karate Kid
- Karnov
- Kickle Cubicle
- Kickmaster
- Kid Icarus
- Kid Klown
- Kid Kool
- Kid Niki, Radical Ninja
- King's Knight
- Kirby's Adventure
- Kiwi Kraze
- KlashBall
- Klax
- Knight Rider
- The Krion Conquest
- Krusty's Fun House
- Kung Fu
- Kung Fu Heroes
- Last Action Hero
- The Last Starfighter
- Lethal Weapon
- Legacy of the Wizard
- The Legend of Kage
- The Legend of Zelda
- Legendary Wings
- Legends of the Diamond
- Lemmings
- Life Force
- The Little Mermaid
- Little Nemo: The Dream Master
- Little Samson
- Lode Runner
- The Lone Ranger
- Low G Man
- Mad Max
- The Magic of Scheherazade
- MagMax
- Mappy Land
- Marble Madness
- Mario Bros.
- M.C. Kids
- Mechanized Attack
- MegaMan
- MegaMan 2
- MegaMan 3
- MegaMan 4
- MegaMan 5
- Mega Man 6
- Mendel Palace
- Metal Gear
- Metal Mech
- Metal Storm
- Metroid
- Mickey Mousecapade
- Micro Machines The Official Video
- MIG 29 Soviet Fighter
- Mighty Bomb Jack
- Mighty Final Fight
- Millipede
- Milon's Secret Castle
- Mission: Impossible
- Monopoly
- Monster Party
- Motor City Patrol
- Ms. Pac-Man
- M.U.L.E.
- M.U.S.C.L.E.
- The Mutant Virus: Crisis in Computer World
- Mystery Quest
- Narc
- NES Play Action Football
- Nigel Mansell's World Championship Racing
- A Nightmare on Elm Street
- Ninja Crusaders
- Ninja Gaiden
- Ninja Gaiden II
- Ninja Gaiden III The Ancient Ship of Doom
- Ninja Kid
- North and South
- Operation Wolf
- P.O.W.
- Pac Man
- Panic Restaurant
- Paper Boy
- Paperboy 2
- Phantom Fighter
- Pin-Bot
- Pinball
- Pipe Dream
- Platoon
- Popeye
- Power Blade
- Power Blade 2
- Predator
- Pro Wrestling
- Pro Sport Hockey
- Pugsley's Scavenger Hunt
- The Punisher
- Puss 'n Boots--Pero's Great Adventure
- Puzznic
- Q*Bert
- Qix
- Quattro Adventure
- Quattro Arcade
- Race America
- Rad Racer
- Raid on Bungeling Bay
- Rally Bike
- Rambo
- Rampage
- RC Pro Am
- R.C. Pro-Am II
- Renegade
- The Ren and Stimpy Show Buckeroos
- Ring King
- River City Ransom
- Road Runner
- Roadblasters
- Robin Hood: Prince of Thieves
- RoboCop
- Robocop 3
- RoboWarrior
- Rocketeer
- Rocket Ranger
- Rockin' Kats
- Roger Clemens' MVP Baseball
- Roller Ball
- Rollerblade Racer
- Rollergames
- Rolling Thunder
- Rush'N'Attack
- S.C.A.T.
- Section Z
- Seicross
- Shadow of the Ninja
- Shatterhand
- Shinobi
- Shooting Range
- Silent Service
- Silkworm
- Silver Surfer
- The Simpsons: Bart vs. The Space Mutants
- The Simpsons: Bart Vs. The World
- The Simpsons: Bartman Meets Radioactive Man
- Skate or Die 2
- Ski or Die
- Skull and Crossbones
- Sky Kid
- Sky Shark
- Slalom
- Smash T.V.
- Snake's Revenge
- Snake, Rattle 'N' Roll
- Snow Brothers
- Soccer
- Solar Jetman
- Solomon's Key
- Solstice
- Spelunker
- Spy Hunter
- Spy vs Spy
- Squoon
- Star Soldier
- StarTropics
- Star Voyager
- Star Wars
- Starforce
- Starship Hector
- Star Trek 25th Anniversary
- Star Trek: The Next Generation
- Stealth ATF
- Stinger
- Street Cop
- Street Fighter 2010: The Final Fight
- Strider
- Stunt Kids
- Super Bowl
- Super C
- Super Mario Bros.
- Super Mario Bros. 2
- Super Mario Bros. 3
- Super Pitfall
- Super Sprint
- Superman
- Swords and Serpents
- T2 Terminator 2: Judgment Day
- T and C Surf Designs
- T and C Surf 2: Thrilla's Safari
- Tale Spin
- Target: Renegade
- Tecmo Bowl
- Tecmo NBA Basketball
- Tecmo World Cup
- Teenage Mutant Ninja Turtles
- Teenage Mutant Ninja Turtles: Tournament Fighters
- Teenage Mutant Ninja Turtles II: The Arcade
- Teenage Mutant Ninja Turtles III-The Manhattan Project
- Terra Cresta
- Tetris
- Tetris 2
- Thunderbirds
- Thundercade
- Tiger Heli
- Time Lord
- Tiny Toon Adventures
- Tiny Toon Adventures 2
- To The Earth
- Toki
- Tom and Jerry
- Toobin'
- Top Gun
- Top Gun (The Second Mission)
- Total Recall
- Totally Rad
- Trojan
- Twin Cobra
- Twin Eagle
- Ultima Exodus
- Ultima, Quest of the Avatar
- Ultima, Warriors of Destiny
- Ultimate Stuntman
- The Untouchables
- Urban Champion
- Vice: Project Doom
- Vindicators
- Wacky Races
- Wayne's World
- Werewolf: The Last Warrior
- Wheel Of Fortune
- Where's Waldo
- Who Framed Roger Rabbit
- Whomp 'Em
- Wild Gunman
- Willow
- Wizardry - Proving Grounds of the Mad Overlord
- Wizards and Warriors
- Wizards and Warriors III
- Wolverine
- World Cup
- World Wrestling
- Wrath of the Black Manta
- Wrecking Crew
- Wurm: Journey to the Center of the Earth
- WWF Wrestlemania
- WWF Wrestlemania Challenge
- X-Men
- Xenophobe
- Xevious The Avenger
- Xexyz
- Yo! Noid
- Yoshi
- The Young Indiana Jones Chronicles
- Zanac
- Zelda II: The Adventures of Link
- Zen Intergalactic Ninja
- Zoda's Revenge: Star Tropics II
1942
'42
# | Code | Effect |
---|---|---|
1 | PASIOALE | Both players start with 9 rolls |
2 | IESUTYZA | Start with 6 lives, 1-player game only |
3 | AESUTYZE | Start with 9 lives, 1-player game only |
4 | IAKUUAZA | After continue, player 1 has 6 lives in 2-player game |
5 | AAKUUAZE | After continue, player 1 has 9 lives in 2-player game |
6 | IASUOAZA | Player 2 has 6 lives in 2-player game |
7 | AASUOAZE | Player 2 has 9 lives in 2-player game |
1943
'43
# | Code | Effect |
---|---|---|
1 | ZESNLLLE | 10 power points |
2 | GOSNLLLA | 20 power points |
3 | TOSNLLLE | 30 power points |
4 | AEVYZLAE | Start on mission 5 |
5 | ZOVYZLAA | Start on mission 10 |
6 | GOVYZLAE | Start on mission 15 |
7 | TXVYZLAA | Start on mission 20 |
3D Worldrunner
3D
# | Code | Effect |
---|---|---|
1 | AEUOLTPA | Infinite lives |
2 | PEUPPTLA + PLVOLTLL | Start with 1 life |
3 | TEUPPTLA + TLVOLTLL | Start with 6 lives |
4 | PEUPPTLE + PLVOLTLU | Start with 9 lives |
5 | SXUPZGVG | Freeze timer |
6 | NNXOYGEK | Slow down timer |
7 | AVXOYGEG | Speed up timer |
8 | AEUOVIGA | Start with and keep laser missiles |
9 | OXUONISX | Autofire |
10 | XZEAUOOZ + PAEAKPAA + VAEASPSA | Start on world 2 |
11 | XZEAUOOZ + ZAEAKPAA + VAEASPSA | Start on world 3 |
12 | XZEAUOOZ + LAEAKPAA + VAEASPSA | Start on world 4 |
13 | XZEAUOOZ + GAEAKPAA + VAEASPSA | Start on world 5 |
14 | XZEAUOOZ + IAEAKPAA + VAEASPSA | Start on world 6 |
15 | XZEAUOOZ + TAEAKPAA + VAEASPSA | Start on world 7 |
720 Degrees
720
# | Code | Effect |
---|---|---|
1 | SZUYASVK | Infinite continues |
2 | PEXKLZLE | 9 continues |
3 | TEXKLZLA | 6 continues |
4 | PEXKLZLA | No continues, instead of usual 2 |
5 | GEKKYZAA | Start with all equipment |
6 | ZEKKYZAA | Start with half equipment |
7 | XVXGGXSX + OXXGIXTE + ZEXGTZZA | Start on level 2 |
8 | XVXGGXSX + OXXGIXTE + LEXGTZZA | Start on level 3 |
9 | XVXGGXSX + OXXGIXTE + GEXGTZZA | Start on level 4 |
8 Eyes
EYE
# | Code | Effect |
---|---|---|
1 | GXOUSUSE | Most attacks won't damage Orin |
2 | GXNGNOSE | Most attacks won't damage Cutrus |
3 | AGVXGXYZ | Start with more energy--Orin |
4 | AGVXIXYZ | Start with more energy--Cutrus |
5 | YZVXTZAE | Start game with some item power |
6 | GXSLKVSE | Never lose item power once gained |
7 | VTOVNTVA | Start game with dagger |
Addams Family
SPOOKY
# | Code | Effect |
---|---|---|
1 | PEVGGALA | Start with 1 life--1st game only |
2 | TEVGGALA | Start with 6 lives--1st game only |
3 | PEVGGALE | Start with 9 lives--1st game only |
4 | GXSVAUVK | Infinite lives |
5 | GXKKZSVK | Infinite life |
6 | GXEVLVVK | Infinite Things |
7 | PEKGTAAA | Start in the tree |
8 | ZEKGTAAA | Start in the crypt |
9 | LEKGTAAA | Start in the hallway |
10 | AEKGTAAE | Start in Fester's room |
11 | PEKGTAAE | Start in Pugsly's room |
12 | ZEKGTAAE | Start in the toy room |
13 | LEKGTAAE | Start in Wednesday's room |
14 | GEKGTAAE | Start in the attic |
15 | YEKGTAAE | Start in a secret room |
16 | AOKGTAAA | Start in a secret room |
17 | POKGTAAA | Start in a secret room |
18 | IOKGTAAE | Start in the bone room |
19 | PXKGTAAA | Start in the freezer |
20 | ZXKGTAAA | Start in the furnace |
21 | AXKGTAAA | Start in Gomez's room |
The Addams Family, Thing, Fester, Pugsly, Wednesday and Gomez are |
Adventure Island II
ISL2
# | Code | Effect |
---|---|---|
1 | PEXVAALA | 2 lives |
2 | TEXVAALA | 7 lives |
3 | PEXVAALE | 10 lives |
4 | SXNLOKVK | Infinite lives |
5 | SZUIGEVK | Infinite energy |
6 | AENZTPAZ | Reversible skateboard |
7 | ALKXAAAZ | Faster running |
8 | AAKSEYZA | Don't lose energy from hitting objects |
9 | SXSUAOSU + GEXULGPA | Higher jump |
Adventure Island 3
ISL3
# | Code | Effect |
---|---|---|
1 | PESZAALA | Start with 2 lives |
2 | TESZAALA | Start with 7 lives |
3 | PESZAALE | Start with 9 lives |
4 | SXNLISSE | Infinite lives |
5 | GXUUGOSO | Keep items after dying--after 1st stage |
6 | VTVZZESE | Start with 2 Red Taylors |
7 | VTVZIESE | Start with 2 Blue Taylors |
8 | VTVXAESE | Start with 2 Classies |
9 | VTVXLESE | Start with 2 Don-Dons |
10 | VTVXTESE | Start with 2 Poleys |
11 | VTNZPESE | Start with 2 boomerangs |
12 | VTNZGESE | Start with 2 axes |
13 | VTNZYESE | Start with 2 invincibility crystals |
14 | SUEZEXLN | Mega-jumping Master Higgins |
15 | AAKXGTZA | Get 99 lives when you pick up 100 fruit |
Adventure Island 3, Master Higgins, Taylor, Classie, Don-Don and |
Adventures In The Magic Kingdom
MAGIC
# | Code | Effect |
---|---|---|
1 | LAKUTGTA | 'Life' costs less |
2 | GAKUTGTE | 'Life' costs more |
3 | GAKUYKAA | 'Freeze' costs less |
4 | YAKUYKAE | 'Freeze' costs more |
5 | IASLAKZA | 'Invincible' costs less |
6 | GPSLAKZA | 'Invincible' costs more |
7 | TASLPKGA | 'Life Up' costs less |
8 | APSLPKGE | 'Life Up' costs more |
9 | GXELLXSN + AAXUAXGY | All items for free! |
10 | PEVEIALA | Start with 1 life |
11 | TEVEIALA | Start with 6 lives |
12 | PEVEIALE | Start with 9 lives |
13 | SXKYUOVK | Never lose a life in 'attractions' |
14 | NYKULZKU | More 'Freeze' time |
15 | AGKULZKL | Less 'Freeze' time |
16 | EGSUYXGL | More 'Invincible' time |
17 | SZSTGVVK | Infinite candles |
18 | EYKVNKXN | Mega-jump |
19 | SXKYUOVK | Infinite lives |
20 | PAVAZPLA | Start with less energy in attractions |
21 | IAVAZPLA | Start with more energy in attractions |
22 | PAVAZPLE | Start with even more energy in attractions |
23 | SXXNXPVG | Almost infinite energy in attractions |
24 | SZSTGVVK | Infinite candles |
The Adventures of Bayou Billy
BILL
# | Code | Effect |
---|---|---|
1 | GZOVLLVG | Infinite lives |
2 | PEKVIZYA + SXOOUKVK | Infinite energy |
3 | AAETAGZA | Start with 1 life |
4 | IAETAGZA | Start with 6 lives |
5 | AAETAGZE | Start with 9 lives |
6 | PAEVZGAA + UYEVGKPU + AAEVAGGA | Start on level 2 |
7 | ZAEVZGAA + UYEVGKPU + AAEVAGGA | Start on level 3 |
8 | LAEVZGAA + UYEVGKPU + AAEVAGGA | Start on level 4 |
9 | GAEVZGAA + UYEVGKPU + AAEVAGGA | Start on level 5 |
10 | IAEVZGAA + UYEVGKPU + AAEVAGGA | Start on level 6 |
11 | TAEVZGAA + UYEVGKPU + AAEVAGGA | Start on level 7 |
12 | YAEVZGAA + UYEVGKPU + AAEVAGGA | Start on level 8 |
Adventures of Dino-Riki
DINO
# | Code | Effect |
---|---|---|
1 | SZEETTVG | Start with infinite lives |
2 | AESEPGZA | Start with 1 life |
3 | IESEPGZA | Start with 6 lives |
4 | AESEPGZE | Start with 9 lives |
5 | SZUENZVG | Start with infinite life hearts |
6 | GESEIGZA | Start with 4 life hearts |
7 | AESEIGZE | Start with 8 life hearts |
8 | VKEAPISA | Start Macho (big), stay Macho |
9 | VVEAPISA | Start as Macho-Riki |
10 | IEVASPIG | Once Macho, stay Macho |
11 | TKSAAGSA + ZEKEIGAA | Start on stage 2-1 |
12 | TKSAAGSA + GEKEIGAA | Start on stage 3-1 |
13 | TKSAAGSA + TEKEIGAA | Start on stage 4-1 |
14 | TKSAAGSA + AEKEIGAE | Start on stage 4-2 |
15 | TKSAAGSA + ZEKEIGAE | Start on stage 4-3 |
16 | TKSAAGSA + GEKEIGAE | Start on stage 4-4 |
Adventures of Lolo
LOL
# | Code | Effect |
---|---|---|
1 | SXOPSPVG | Infinite lives |
2 | PEKPOAIA | 1 life for Lolo |
3 | PEKPOAIE | 9 lives for Lolo |
Adventures of Lolo 2
LOLO
# | Code | Effect |
---|---|---|
1 | GZXPVLVG | Infinite lives |
2 | PESPXPIA | Start with 1 life |
3 | ZESPXPIE | Start with 10 lives |
4 | YESPXPIE | Start with 15 lives |
5 | ZAEPSZAA | Start with 2 magic shots |
6 | GAEPSZAA | Start with 4 magic shots |
7 | GXNXUAVG | Never lose magic shots |
8 | GEUPKPAA | Start at world 5 |
9 | PEUPKPAE | Start at world 10 |
10 | TEUPKPAE | Start at world 15 |
11 | LOUPKPAA | Start at world 20 |
12 | AOUPKPAE | Start at world 25 |
13 | IOUPKPAE | Start at world 30 |
Adventures of Lolo 3 LOLO3
# | Code | Effect |
---|---|---|
1 | SXOASZVG | Infinite shots for the room on pick-up |
The Adventures of Rocky and Bullwinkle and Friends
BULL
# | Code | Effect |
---|---|---|
1 | PAOEZAGA | Start with 2 lives |
2 | AAOEYEZA + AEEIGXZA | Start game with no bombs |
3 | TPOEYEZE | Start game with 30 bombs |
CODES 4 AND 5: ONLY WHEN HE HAS FULL ENERGY | ||
4 | TAVEYGYA | Rocky loses no energy when flying |
5 | TAVEAGZA | Rocky loses more energy when flying |
6 | AANAIGPA | Bullwinkle loses no energy when headbutting |
7 | AANAPGGE | Bullwinkle loses more energy when headbutting |
8 | SZNEUKVK | Infinite lives |
Adventures of Tom Sawyer
TOM
# | Code | Effect |
---|---|---|
1 | VZOGGPVG | Infinite Toms |
2 | PEUZIALA | Player 1 starts with 1 Tom |
3 | PANXLLLA | Player 2 starts with 1 Tom |
4 | TEUZIALA | Player 1 starts with 6 Toms |
5 | TANXLLLA | Player 2 starts with 6 Toms |
6 | PEUZIALE | Player 1 starts with 9 Toms |
7 | PANXLLLE | Player 2 starts with 9 Toms |
8 | IAXGTSZA | Only 5 T's lost from skulls |
9 | OGSZZSVU | Start at the river--Player 1 |
10 | KISZZSVL | Start in the forest--Player 1 |
11 | NISZZSVU | Start in the house--Player 1 |
12 | XTSZZSVU | Start in the sky--Player 1 |
13 | SYSZZSVL | Start in the cave--Player 1 |
14 | ZEEZALPA + AEEXZLLE | Start at the river--Player 2 |
15 | LEEZALPA + IEEXZLLE | Start in the forest--Player 2 |
16 | GEEZALPA + ZOEXZLLA | Start in the house--Player 2 |
17 | IEEZALPA + YOEXZLLA | Start in the sky--Player 2 |
18 | TEEZALPA + GOEXZLLE | Start in the cave--Player 2 |
Air Fortress
FORT
# | Code | Effect |
---|---|---|
1 | SZUPKGVG | Infinite lives outside fortress |
2 | PAVPKZLA | Start with 1 life |
3 | TAVPKZLA | Start with 6 lives |
4 | PAVPKZLE | Start with 9 lives |
5 | GXKKSIST + GXNKNIST | Don't take damage inside fortress |
6 | AAKPSTPA | Infinite Beam Bullets |
7 | XZSOXXPZ + PASOUZYA + VASOKZSA | Start on level 2 |
8 | XZSOXXPZ + ZASOUZYA + VASOKZSA | Start on level 3 |
9 | XZSOXXPZ + LASOUZYA + VASOKZSA | Start on level 4 |
10 | XZSOXXPZ + GASOUZYA + VASOKZSA | Start on level 5 |
11 | XZSOXXPZ + IASOUZYA + VASOKZSA | Start on level 6 |
12 | XZSOXXPZ + TASOUZYA + VASOKZSA | Start on level 7 |
13 | APKZNGIA | Pick up double bombs |
14 | YYNXUZGV + YNEZEZGV | Pick up extra energy |
Airwolf
WOLF
# | Code | Effect |
---|---|---|
1 | PAUGVILA | Start with 1 life |
2 | TAUGVILA | Start with 6 lives |
3 | PAUGVILE | Start with 9 lives |
4 | PVXKKKLI | Start at last mission reached |
5 | TPVAPXYE | Start with 30 missiles |
6 | IZVAPXYE | Start with 45 missiles |
7 | GXSZAPVG | Start with infinite missiles |
8 | IEVAISYA | Sets missiles to 5 when you refuel |
9 | TOVAISYE | Sets missiles to 30 when you refuel |
Alfred Chicken
CHICK9
# | Code | Effect |
---|---|---|
1 | AASGITZA | Start with 1 life |
2 | PASGITZA | Start with 2 lives |
3 | EVKNKAPA | Infinite lives |
4 | AVULEESZ | Infinite time |
5 | OZXKXZOU + LAXKUZPI | 3 balloons needed to complete A level |
6 | OZXKXZOU + ZAXKUZPI | 2 balloons needed to complete A level |
7 | OZXKXZOU + PAXKUZPI | 1 balloon needed to complete A level |
8 | NNXYKPZU | 255 points for each present collected |
9 | GVXYKPZL | 108 points for each present collected |
10 | PAKLTPTA | Only need 1 diamond for an extra life |
Alien Syndrome
SYND
# | Code | Effect |
---|---|---|
1 | SZUNYXVK | Infinite time |
2 | GUONPPLL | Set timer to 440 |
3 | PAOGPIGA | Both players--1 life |
4 | AAOGPIGE | Both players--8 lives |
5 | PAVKGIAA | Start with flame thrower |
6 | ZAVKGIAA | Start with fireball |
7 | LAVKGIAA | Start with laser |
8 | AEEKXONY | Don't lose life when shot or touched |
9 | AANGVXNY | Don't lose life from falling down holes |
10 | PEXGGLGA | 1 life after continue |
11 | AEXGGLGE | 8 lives after continue |
12 | PENNELAP + KUNNXLAA + LENNULAZ | Start on round 2 |
13 | ZENNELAP + KUNNXLAA + LENNULAZ | Start on round 3 |
14 | LENNELAP + KUNNXLAA + LENNULAZ | Start on round 4 |
15 | GENNELAP + KUNNXLAA + LENNULAZ | Start on round 5 |
16 | IENNELAP + KUNNXLAA + LENNULAZ | Start on round 6 |
17 | TENNELAP + KUNNXLAA + LENNULAZ | Start on round 7 |
Alpha Mission
ALFA
# | Code | Effect |
---|---|---|
1 | SXSPYZVG | Infinite lives |
2 | PASATLLA | Start with 1 life |
3 | TASATLLA | Start with double lives |
4 | PASATLLE | Start with triple lives |
5 | NYKAYLLE | Start with all weapons available |
6 | GZNAILSA | Keep power up after death |
7 | GZNAYLSA | Keep energy after death |
8 | GAEOUEAA | Thunder uses 25% normal energy |
9 | TEXLPTZA | Triple energy gained on 'E' pick-up |
10 | ZEULGTGA | Less energy lost on 'Bad E' pick-ups |
11 | SZEGGASA | Shield doesn't use energy |
12 | IZNAEGSA | You can re-use weapon after selecting |
Amagon
AMA
# | Code | Effect |
---|---|---|
1 | AAXGNYPA | Start with infinite lives |
2 | PEOVIZGA | Start with 1 life |
3 | AEOVIZGE | Start with 8 lives |
4 | GZSZIZSP | Infinite mega-power |
5 | PEOVPZGA | Start with no bullets! |
6 | YEOVPZGA | Start with 600 bullets |
7 | AAVYLTPA | Start with infinite bullets |
8 | PAVKUIZA | Gain 10 bullets on pick-up |
9 | LAVKUIZA | Gain 30 bullets on pick-up |
American Gladiators
GLAD
# | Code | Effect |
---|---|---|
1 | PEXALTIA | Start with 1 life--player 1 |
2 | AEXALTIE | Start with 8 lives--player 1 |
3 | ZEXALTIE | Start with 10 lives--player 1 |
4 | GOXALTIA | Start with 20 lives--player 1 |
5 | PEVALTIA | Start with 1 life--player 2 |
6 | AEVALTIE | Start with 8 lives--player 2 |
7 | ZEVALTIE | Start with 10 lives--player 2 |
8 | GOVALTIA | Start with 20 lives--player 2 |
9 | PEXAPTAA | Start on level 2--player 1 |
10 | ZEXAPTAA | Start on level 3--player 1 |
11 | LEXAPTAA | Start on level 4--player 1 |
12 | PEVAPTAA | Start on level 2--player 2 |
13 | ZEVAPTAA | Start on level 3--player 2 |
14 | LEVAPTAA | Start on level 4--player 2 |
15 | GLUOZGLV | Less joust time |
16 | GZXXLUVK | Stop joust timer |
17 | GLOEGALV | Less cannonball time |
18 | GZEPGOVK | Stop cannonball time |
19 | GLKXXZLV | Less wall time |
20 | GXOXEXVS | Stop wall timer |
21 | LTXATNIL | More assault time |
22 | PZXATNIU | Less assault time |
23 | GZSAINVK | Stop assault timer |
24 | LTSOZOIL | More power ball time--level 1 |
25 | LTSOLOAL | More power ball time--level 2 |
26 | LTSOGPLL | More power ball time--level 3 |
27 | LTSOIOTZ | More power ball time--level 4 |
Anticipation
ANTI
# | Code | Effect |
---|---|---|
1 | ZUUPYNPP | More time to answer questions |
2 | YEUPYNPO | Less time to answer questions |
3 | AANZATEG | Infinite chances |
Arch Rivals
ARCH
# | Code | Effect |
---|---|---|
1 | ALXLNZGU + ALNLPPGU | More time for a quarter |
2 | ZLXLNZGL + ZLNLPPGL | Less time for a quarter |
3 | AVNPLAAZ + ATVPAPAZ | Run faster without ball |
4 | IXVOPAGA + IZSPGPGA | Super speed |
Archon
ARC
# | Code | Effect |
---|---|---|
1 | AASSIEUT | Unrestricted ground movement |
2 | AAKIGAGA | Unrestricted flying movement |
Arkanoid
ARK
# | Code | Effect |
---|---|---|
1 | PAOPUGLA | Player 1 start with 1 life |
2 | TAOPUGLA | Player 1 start with 6 lives |
3 | PAOPUGLE | Player 1 start with 9 lives |
4 | OZNEATVK | Infinite lives, players 1 and 2 |
5 | IAOONGPA | Player 1 start at level 5 |
6 | ZAOONGPE | Player 1 start at level 10 |
7 | YAOONGPE | Player 1 start at level 15 |
8 | GPOONGPA | Player 1 start at level 20 |
9 | PPOONGPE | Player 1 start at level 25 |
10 | TPOONGPE | Player 1 start at level 30 |
11 | SXNAIAAX | No bat enhancement capsules |
12 | SXVATAAX | No lasers |
Arkista's Ring
RING
# | Code | Effect |
---|---|---|
1 | PAKETILA | 1 life |
2 | TAKETILA | 6 lives |
3 | PAKETILE | 9 lives |
4 | SZULXKVK | Infinite lives |
5 | ZAKATIIA | Start with fewer hearts |
6 | PAKATIIE | Start with more hearts |
7 | LAEPYSYA | Less damage from powerful monsters |
8 | GZOPTIST | Infinite energy |
9 | IPUAGSLA | 20 continues |
10 | TAUAGSLA | 5 continues |
Astyanax
ASTY
# | Code | Effect |
---|---|---|
1 | AUEKGUAP | Infinite spell energy |
2 | SZUGTISA | Infinite life energy |
3 | AZKAVZGO | Double life and spell energy |
4 | AEUEUGZA + AASAXZZA | Start with 1 life |
5 | IEUEUGZA + IASAXZZA | Start with double lives |
6 | AEUEUGZE + AASAXZZE | Start with triple lives |
7 | PAKEKZAA | Start with Blast Spell |
8 | ZAKEKZAA | Start with Bind Spell |
9 | GPKAXZGA | Start with extra weapon power |
10 | SZUGEUVK | Keep weapons after death |
Athena
ATH
# | Code | Effect |
---|---|---|
1 | AEKNLPZA | Start with 1 life |
2 | IEKNLPZA | Start with 6 lives |
3 | AEKNLPZE | Start with 9 lives |
4 | GZUZLISA | Don't take any damage (after first 2 units) |
5 | AXKNYOGA | Start with energy boost |
6 | AAULLYPA | Freeze timer |
7 | YASVAYIA | Start with extra time |
8 | GASVAYIA | Start with less time |
Back to the Future
BACK
# | Code | Effect |
---|---|---|
1 | PEXEGAGA | Start with 1 life |
2 | AEXEGAGE | Start with 8 lives |
3 | SZKEGOVK | Never lose a life in Hill Valley game |
4 | SXOELOVK | Never lose a life in Cafe game |
5 | SXKALOVK | Never lose a life in School game |
6 | SXVELOVK | Never lose a life in Dancing Hall game |
7 | AVVOUZSZ | Disable all timers |
Back to the Future II and III
FUTURE
# | Code | Effect |
---|---|---|
1 | ZAXKZZPA | 20 lives |
2 | LAXKZZPA | 30 lives |
3 | SXXELOVK | Infinite lives |
4 | ZAXKYZPA | 20 nuclear fuel units |
5 | LAXKYZPA | 30 nuclear fuel units |
6 | GZEEPZST + GZOEZZST | Infinite fuel |
7 | PEKASEPO | Quicker shots |
8 | GZKAKGSA | Keep shots |
Bad Dudes
BAD
# | Code | Effect |
---|---|---|
1 | SZNKASVK | Infinite lives |
2 | GXOKASVK | Infinite continues |
3 | PENXYZLA | Start with 1 life and 1 continue |
4 | TENXYZLA | Start with double lives and continues |
5 | PENXYZLE | Start with triple lives and continues |
6 | PESAIYIE | Gain double usual energy from drinks |
7 | APEETPEY | Become completely invincible! |
Bad Street Brawler
BRAW
# | Code | Effect |
---|---|---|
1 | OZOIYPVK | Infinite lives |
2 | PAXITALA | Start with 1 life |
3 | TAXITALA | Start with 6 lives |
4 | PAXITALE | Start with 9 lives |
5 | GEUZZYAA | Start on level 5 |
6 | PEUZZYAE | Start on level 10 |
7 | TEUZZYAE | Start on level 15 |
8 | SZOITNVK | Don't die at time out |
Balloon Fight
LOON
# | Code | Effect |
---|---|---|
1 | SUNNIZVI | Infinite lives |
2 | AENYPPZA | Start with 1 life |
3 | IENYPPZA | Start with 6 lives |
4 | AENYPPZE | Start with 9 lives |
5 | PEUYTLZA | Start with only one balloon |
6 | AVXTNYKA | Balloons are unburstable |
7 | GENNIPAA | Start on level 5--2 players only |
8 | PENNIPAE | Start on level 10--2 players only |
9 | TENNIPAE | Start on level 15--2 players only |
Barbie
BARB
# | Code | Effect |
---|---|---|
1 | SXKSKNVK | Infinite Z's on Dream Meter |
2 | PEEZEZIE | Start with nine Z's on Dream Meter--1st credit only |
3 | PEEZEZIA | Start with one Z--1st credit only |
IF YOU USE CODE 4 WITH CODES 2 OR 3, YOUR Z'S WILL BE SET BACK | ||
TO NORMAL WHEN YOU RE-ENTER A DREAM | ||
4 | SZVAAVVK | Can re-enter Barbie's dream an infinite number of times |
5 | AEEEYAZA | Cannot re-enter Barbie's dream |
Baseball Simulator 1000
# | Code | Effect |
---|---|---|
1 PESEPTLA 1 strike and you're out | ||
2 ZESEPTLA 2 strikes and you're out | ||
3 IESEPTLA 5 strikes and you're out | ||
4 SZVAYTVT Strikes aren't counted | ||
5 SZNAATVT Balls aren't counted | ||
6 PESALTGA 1 ball and you walk | ||
7 ZESALTGA 2 balls and you walk | ||
8 LESALTGA 3 balls and you walk | ||
9 PESALTGE 9 balls and you walk | ||
10 OXVZITVV Strike outs aren't allowed |
Bases Loaded 2
# | Code | Effect |
---|---|---|
1 SXNAXOVV + SXSGUKVV Strikes aren't counted | ||
2 PEOGOALA 1 strike and you're out--most of the time | ||
3 ZEOGOALA 2 strikes and you're out--most of the time | ||
4 SZEEXXVV + SZEESXVV Balls aren't counted | ||
5 SZOEVXVV Outs aren't counted | ||
6 PAOEUZZA Only 2 outs allowed | ||
7 AAOEUZZA Only 1 out allowed |
Bases Loaded 3
# | Code | Effect |
---|---|---|
1 | SXOPSEVV | Some strikes aren't counted |
2 | AEOPXAZA | 1 strike and you're out |
3 | PEOPXAZA | 2 strikes and you're out |
4 | SXKOXEVV | Balls aren't counted |
5 | SXOAIUVV | Strike outs aren't counted |
6 | PEOEGLLA | Each strike out counts as 3 outs |
7 | ZEOEGLLA | Each strike out counts as 2 outs |
8 | IEOEGLLA | 5 strike outs allowed |
9 | PEOEGLLA | 9 strike outs allowed |
10 | SZSYGNVV + SZSNTNVN | Computer can't score |
Bases Loaded 4
BL4
# | Code | Effect |
---|---|---|
1 | SZNXGUVV | Balls do not count |
2 | SXOXYUVV | Strikes do not count |
GAME SHOWS ONLY UP TO 2 STRIKES AND 3 BALLS | ||
3 | PEOXGLZA | 2 strikes and you're out |
4 | LEOXGLZA | 4 strikes and you're out |
5 | AANZGLLA | 1 ball and you walk |
6 | PANZGLLA | 2 balls and you walk |
7 | ZANZGLLA | 3 balls and you walk |
CODES 8 AND 9 WORK IN 2-PLAYER MODE ONLY | ||
8 | PANPUTAA + PEOETGAA | Some batters start with count of 1 and 1 |
9 | ZANPUTAA + ZEOETGAA | Some batters start with count of 2 and 2 |
Batman
BAT
# | Code | Effect |
---|---|---|
1 | SZUGGTVG | Infinite lives |
2 | AEESKGZA | Start with 1 life |
3 | IEESKGZA | Start with 6 lives |
4 | AEESKGZE | Start with 9 lives |
5 | GEEPOTPA | Extra energy on heart pick-up |
6 | GZNOUGST | Infinite pellets after pick-up |
7 | GPSPXVZA | Double us~ual pellets on pick-up |
8 | IASPXVZA | Half usual pellets on pick-up |
Batman: Return of the Joker
JOKE
# | Code | Effect |
---|---|---|
1 | SZXZONSE | Protection from enemy bullets |
2 | SZSZKXSE | Protection from collisions |
3 | SXSATXSE | Protection from "electric grids" |
4 | AEXILGZA | Start with 1 life |
5 | GVXILGZA | Start with 100 lives |
6 | GAVXVLZA | Each Backpack Energy Capsule counts as two |
7 | AAVXVLZE | Each Backpack Energy Capsule counts as four |
8 | AAKOPIZA | Invincibility lasts until next stage |
9 | GEOSPKVN | Start with 7 Backpack Energy Capsules instead of none |
10 | GEOSTKTA | Start game with 3 life increments instead of 8 |
11 | GASOTOTA | Continue game with 3 life increments instead of 8 |
12 | SZXSZSVK | Infinite lives |
13 | GXEUIOSE | Don't get stunned when hit |
14 | AEUUAPGA + GXKLAOKE | Stand your ground! |
IMPORTANT: WITH CODE 15, YOU MAY GET STUCK OR DIE IF YOU KNOCK BACK INTO A WALL | ||
15 | VNULTONN + PEUUGPAA | INTENSE knock-back when hit! |
Batman Return of the Joker, and Backpack Energy Capsules are |
Batman Returns
BAT
# | Code | Effect |
---|---|---|
1 | SXSKGKVK | Infinite Batarangs |
2 | PAXELAIE | Start with 9 Batarangs |
3 | YLOALEAX | Start with full energy |
4 | APOALEAZ | Start with less energy |
5 | AAVASZZA | Don't lose energy from spin attack |
6 | GZEGLVSE | Almost infinite lives and energy |
7 | AUSAPPAP | Lots more energy from small hearts |
8 | YAKZTIZE | Power punch |
9 | YAKXLIIE | Power slide attack |
10 | ZPKXZIIE | Power jump kick |
Battle of Olympus
OLY
# | Code | Effect |
---|---|---|
1 | AAUGPAAO | Start with less stamina |
2 | AZUGPAAP | Start with more stamina |
3 | PAUGYAAA + GZUKGASA + GZUKTASA | Start with Staff of Fennel |
4 | ZAUGYAAA + GZUKGASA + GZUKTASA | Start with Sword |
5 | LAUGYAAA + GZUKGASA + GZUKTASA | Start with Divine Sword |
6 | AAEGOZZA | Start with Sandals of Hermes |
Battle of Olympus, Staff of Fennel, Divine Sword and Sandals of |
Battleship
WAR
# | Code | Effect |
---|---|---|
1 | PEUAUGIA | 1 round per level |
2 | LEUAUGIA | 3 rounds per level |
3 | PASAKGAA + VASEOGSA + VASASGSA | Start on level 2 |
4 | ZASAKGAA + VASEOGSA + VASASGSA | Start on level 3 |
5 | LASAKGAA + VASEOGSA + VASASGSA | Start on level 4 |
6 | GASAKGAA + VASEOGSA + VASASGSA | Start on level 5 |
7 | IASAKGAA + VASEOGSA + VASASGSA | Start on level 6 |
8 | TASAKGAA + VASEOGSA + VASASGSA | Start on level 7 |
9 | YASAKGAA + VASEOGSA + VASASGSA | Start on level 8 |
10 | SZUAOSOU | Each ship can take only 1 hit |
11 | SAXAOISP | You have only RIM-66 missiles |
Battletank
BANK
# | Code | Effect |
---|---|---|
1 | SLXTEEVS | Infinite ammo! |
2 | TOVZIAZL | Start with half 150mm ammo |
3 | LVVZIAZL | Start with double 150mm ammo |
4 | ZUVXTAPA | Start with more wire guided shells |
5 | LVVXTAPA | Start with max wire guided shells |
6 | ZUNXAAPA | Start with more smoke shells |
7 | LVNXAAPA | Start with max smoke shells |
8 | LGEZPPVO | Start with less 50mm shells |
9 | NYEZPPVO | Start with max 50mm shells |
10 | GTEZIOEG | Start with less 50mm ammo after mission 5 |
11 | NYEZIOEK | Start with max 50mm ammo after mission 5 |
12 | SXOPAAVT + SXSLNPSA | Take infinite hits |
Battletoads
TOAD
# | Code | Effect |
---|---|---|
1 | PENVZILA | 1 life |
2 | TENVZILA | 6 lives |
3 | PENVZILE | 9 lives |
4 | GXXZZLVI | Infinite lives |
5 | GXEILUSO | Enemies easier to kill |
6 | EYSAUVEI | Mega-jumping |
7 | AEUZITPA | Super fast punching |
8 | ZAXAALAA | Start on level 2 -- Wookie Hole |
9 | LAXAALAA | Start on level 3 -- Turbo Tunnel |
10 | GAXAALAA | Start on level 4 -- Arctic Cavern |
11 | IAXAALAA | Start on level 5 -- Surf City |
12 | TAXAALAA | Start on level 6 -- Karnath's Lair |
13 | YAXAALAA | Start on level 7 -- Volkmire's Inferno |
14 | AAXAALAE | Start on level 8 -- Intruder Excluder |
15 | PAXAALAE | Start on level 9 -- Terra Tubes |
16 | ZAXAALAE | Start on level 10 -- Rat Race |
17 | LAXAALAE | Start on level 11 -- Clinger Winger |
18 | GAXAALAE | Start on level 12 -- The Revolution! |
19 | AOUKXNAA | Double energy from flies |
20 | YXUKXNAE | Maximum energy from flies! |
Battletoads, Wookie Hole, Turbo Tunnel, Arctic Cavern, Surf City, | ||
Karnath's Lair, Volkmire's Inferno, Intruder Excluder, Terra Tubes, |
Battletoads and Double Dragon
BATT
# | Code | Effect |
---|---|---|
1 | IEEOOALA | Start with full lives |
2 | AEEOOALA | Start with 1 life |
3 | GXXLAAVI | Infinite lives (except stage 4) |
4 | GZSOXPVI | Infinite lives on stage 4 |
5 | PEVELZZE | Start with 10 continues |
6 | IYKNIKGX | Bonus score now gives invincibility (instead of invincibility pod) |
7 | YPSYPGIE | Longer invincibility |
8 | ILSYPGIA | Even longer invincibility |
9 | AOSEVAZA | Double Dragon super punch |
10 | AOUEUAGA | Battletoads super punch |
11 | AXUIPOYA | Stronger enemies |
Baseball Stars II
STARS2
# | Code | Effect |
---|---|---|
1 | SZSSZSVV | Strikes do not count |
2 | SXSITKVV | Balls do not count |
3 | PAVIPILA | One strike for an out |
4 | ZAVIPILA | Two strikes for an out |
5 | GAVIPILA | Four strikes for an out |
6 | IAVIPILA | Five strikes for an out (only 3 show on screen) |
7 | PESSIGGA | One ball for a walk |
8 | ZESSIGGA | Two balls for a walk |
9 | LESSIGGA | Three balls for a walk |
10 | IESSIGGA | Five balls for a walk (only 3 show on screen) |
11 | TESSIGGA | Six balls for a walk (only 3 show on screen) |
Vs. Mode Codes: | ||
12 | PANILTLA | One out per side instead of 3 |
13 | ZANILTLA | Two outs per side |
14 | GANILTLA | Four outs per side |
Vs. the Computer Codes: | ||
15 | PAOAILLA | One out per side instead of 3 |
16 | ZAOAILLA | Two outs per side |
17 | GAOAILLA | Four outs per side |
18 | PEXPVGLZ | Game ends after 1 inning |
19 | LEXPVGLZ | Game ends after 2 innings |
20 | TEXPVGLZ | Game ends after 3 innings |
21 | AEXPVGLX | Game ends after 4 innings |
22 | ZEXPVGLX | Game ends after 5 innings |
23 | GEXPVGLX | Game ends after 6 innings |
24 | TEXPVGLX | Game ends after 7 innings |
25 | AOXPVGLZ | Game ends after 8 innings |
Bee 52
B-52
# | Code | Effect |
---|---|---|
1 | SXSGOSVK | Infinite lives |
2 | SZXNXTAX | Keep pick-ups |
3 | GXNKNTAL + GZOKUYAP | Fly quicker |
4 | GZSSTTEI | Don't get stunned |
5 | PAXYKGLA | Start with 1 life |
6 | TAXYKGLA | Start with 6 lives |
7 | PAXYKGLE | Start with 9 lives |
Beetlejuice
BEET
# | Code | Effect |
---|---|---|
1 | SZOIYKVK | Infinite lives |
2 | PEOAAALA | 1 life |
3 | TEOAAALA | 6 lives |
4 | PEOAAALE | 9 lives |
5 | AAOITYPA | Infinite hits |
6 | PEOAIAZA + PENSYLZA | Take fewer hits to die |
Best of the Best Championship Karate
BEST
# | Code | Effect |
---|---|---|
1 | AANIGYPA + VTNIPYSA | Each round is 0:10 instead of 1:00 |
2 | AANIGYPA + OZVSYYSE + ZANIANTI | Each round is 0:20 |
3 | AANIGYPA + OZVSYYSE + LANIANTI | Each round is 0:30 |
4 | AANIGYPA + OZVSYYSE + GANIANTI | Each round is 0:40 |
5 | AANIGYPA + OZVSYYSE + IANIANTI | Each round is 0:50 |
6 | ZANIGYPA | Each round is 2:00 |
7 | LANIGYPA | Each round is 3:00 |
8 | GANIGYPA | Each round is 4:00 |
9 | IANIGYPA | Each round is 5:00 |
10 | TANIGYPA | Each round is 6:00 |
11 | YANIGYPA | Each round is 7:00 |
12 | AANIGYPE | Each round is 8:00 |
13 | PANIGYPE | Each round is 9:00 |
14 | PAOSUZIA | Each match is 1 round |
15 | ZAOSUZIA | Each match is 2 rounds |
16 | LAOSUZIA | Each match is 3 rounds |
17 | GAOSUZIA | Each match is 4 rounds |
18 | TAOSUZIA | Each match is 6 rounds |
19 | SXVSAZVG | Infinite time (round never ends) |
CODES 20 AND 21 MAY CAUSE SOME GRAPHIC ERRORS NEAR TOP OF SCREEN | ||
20 | OXNSGIOU + TONSIIZE | All physical types are 30 |
21 | OXNSGIOU + ZUNSIIZA | All physical types are 50 |
22 | ZLEAZETP | Start with 50 resistance points |
23 | ZLEAPEAZ | Start with 50 strength points |
24 | ZLEALAGP | Start with 50 reflex points |
25 | TGEAZETP | Start with 70 resistance points |
26 | TGEAPEAZ | Start with 70 strength points |
27 | TGEALAGP | Start with 70 reflex points |
28 | AAEVVAGE + AEETOPZA | Gain more strength and reflex points in training |
29 | APEVVAGA + AEETOPZA | Gain more resistance points in training |
Bigfoot
FOOT
# | Code | Effect |
---|---|---|
1 | SUKXVUVS | Infinite nitros |
2 | VTVUYOVN + SZVUAOSE | Player 1 gets player 2's nitros |
3 | NNKXXLGV | Longer nitro boost |
4 | AXKXXLGT | Shorter nitro boost |
5 | GEKAOKAA | Engines are half price |
6 | PEKAOKAE | Engines cost more |
7 | LEKAXGTA | Tires are half price |
8 | PEKAXGTE | Tires cost more |
9 | ZEKAUGGA | Transmission work is half price |
10 | AEKAUGGE | Transmission work is double price |
11 | PEKAKGZA | Suspension is half price |
12 | TEKAKGZA | Suspension is triple price |
Bignose The Caveman
BIG
# | Code | Effect |
---|---|---|
1 | PEUYITLA | 1 life |
2 | TEUYITLA | 6 lives |
3 | PEUYITLE | 9 lives |
4 | SXOTPAVG | Infinite lives |
5 | ANENAKLL | Slower timer |
6 | AXENAKLL | Faster timer |
7 | AEEYYZPA | Never lose bones when buying |
8 | XXXYITSZ + VEKYAVSE + AOUNGTAE | Start on Monster Island |
9 | XXXYITSZ + VEKYAVSE + ZOUNGTAE | Start on Terror Island |
Bill and Ted's Excellent Video Game Adventure
EXX
# | Code | Effect |
---|---|---|
1 | SZKUPXVK | Infinite skeleton keys |
2 | SZEKUOSE | Infinite coins for locals |
3 | OUOOUEOO | Infinite Good Stuff |
4 | SXOTTOSE | Phone call segments cost only 1 coin |
5 | OOKKUTIO | Ted starts with 99 coins instead of 15 |
6 | OOSVAPIO | Bill starts with 99 coins |
7 | IEKKUTIP | Ted starts with 5 coins |
8 | IESVAPIP | Bill starts with 5 coins |
Bill and Ted's Excellent Video Game Adventure and Good Stuff are |
Bill Elliott's NASCAR Challenge
ELL
# | Code | Effect |
---|---|---|
1 | EUEKTLEP | Accelerate faster |
2 | SZUETKVK | Infinite 'free time' in the pits |
3 | SXOAZVVK | Freezes timer while crew works on car in pits |
Bionic Commando
BIO
# | Code | Effect |
---|---|---|
1 | SZNUIYVG | Infinite lives in main game |
2 | SXUEZPVG | Infinite lives in sub-game |
3 | AAUGSZZA | Start with 1 life |
4 | IAUGSZZA | Start with double lives |
5 | AAUGSZZE | Start with triple lives |
6 | VGKKNXUK | Start with 3-way gun |
7 | LAUKOZAA + XTUKUXVU | Start with 3 life energy capsules |
8 | SXSTYNVK | Don't take damage from bullets and collisions |
9 | VTNZXVVK | Don't take damage from spikes |
10 | SZUOAOVK | Don't take damage from bullets and collisions in sub-game |
11 | XYXUUOEN | Autofire--main game |
12 | AAKUOOZA | Use with BIO Code 11 for im-proved autofire with normal gun |
Blades of Steel
STEEL
# | Code | Effect |
---|---|---|
1 | GEUGTTYA | Faster timer |
2 | GOUGTTYA | Slower timer |
3 | PAXZLGIA | Players can take only one punch |
4 | AAOSSAAZ | Player with puck doesn't slow down |
Blaster Master
MAST
# | Code | Effect |
---|---|---|
1 | SZUGYIVG | Infinite lives |
2 | AAEGZLZA | Start with 1 life |
3 | IAEGZLZA | Start with 6 lives |
4 | AAEGZLZE | Start with 9 lives |
5 | GZSOEEVK | Infinite homing missiles |
6 | GXKPEOVK | Infinite Thunderbreaks |
7 | GXSOVXVK | Infinite multi-warheads |
8 | IAEKPLAA | Start with 5 of each weapon |
9 | ZAEKPLAE | Start with 10 of each weapon |
10 | YAEKPLAE | Start with 15 of each weapon |
The Blue Marlin
1 OZSVKKPV + YASVSGPE Vitality always at max 2 GENTUIZA Line is a 1000 yards long 3 AESVOXEG Catch fish right after they bite--most of the time 4 PESVOXEK When fish bite they are close to the boat 5 OOSVOXEK Line is set to 153 feet 6 PESVXIAA Pull fish in quicker
Bomberman
BOMB
# | Code | Effect |
---|---|---|
1 | SXPKAG | Infinite lives |
2 | AEZKLL | Start with 1 life |
3 | PEZKLU | Start with 10 lives |
4 | SZIGAT | Stop timer |
5 | VPGKGG | Decrease time |
6 | VYGKGK | Increase timer |
7 | ZELGYU | Start on stage 10 |
8 | GOLGYL | Start on stage 20 |
9 | TOLGYU | Start on stage 30 |
10 | AXLGYU | Start on stage 40 |
11 | ZULGYL | Start on stage 50 |
12 | AXKKALAP | Start with double power bomb blasts |
13 | AUKKALAP | Start with triple power bomb blasts |
14 | EEKKALAP | Start with maximum power bomb blasts! |
15 | NYXKUIEX | Increase bomb detonation time |
16 | AYXKUIEZ | Reduce bomb detonation time |
17 | XZEGNIVZ + PAEKEIGN | Use up to 9 bombs |
18 | OXEKVPSX + AESKNKTA | Start with and keep remote controller |
19 | GXEKLGSA | Never lose remote controller after pick-up |
20 | AESKGUIZ | Demo start--start with remote controller, bigger bombs and more bombsboy |
21 | OXVGITSX | Immune to bomb blasts |
22 | OZNKNNPK + AEEGEYPA | Walk through walls |
Bonk's Adventure
BONK
# | Code | Effect |
---|---|---|
1 | SZVZINVK | Infinite lives |
2 | AEKAAAZA | Start with 1 life |
3 | IEKAAAZA | Start with 6 lives |
4 | AEKAAAZE | Start with 9 lives |
5 | GEUAAEGA | Start with less initial energy (but more maximum energy) |
6 | AOUAAEGE | Start with more energy |
7 | GASZTYAA | Gain energy from picking up smiles |
8 | YEXELAAA | Start on stage 2-1 |
9 | IEXELAAE | Start on stage 3-1 |
10 | ZOXELAAA | Start on stage 4-1 |
11 | YOXELAAA | Start on Stage 5-1 |
12 | PXXELAAA | Start on stage 6-1 |
Bomberman 2
BOMB
# | Code | Effect |
---|---|---|
1 | AEEGEPZA | Start with 1 life |
2 | IEEGEPZA | Start with 6 lives |
3 | AEEGEPZE | Start with 9 lives |
4 | GXKGKXVK | Infinite lives |
5 | GXXONEVK | Infinite timer |
6 | LVXOUELL | Slower timer |
7 | TOXOUELU | Faster timer |
8 | AEKAZYLA | Always have detonator |
9 | YNEOLXLK | Bomb has a longer fuse |
10 | AXEOLXLG | Bomb has a shorter fuse |
11 | GXOLSXVS | Stop bombs from exploding |
12 | GAXKSTAA + GASKKTAA | Super start |
13 | OXXAPYSX + PEXAZNVZ | Always walk through bombs |
14 | OXOEGYSX + PEOEINSZ | Always walk through walls |
15 | EASPTANG | Dollar sign acts as flame face |
16 | GYSPTANG | Dollar sign acts as bomb |
17 | KASPTANK | Dollar sign acts as heart with bomb |
18 | OPSPTANG | Dollar sign acts as skate |
19 | OZSPTANK | Dollar sign acts as vest for a short time |
Boulderdash
DASH
# | Code | Effect |
---|---|---|
1 | SLEZXTVI | Infinite lives |
2 | PAKIELLA | 1 life |
3 | TAKIELLA | 6 lives |
4 | PAKIELLE | 9 lives |
5 | PEOXEYLA | 1 life after continue |
6 | TEOXEYLA | 6 lives after continue |
7 | PEOXEYLE | 9 lives after continue |
8 | YOSGXNYU | Speed up timer |
9 | NNSGXNYU | Slow down timer |
10 | SXSGSYAX | Stop timer |
A Boy and His Blob
BLOB
# | Code | Effect |
---|---|---|
1 | AAULNGIA | 1 life only |
2 | ZAULNGIE | Double lives |
3 | GXXEOPVG | Infinite lives |
4 | SZXLXKSU + YYXLUGEY | Gives 101 of all starting Jellybeans |
5 | AAVKIPPA | Infinite Jellybeans |
6 | SXEEZAAX | Fast play |
note for blob code 7: in the underwater section, if you lose a life you | ||
may not be able to call your Blob, and therefore become trapped. | ||
If this happens, just reset and start again. | ||
7 | AVOGAEOZ | Invincible |
8 | AVOPVGEI | Never take damage from enemies |
9 | APEUUIAA | Gives 10 Orange Jellybeans |
10 | AONUSGAA | 10 Lime Jellybeans |
11 | OONLOGZN | 99 Licorice Jellybeans |
12 | AUNLUGIP | Double Strawberry Jellybeans |
13 | TUNLNKAP | Double Cola Jellybeans |
14 | AKNUOGGX | Double Cinnamon Jellybeans |
15 | GXNUUGZP | Double Apple Jellybeans |
16 | AVNUNGAL | Double Vanilla Jellybeans |
17 | ZPELNITA | Double Ketchup Jellybeans |
18 | AONLSGTE | Triple Coconut Jellybeans |
19 | APELUITE | Triple Rootbeer Jellybeans |
20 | APEUSIAA | 10 Vitamin A for Vita-Blaster |
21 | APEUNIAA | 10 Vitamin B for Vita-Blaster |
22 | APOLOIAA | 10 Vitamin C for Vita-Blaster |
Bram Stoker's Dracula
BRAM
# | Code | Effect |
---|---|---|
1 | NUNTZUKU | Infinite lives |
2 | SUXLISVS | Infinite energy--except falling off cliffs |
3 | AEVGPPPA | Infinite time |
4 | ZEVGPPPA | Faster timer |
5 | UUETEIZE | Infinite weapons--except scene 1 daytime |
6 | NNSNGPZE | Disable axe |
Breakthru
THRU
# | Code | Effect |
---|---|---|
1 | GZUKYPVG | Infinite lives for both players |
2 | GZKSLZVG | Freeze weapon timer |
3 | PEUKPZLA | Player 1 start with 1 life |
4 | PEKGGZLA | Player 2 start with 1 life |
5 | TEUKPZLA | Player 1 start with 6 lives |
6 | TEKGGZLA | Player 2 start with 6 lives |
7 | PEUKPZLE | Player 1 start with 9 lives |
8 | PEKGGZLE | Player 2 start with 9 lives |
9 | ZANKLZPA | Start game on level 2 |
10 | LANKLZPA | Start game on level 3 |
11 | GANKLZPA | Start game on level 4 |
12 | IANKLZPA | Start game on level 5 |
13 | LTUKTLAA | Start each life with 3-way firing and 99 seconds |
BreakTime
POOL
# | Code | Effect |
---|---|---|
1 | VAVEILSA + PAVEGLAA | Start in Milwaukee |
2 | VAVEILSA + ZAVEGLAA | Start in Atlanta |
3 | VAVEILSA + LAVEGLAA | Start in Los Angeles |
4 | VAVEILSA + GAVEGLAA | Start in Las Vegas |
Bubble Bobble
BUB
# | Code | Effect |
---|---|---|
1 | PAUKEZLA | Both players start with 1 life |
2 | TAUKEZLA | Both players start with 6 lives |
3 | PAUKEZLE | Both players start with 9 lives |
4 | ZAUGEZPE | Start game on level 10 |
5 | PPUGEZPE | Start game on level 25 |
6 | ZLUGEZPA | Start game on level 50 |
7 | LGUGEZPE | Start game on level 75 |
8 | ZAOGOLGA | Skip only 2 levels |
9 | ZAOGOLGE | Skip 10 levels |
10 | ZANEAGPA + NNEEAKVN | Monsters move faster |
11 | LANEAGPA + NNEEAKSN | Monsters move super fast |
12 | LANEIGZA + SNEEIKVN | Angry monsters move faster |
13 | AAUILSPP | Lots of bubble power |
14 | AANSIGTA + AESIPGTA | Always wear turbo shoes |
Bubble Bobble II
BUB
# | Code | Effect |
---|---|---|
1 | PEXEEALA | 1 life--player 1 |
2 | TEXEEALA | 6 lives--player 1 |
3 | PEXEEALE | 9 lives--player 1 |
4 | TEVATZLA | 6 lives--player 2 |
5 | PEVATZLE | 9 lives--player 2 |
6 | SZNOASVK | Infinite lives--both players |
CODES 7 AND 8: NOT ON THE 1ST LIFE AFTER A CONTINUE | ||
7 | LEXAUAPA + LESOZTPA | Start each life with 3 hearts |
8 | IEXAUAPA + IESOZTPA | Start each life with 5 hearts |
9 | OXXANUPX | Blow bubbles further |
10 | IEKEGZPA | Start on level 5 |
11 | ZEKEGZPE | Start on level 10 |
12 | YEKEGZPE | Start on level 15 |
13 | GOKEGZPA | Start on level 20 |
14 | POKEGZPE | Start on level 25 |
15 | TOKEGZPE | Start on level 30 |
16 | AXKEGZPE | Start on level 40 |
17 | IXKEGZPE | Start on level 45 |
18 | ZUKEGZPA | Start on level 50 |
19 | YUKEGZPA | Start on level 55 |
20 | GUKEGZPE | Start on level 60 |
21 | PKKEGZPA | Start on level 65 |
22 | TKKEGZPA | Start on level 70 |
23 | LKKEGZPE | Start on level 75 |
24 | ASKEGZPA | Start on level 80 |
Bucky O'Hare
HARE
# | Code | Effect |
---|---|---|
1 | AAELXYZA | Start with 1 life |
2 | IAELXYZA | Start with 6 lives |
3 | PAELXYZE | Start with 10 lives |
4 | AEXGVYZA | 1 life after continue |
5 | IEXGVYZA | 6 lives after continue |
6 | PEXGVYZE | 10 lives after continue |
7 | SZVKOTVG | Infinite lives |
8 | TAOLKYGP | Start with 1/2 energy |
9 | EPELVNKE | Double Bucky's special energy |
10 | KZELVNKA | Triple Bucky's special energy |
11 | KAEUXNGE | All characters start with normal special energy |
12 | EPEUXNGE | All characters start with 2x special energy |
13 | KZEUXNGA | All characters start with 3x special energy |
The Bugs Bunny Birthday Blow Out
BUGS
# | Code | Effect |
---|---|---|
1 | SZVIGKVK | Infinite lives |
2 | LAOANZTE | Mega-jumping Bugs |
3 | AEOXPZGE | Two hearts of energy gained on pick-up |
4 | PEOXPZGA | Less energy gained on pick-up |
5 | ATNZALAL | Stunned for longer |
6 | IPNZALAL | Stunned for less time |
7 | AASAKOTL | Use hammer when stunned |
Bugs Bunny--The Bugs Bunny Crazy Castle
BUGS
# | Code | Effect |
---|---|---|
1 | SZOKGPVG | Start with infinite lives |
2 | PAUGPAIA | Start with 1 life |
3 | ZAUGPAIE | Start with 10 lives |
4 | PXXTGGEN + PXXTAGAO | Start with super rabbit punches |
5 | GXETZZEI | Become invincible |
6 | GXKGZZEY | Baddies go as fast as Bugs Bunny |
7 | GASGAAPA | Make platforms invisible! |
8 | SZOKGAAX + PEXYVYAE | Start on level 10 |
9 | SZOKGAAX + LOXYVYAA | Start on level 20 |
10 | SZOKGAAX + IOXYVYAE | Start on level 30 |
11 | SZOKGAAX + YXXYVYAA | Start on level 40 |
Bump'n'Jump
BUMP
# | Code | Effect |
---|---|---|
1 | AAVPNLGP | Jump OK, even with no power |
2 | ZAUZAIPA | Gain double power on every pick-up |
3 | AGVONLAA | Jump OK at any speed |
4 | PANPNLIE | Set jump OK speed to 190 |
5 | LANPNLIA | Set jump OK speed to 130 |
6 | GEOAGGAA | Start on scene 5 |
7 | PEOAGGAE | Start on scene 10 |
8 | TEOAGGAE | Start on scene 15 |
Burai Fighter
BURA
# | Code | Effect |
---|---|---|
1 | PEOLATIE | Extra lives for Eagle level |
2 | AEOLPTGE | Extra lives for Albatross level |
3 | TEOLZTLA | Extra lives for Ace level |
4 | VNOTENVK | Infinite lives |
5 | LAXTTPPA | More power for weapons |
6 | ZAXTTPPE | Maximum power for weapons |
7 | PASVTPZE | Increase cobalt power picked up |
8 | VTVNIPSA | Start with laser |
9 | VTNYPPSA | Start with rotating pod |
10 | OUVNAXOO | Never lose weapon power |
11 | KXNYLZSA | Never lose speed up |
12 | KXVNYZSA | Never lose weapons |
13 | KXNYPZSA | Never lose rotating pod |
14 | AVVNLXOZ | Never lose ANYTHING! |
BurgerTime
BURG
# | Code | Effect |
---|---|---|
1 | SZSTVAVI | Start game with infinite lives |
2 | AASGKLGE | Start game with 8 lives |
3 | SLKIZYVI | Start game with infinite peppers |
4 | APVGSLIA | Start game with double peppers |
5 | GZVIAZEI | Anti-gravity shoes |
6 | YPESOUGO | Peter Pepper gets super speed |
7 | SZKNNIAX | Fast play for experts |
8 | SXVSSXSU | Monsters always move slowly |
9 | SXVSSXSU + GOVSVXAO | Monsters move at double speed |
10 | SXVSSXSU + YOVSVXAO | Monsters move at quadruple speed |
Cabal
CAB
# | Code | Effect |
---|---|---|
1 | UNUOTTNN | 9 lives for players 1 and 2 |
2 | UNUOTTNY | 1 life for players 1 and 2 |
3 | GXEOZZVI | Infinite lives |
4 | KYVEOZUY | Start with 20 grenades |
5 | NYVEOZUY | Start with 50 grenades |
6 | AEUXSIPA | Infinite grenades |
7 | GAVXNGGE | Pick up more grenades |
8 | ZAVXNGGA | Pick up less grenades |
9 | AKOPLZEG | Shorter immunity |
10 | NNOPLLEK | Longer immunity |
Captain America and the Avengers
1 SZSULYVG Infinite continues 2 GPNXIUZA Large power stones worth 20 points 3 TPNXIUZE Large power stones worth 30 points 4 ZLNXIUZA Large power stones worth 50 points 5 ZAUZILPE Small power stones worth 10 points 6 OLNUNEOO Infinite energy 7 VYNXTXNN + ZEEZAZPA Faster Capt. and Hawkeye--one direction only 8 SYNXTXNN + LEEZAZPA Even faster Capt. and Hawkeye--one direction only 9 LSUPUELO Hawkeye shoots arrows faster
Captain Planet and the Planeteers
PLAN
# | Code | Effect |
---|---|---|
1 | PENVIGGA | Start with 2 lives instead of 5, outside levels |
2 | PENVIGGE | Start with 10 lives, outside levels |
3 | SXNLYVVK | Infinite lives, outside levels |
4 | SZSUGVVK | Infinite lives, inside levels |
5 | PAETITGE | Start with 10 lives, inside levels |
6 | PAETITGA | Start with 2 lives, inside levels |
7 | SZNXGXVK + SZVXPKVK | Infinite power, outside levels |
8 | SXXXEUVK + SZEUGKVK | Infinite power, inside levels |
9 | AANVAEGZ | Start inside level 1 instead of outside. |
Captain Skyhawk
HAWK
# | Code | Effect |
---|---|---|
1 | OZKAIGVK | Infinite lives |
2 | PEUITIIA | Start with 1 life |
3 | ZEUITIIE | Start with 10 lives |
4 | OZXPUZVK | Infinite Maverick missiles |
5 | OXKPVGVK | Infinite Hawk bombs |
6 | LESITITA | Start with half Hawk bombs |
7 | GOSITITA | Start with 20 Hawk bombs |
8 | AESSZIZE | Start with 8 Phoenix and Maverick missiles |
9 | GENXKGZA | Double cost of Hawk bombs |
10 | GAXZKIZA | Double cost of Phoenix missiles |
11 | ZAOZEIIE | Double cost of Maverick missiles |
Casino Kid II
CAS2
# | Code | Effect |
---|---|---|
1 | AZKKYOTG | Start new game with $82 instead of $200 |
2 | EGKKYOTK | Start new game with $512 |
3 | AZSGGPAA | Start new game with $21,171 |
4 | EGSGGPAE | Start new game with $131,272 |
5 | AASKPPAE | Start new game with $1,342,377 |
6 | AZSKPPAA | Start new game with $5,368,909 |
7 | PAOASGIE | Can't double down in blackjack |
(game will say you do not have enough money) | ||
8 | PAKAVIIE | Can't split in blackjack (game will say you do not have enough money) |
Castelian
CAST
# | Code | Effect |
---|---|---|
1 | PEVGYPLA | Start with 1 life |
2 | TEVGYPLA | Start with 6 lives |
3 | PEVGYPLE | Start with 9 lives |
4 | SLOKZLVI | Infinite lives |
5 | IAOGTZZA | 5 continues |
6 | AAOGTZZE | 8 continues |
7 | SZNXYAVG | Infinite time |
Castle of Dragon
CAST
# | Code | Effect |
---|---|---|
1 | PEVPULAP | Stop skeletons from fighting |
2 | GEOGYZPA | Enemies and you each fight faster! |
3 | ZPSLONLP | Super strong monsters |
4 | SZVUSNVK | No harm from most monster attacks |
5 | YNOLSYAE | Infinite energy |
6 | NYXKLAGE | Super energy |
7 | ZAXGLAAA | Start with knives |
8 | LAXGLAAA | Start with knives and mace |
9 | EAXGLAAA | Start with armor |
10 | UAXGLAAA | Start with armor, knives and mace! |
CastleQuest
QEST
# | Code | Effect |
---|---|---|
1 | SXKAVIVG | Infinite lives |
2 | ATSXATEY | Infinite keys |
3 | LKUZTZZU | 75 lives instead of 50 |
4 | POUZTZZU | 25 lives instead of 50 |
5 | SXKNKLVG | Don't lose life from 'reset' or 'back' options |
6 | SZOEIUVK | Use sword (press 'B') as long as you like |
7 | XXOAZGYA | Now you can move while using sword . . . |
8 | IAEEALYP | Must use with Code 7 for permanent sword-wielding ability! |
9 | GAXEGIZA + GAUEGIZA | Supercharged speed-up |
10 | AAXEGIZE + AAUEGIZE | Turbo fuel-injected 16-valve speed-up |
CastleVania
NOTE: You may notice some extra flicker on the screen. Try pressing the RESET button to clear it. CAS
# | Code | Effect |
---|---|---|
1 | OXNGLZVK | Infinite lives |
2 | KZSSEZKA + KXESUZKA | Weapons don't use power hearts |
3 | PANKXPGA + PANGSAGA | Start with 1 life |
4 | AANKXPGE + AANGSAGE | Start with 8 lives |
5 | AXOGOPIE | Start with 40 power hearts |
6 | ASOGOPIA | Start with 80 power hearts |
7 | SXXXYAAX | Infinite time |
8 | GZOGYUSE | Keep weapons after losing a life |
9 | ZEUTAYAA | Gain rapid fire shots on weapon pick-up |
CastleVania II: Simon's Quest
VAN
# | Code | Effect |
---|---|---|
CODES 1 THRU 6 WORK ON 1ST GAME ONLY, NOT CONTINUES | ||
1 | SZSSYLSA | Infinite energy |
2 | PASGLILA | Start with 1 life |
3 | TASGLILA | Start with 6 lives |
4 | PASGLILE | Start with 9 lives |
5 | IZSKZIAI | Start game with 25 hearts |
6 | IYSKZIAI | Start game with 75 hearts |
7 | AISKTIAL | Start with more energy |
8 | AZSKTIAL | Start with less energy |
Championship Pool
POOL
# | Code | Effect |
---|---|---|
1 | PAOUYALA | 1 foul loses the game (instead of 3)--only in 10-ball in party mode |
2 | ZAOUYALA | 2 fouls in a row loses the game--only on 9- and 10-ball in party mode |
3 | SLNUKXSO | Fouls don't count--only on 9- and 10-ball and rotation in party mode |
4 | SUOLXXSO | Number of fouls is not cleared after a good shot (3 |
fouls don't have to be in a row to lose)--only on 10-ball in party mode | ||
5 | OZVETASX + AAVEYEST | Player 1 always breaks in 9- or 10-ball |
6 | OZVETASX + PAVEYEST | Player 2 always breaks in 9- or 10-ball |
Chip 'N Dale
CHIP
# | Code | Effect |
---|---|---|
1 | AOEITEEN | Infinite energy |
2 | ATUEENSL | Freeze mechanical bulldog |
3 | AVKAVNSL | Freeze mechanical mice |
4 | AVOPTESL | Freeze buzzer |
5 | AVNOLKSL | Freeze buzz bomb |
6 | AVVPZSSL | Freeze racket-rod |
7 | ATSOYKSL | Freeze ditz |
8 | ATSPANSL | Freeze hawk bomber |
9 | AVVOOUSL | Freeze bouncing boxes |
10 | ZEXKNPTE | Mega-jump |
Chip 'N Dale Rescue Rangers 2
CND2
# | Code | Effect |
---|---|---|
1 | PEUYIILA | Both start with 1 life |
2 | ZEUYIILA | Both start with 2 lives |
3 | GEUYIILA | Both start with 4 lives |
4 | IEUYIILA | Both start with 5 lives |
5 | GXKZKTVI | Almost infinite lives--both |
6 | PEOYZILA | Both start with 1 heart |
7 | ZEOYZILA | Both start with 2 hearts |
8 | GEOYZILA | Both start with 4 hearts |
9 | IEOYZILA | Both start with 5 hearts |
10 | OUXLLEVS | Infinite hearts--both |
11 | PANNAILA | Start with 1 credit |
12 | ZANNAILA | Start with 2 credits |
13 | TANNAILA | Start with 6 credits |
14 | PANNAILE | Start with 9 credits |
15 | NYNNAILE | Start with 255 credits (ignore the counter) |
16 | OXUNGIVK | Infinite credits |
Disney. |
Chubby Cherub
CHER
# | Code | Effect |
---|---|---|
1 | SZEAYZVG | Infinite lives |
2 | SZEXIYSA | Infinite power |
3 | AEOAAZZA | Start with 1 life |
4 | IEOAAZZA | Start with double lives |
5 | AEOAAZZE | Start with triple lives |
6 | IEOALZPA + GEOAPZAA | Start on Stage 5 |
7 | ZEOALZPE + PEOAPZAE | Start on Stage 10 |
8 | GEVAKVAA | Half regular power gained from food |
9 | PENXATZA | Slow down power loss on the ground |
10 | LENXTVPA | Slow down power loss in the air |
11 | ZANEVSUT | Infinite Gau (shots) |
12 | AASXOAGE | Double Gau (shots) on candy pick-up |
Circus Caper
CAPE
# | Code | Effect |
---|---|---|
1 | GZEYPSSE | Infinite energy |
2 | AASVNAZA | Full energy from food |
3 | NNOTNLAE | Start with lots of weapons |
NOTE: WHEN USING CODES 4 THRU 8, YOU HAVE TO START OVER AT STAGE 1 WHEN YOU CONTINUE. | ||
4 | ZEVGGAPA | Start on stage 2 |
5 | LEVGGAPA | Start on stage 3 |
6 | GEVGGAPA | Start on stage 4 |
7 | IEVGGAPA | Start on stage 5 |
8 | TEVGGAPA | Start on stage 6 |
City Connection
CITY
# | Code | Effect |
---|---|---|
1 | SZNSTPVG | Infinite lives |
2 | IEKEYIZA | Start with double lives |
3 | AEKEYIZE | Start with triple lives |
4 | SXKPZGVG | Infinite oil |
5 | AXSAPIIA | Start with extra oil |
6 | PEKEIIAA | Start on level 1 |
7 | ZEKEIIAA | Start on level 2 |
8 | LEKEIIAA | Start on level 3 |
9 | GEKEIIAA | Start on level 4 |
10 | IEKEIIAA | Start on level 5 |
Clash at Demonhead
HEAD
# | Code | Effect |
---|---|---|
1 | VZSULOVV | Don't die when power hits zero |
2 | VNNGNUSO | Start with 1 of each item |
3 | AAEKVGAO + AEVZNPAO + ZAOGXGGA | Start with 50% power |
4 | APEKVGAO + TAOGXGGA + AOVZNPAO | Start with 150% power |
5 | AZEKVGAP + AAOGXGGE + AXVZNPAP | Start with 200% power |
6 | SXKZGSVS | Infinite supply of all items bought |
7 | AVUGAGST | All items in shop are free |
8 | TAUGKGKY + UPUGVKXO | Start with extra cash! |
Cliffhanger
CLIFF
# | Code | Effect |
---|---|---|
1 | PASGVGLA | Start with 2 lives |
2 | IASGVGLA | Start with 6 lives |
3 | YASGVGLA | Start with 8 lives |
4 | PASGVGLE | Start with 10 lives |
5 | SXEKKSVK | Infinite lives |
6 | SZVPOKVK | Protection from most hits |
7 | PAKGUGLA | Start with 1 continue |
8 | IAKGUGLA | Start with 5 continues |
9 | YAKGUGLA | Start with 7 continues |
10 | PAKGUGLE | Start with 9 continues |
11 | ULOTSYTN | Infinite continues |
12 | SUNPXXSO | Don't burn money at campfire |
13 | AXOKNGAP | Start with 2x life (does not show on meter) |
14 | AEOKNGAO | Start with 1/2 life |
15 | VTVKVKSE | Start with $100 |
16 | VTVKUKSE | Start with $10,000 |
17 | VGVKUKSE | Start with $650,000 (display shows $xx0000 until |
you pick up first money bag) | ||
18 | YONKKXAP | Some bags contain mega-money some contain zip |
Clu Clu Land
CLU
# | Code | Effect |
---|---|---|
1 | GXLILL | Both players have infinite lives |
2 | GZPGSL | Infinite time (stops timer) |
3 | PAGKGL | Both players start with 1 life |
4 | APGKGL | Both players start with 10 lives |
5 | TEYIGL | Increase extra time |
6 | VTSKPLSA | Player 2 has only 1 life |
7 | IEVISZZA | Shoot more rays |
8 | AOVSOZAZ | Shoot shorter rays |
9 | ASVSOZAZ | Shoot longer rays |
10 | AASIAYGA | Enemy can go thru gold bars |
Cobra Command
COCO
# | Code | Effect |
---|---|---|
1 | SXUAAOVK | Start with infinite lives |
2 | AAUVGZGA | Start with 1 life |
3 | AAUVGZGE | Start with 9 lives |
4 | GZSSNGST | Become immune to weapon damage |
Cobra Triangle
TRI
# | Code | Effect |
---|---|---|
1 | ENXTPVSA + LEXTZVAX | Never lose your power-ups |
2 | SZUXZVVK | Infinite continue options |
3 | SZEVNOVK | Don't lose life for damage |
4 | SZVTSOVK | Don't lose life for Time Out |
5 | VVXEAUSE + LOXEPLIP | Gain an extra minute |
6 | SZEVNOVK + SZVTSOVK | Infinite lives |
Code Name: Viper
VIPE
# | Code | Effect |
---|---|---|
1 | SZOVKNVK | Infinite lives |
2 | PENTAGLA | Start with 1 life |
3 | TENTAGLA | Start with 6 lives |
4 | PENTAGLE | Start with 9 lives |
5 | STVPVOON + AASOVZPA | Infinite energy |
6 | GTETLIZL | Start with double usual bullets |
7 | PPETLIZU | Start with half usual bullets |
8 | GTOVEYZL | Double usual bullets on new life |
9 | PPOVEYZU | Half bullets on new life |
10 | VVNVGKSE | Start with machine gun and 256 bullets |
11 | VTOTONSE | Machine gun and 256 bullets on new life |
12 | GZOTONSE + GZEVVNSE | Keep machine gun after dying |
13 | AAOXLZPA | Infinite machine gun bullets |
14 | AENXZPPA | Infinite bullets for your gun |
15 | SXKEVNOU + ONEOYEXN | Upper level jump |
Commando
COM
# | Code | Effect |
---|---|---|
1 | EZEGNOVG | Start with infinite lives |
2 | XVULASXK | Start with infinite grenades |
3 | AEKKIILA | Both players start with 1 life |
4 | TEKKIILA | Both players start with 6 lives |
5 | PEKKIILE | Both players start with 9 lives |
6 | AOSGIIIA | Start with double rations of grenades |
Conquest of the Crystal Palace
CON
# | Code | Effect |
---|---|---|
1 | GZVTAPAX | Infinite lives |
2 | SXXTAIAX | Infinite energy for Farron |
3 | GPEYUXTA | Maximum energy without Life Crystal |
4 | GZXVPPAX + GZUTZPAX | Don't use up money when buying things |
5 | AAVIGTZA + PAVITTLA | Super Jump without Flight Crystal |
IMPORTANT: You must ALREADY have Super Jump for codes 6 AND 7 TO WORK | ||
6 | IOUSLVTA | Increase Super Jump to Mega Jump |
7 | IKUSLVTA | Increase Super Jump to Super Mega Jump |
Contra
CONT
# | Code | Effect |
---|---|---|
1 | SLAIUZ | Start with infinite lives |
2 | GXIIUX | Keep weapons after losing a life |
3 | SLTIYG | Become invincible--enemies don't shoot at you |
4 | PEIIXZ | Start new life with machine gun |
5 | ZEIIXZ | Start new life with flame-thrower |
6 | LEIIXZ | Start new life with spread gun |
7 | GEIIXZ | Start new life with laser |
Contra Force
CON
# | Code | Effect |
---|---|---|
1 | PAUYTTLE | Start all characters with 9 lives |
2 | TAUYTTLA | Start all characters with 6 lives |
3 | PAUYTTLA | Start all characters with 1 life |
4 | AANVIAPA | Infinite lives--all characters |
Cool World
COOL
# | Code | Effect |
---|---|---|
1 | PEKGYAZA + PAKZKYZA | Start with 2 lives |
2 | TEKGYAZA + TAKZKYZA | Start with 7 lives |
3 | PEKGYAZE + PAKZKYZE | Start with 10 lives |
4 | GXUVTKVK | Infinite lives |
5 | LEKKGAPA + LAVXXYPA | Start with 3 erasers |
6 | TEKKGAPA + TAVXXYPA | Start with 6 erasers |
7 | PEKKGAPE + PAVXXYPE | Start with 9 erasers |
8 | AZNZEYAE | Lots of erasers |
9 | LEVLGZPA | Start with 3 bombs |
10 | TEVLGZPA | Start with 6 bombs |
11 | PEVLGZPE | Start with 9 bombs |
12 | SXSTOTVG | Infinite bombs |
13 | SXVVKTVG | Infinite erasers |
Crystalis
CRYS
# | Code | Effect |
---|---|---|
1 | VVOGUOSE | Start with some gold |
2 | NYVSPZGV | First pupil gives you more gold |
3 | SXNOVXSE | Magic doesn't use up M.P. |
4 | AASVVNYA | Immune to poison |
5 | AEKTSNYA | Immune to paralysis |
6 | TEOTVYGA | Stronger poison |
7 | ZEOTVYGA | Weaker poison |
8 | SZUOIVSE + SZKPLVSE | Don't get charged for boarding at Inn |
9 | SXVPUOSE + SXVOOOSE | Don't get charged for items in shops |
Cyberball
1 SXUYAKVK Infinite level time 2 PENOYLLA Start with level time at 1 minute 3 ZENOYLLA Start with level time at 2 minutes 4 IENOYLLA Start with level time at 5 minutes 5 PENOYLLE Start with level time at 9 minutes 6 AAXEZAZA Goals worth 0 points 7 PAXEZAZA Goals worth 1 points 8 IAXEZAZA Goals worth 5 points 9 PAXEZAZE Goals worth 9 points 10 LTXEZAZA Goals worth mega points
Cybernoid
CYBE
# | Code | Effect |
---|---|---|
1 | SZVZGOVK | Start with infinite lives |
2 | NYEATXNY | Start with 1 life |
3 | UYEATXNN | Start with 5 lives |
4 | AAEATXNN | Start with 18 lives |
5 | AZUALZGO + AXEXIPGO | Start with double bombs |
6 | GOOZZPZA | 20 'genocides' on new life |
7 | GPUETZPA + GOOZYPPA | Start new life with 20 shields |
8 | GPKAZZIA + GOOXGPIA | Start with 20 seekers and bouncers |
9 | SZNPVOVK | Infinite bombs |
10 | SXEUSSVK | Infinite 'genocides' |
11 | SXOPUSVK | Infinite shields |
12 | SZNOLNVK | Infinite seekers |
13 | NNOEPPAE | Start with rear laser |
14 | GZKZZOSE | Keep rear laser after death |
15 | GZKXAOSE + GZKZIOSE | Keep mace after death |
Darkwing Duck
DWD
# | Code | Effect |
---|---|---|
1 | PYSKXPLY | Start with 2 lives |
2 | IYSKXPLY | Start with 6 lives |
3 | AYSKXPLN | Start with 9 lives |
4 | GZOGSUVK | Infinite lives |
5 | AVUEUOSZ | Infinite gas--if you avoid the "Go" missions |
6 | AVVNSOOG | Infinite strength |
7 | IYEAKPAY | More gas picked up |
Dash Galaxy in the Alien Asylum
DASH
# | Code | Effect |
---|---|---|
1 | SZVPTOVK | Can't lose lives in rooms |
2 | SZUPLOVK | Can't lose lives in elevator shaft |
3 | PENPIALA | Start with 1 life |
4 | TENPIALA | Start with 6 lives |
5 | PENPIALE | Start with 9 lives |
6 | NYSXAOAN | Oxygen used up more slowly in shaft |
7 | AYXXSNNY | Oxygen used up more quickly in rooms |
8 | AAEPZIPA | Won't take damage from shots and collisions |
9 | OZEPOISE + IAEPXSVI | Start on level 5 |
10 | OZEPOISE + ZAEPXSVS | Start on level 10 |
11 | OZEPOISE + YAEPXSVS | Start on level 15 |
12 | OZEPOISE + GPEPXSVI | Start on level 20 |
13 | VTNSEXSX | Infinite bombs in elevator shaft |
14 | VVVSXXSX | Infinite bombs in rooms |
15 | VVOSSXSX | Infinite detonators in shafts |
16 | VTESNUSX | Infinite detonators in rooms |
17 | VTEZIKSX | Infinite keys in shafts |
18 | VVOXTOSX | Infinite keys in rooms |
Days of Thunder
DAYS
# | Code | Effect |
---|---|---|
1 | NYKNIUNO | Start with more fuel |
2 | YIKNIUNO | Start with less fuel |
3 | SXEYPUSU | Faster acceleration |
4 | IEUNLLLA + SXEYPUSU | Maximum acceleration |
5 | AAVOEXNY | Tires don't burst |
6 | SNXOSKEY | Better left-hand cornering |
Deadly Towers
DEAD
# | Code | Effect |
---|---|---|
1 | LGXELPZU | Start with 75 Ludder |
2 | GXSONPST | You won't take any damage |
3 | ZEUPKYPE | Pick up 1 Ludder--it becomes 10! |
4 | GOUPUYIA | Pick up 5 Ludder--it becomes 20! |
5 | GXUGLVON | Shopkeeper forgets to charge you |
Defender II
DEF
# | Code | Effect |
---|---|---|
1 | GXTGEY | Infinite lives |
2 | GXYSGI | Infinite smart bombs |
3 | PELGNY | Start with 1 life |
4 | TELGNY | Start with 6 lives |
5 | PELGNN | Start with 9 lives |
6 | YAZVPG + YETVIL | Super speed |
Defender of the Crown
CROW
# | Code | Effect |
---|---|---|
1 | ZAVVALGO | Only 10 soldiers in your Garrison |
2 | AZVVALGO | 40 soldiers in your Garrison |
3 | AAEOUPPA | Soldiers for free |
4 | LAEOUPPA | Triple the cost of soldiers |
5 | GAEOKOAA | Halve the cost of knights |
6 | APEOKOAA | Double the cost of knights |
7 | YAEOSOYA | Halve the cost of catapults |
8 | ZAEOVPGO | Halve the cost of castles |
Demon Sword
DEM
# | Code | Effect |
---|---|---|
1 | AESVLTPA | Infinite powers and lives |
2 | SXSIYASA | Infinite lives |
3 | AEVSUIZA | Start game with 1 life |
4 | IEVSUIZA | Start game with 6 lives |
5 | AEVSUIZE | Start game with 9 lives |
6 | SZKGTTSA | Infinite life energy |
7 | PANZLPAA + ATNXAOSA | Start on level 2 |
8 | ZANZLPAA + ATNXAOSA | Start on level 3 |
9 | LANZLPAA + ATNXAOSA | Start on level 4 |
10 | GANZLPAA + ATNXAOSA | Start on level 5 |
11 | IANZLPAA + ATNXAOSA | Start on level 6 |
12 | XZNZGPSA + VEEZYOSE | Start with 44 red spheres |
13 | XZNZGPSA + VEEXZOSE | Start with 44 black spheres |
14 | XZNZGPSA + VANXLOSE | Start with 44 fire spheres |
15 | XZNZGPSA + VANXTOSE | Start with 44 lightning bolts |
16 | XZNZGPSA + VEEZPOSE | Start with 44 power beams |
17 | VTVTAESX | Phoenix ALWAYS rescues you |
18 | SLNNANSO | Infinite fire/lightning/power beams on pick up |
19 | VTNXAOSE | Extra dart strength |
Destination Earthstar
STAR
# | Code | Effect |
---|---|---|
1 | ISNEUUOP | Less energy |
2 | NNNEUUOO | More energy |
3 | PAVTXGLA | Start game with 1 life |
4 | SXVSVIVG | Infinite lives |
5 | XTNVSNXK | Don't lose special weapon in sub game |
Destiny of an Emperor
DEST
# | Code | Effect |
---|---|---|
1 | AEKPZZGT | Buy 300 provisions for no money |
2 | AEKPIZYZ + AEKPTZAP | Buy 30,000 provisions for no money |
3 | AENLULZL | Dagger costs nothing |
4 | AEVLKGZL | Bandana costs nothing |
5 | AENUKLGT | Flail costs nothing |
6 | AEXLXGGT | Robe costs nothing |
7 | AEXUOKGZ + AEXUXGPA | Leather costs nothing |
8 | AEUUXLGP | Elixir A costs nothing |
9 | AEXUVLGT | Resurrect costs nothing |
10 | AEXLVUEG | Steed costs nothing |
11 | AEEUKUEG | Gullwing costs nothing |
Dick Tracy
TRACY
# | Code | Effect |
---|---|---|
1 | SZXZEOVK | Infinite hand gun bullets |
2 | GOEPIOZA | More super punches on pick-up |
3 | SZKZIXVK | Infinite super punches |
4 | GXVOINSV | Infinite energy |
5 | AOVOGNAU | Take more damage |
6 | SXVXZEVK | Infinite machine gun bullets |
7 | SZEXIXVK | Infinite tear gas |
8 | KYVZAANY | Mega-jumping Dick Tracy |
Die Hard
DIE
# | Code | Effect |
---|---|---|
1 | SXEZTYSA | Lose no life points when shot with pistol |
2 | SXOZIYSA | Lose no life points when shot with submachine gun |
3 | SXXZLYSA | Lose no life points when punched |
4 | PEOKIPAP | Start with 1 life point instead of 16 |
5 | ZEOKIPAP | Start with 2 life points |
6 | GEOKIPAP | Start with 4 life points |
7 | AEOKIPAO | Start with 8 life point |
8 | GEOKIPAO | Start with 12 life points |
9 | GOOKIPAP | Start with 20 life points |
10 | SXOYYUSE | Lose foot health very slowly |
11 | AEXGPOYA | Start with no pistol shots instead of 15 |
12 | IEXGPOYA | Start with 5 pistol shots |
13 | ZEXGPOYE | Start with 10 pistol shots |
14 | GOXGPOYA | Start with 20 pistol shots |
15 | POXGPOYE | Start with 25 pistol shots |
16 | ATNALXVG | Infinite pistol shots |
17 | ATNEIXVG | Infinite submachine gun shots |
18 | ATVEIZSZ | Infinite shots on all guns |
19 | ENUYPOGL | Run timer down at 1/4 normal speed |
20 | KUUYPOGL | Run timer down at 1/3 normal speed |
21 | ANUYPOGU | Run timer down at 1/2 normal speed |
22 | TOUYPOGU | Run timer down at 2x normal speed |
23 | GOUYPOGL | Run timer down at 3x normal speed |
24 | YEUYPOGU | Run timer down at 4x normal speed |
25 | AVUNGPSZ | Freeze timer |
Dig Dug II: Trouble in Paradise
DIG
# | Code | Effect |
---|---|---|
1 | GZETIZEI | Instant inflate and explode! |
2 | PEETOPLA | Start with 1 life--both players |
3 | AEETOPLE | Start with 8 lives--both players |
4 | SZXLSVVK | Never lose lives from touching water |
5 | SXVKLVVK | Never lose lives from Fygar's flame |
6 | SXNIPEVK | Never lose lives from hitting enemies |
7 | OZNYPUPX + ZANYZLLA | Turbo speed . . . |
Digger T. Rock: The Legend of the Lost City
DIG
# | Code | Effect |
---|---|---|
1 | PAONOGAE | Start with weapons |
2 | IAUGZUPA | Less rocks on pick-up |
3 | SZEYTVVK | Infinite rocks on pick-up |
4 | SXEUIUVK | Infinite rope on pick-up |
5 | SXEXTEVK | Infinite dynamite on pick-up |
6 | SXSYOPVG | Infinite energy |
7 | SXVAYTVG | Infinite lives |
Dirty Harry
HARRY
# | Code | Effect |
---|---|---|
1 | SXUKOKVK | Infinite lives |
2 | PANSGIIA | 1 life |
3 | ZANSGIIE | 10 lives |
4 | GXXGXGST | Infinite energy |
5 | AEVLIPZA | Maximum energy from Chili Dogs |
6 | ZESSTSPO + ZEVIZSPO | Only 10 Magnum Bullets allowed |
7 | ZUSSTSPP + ZUVIZSPP | 50 Magnum Bullets allowed |
Disney's Duck Tales
DUCK
# | Code | Effect |
---|---|---|
1 | SXUIEKVK | Infinite lives |
2 | ATVVXLEZ | Infinite hit points |
3 | AAESULZA | Start with 1 life |
4 | IAESULZA | Start with 6 lives |
5 | AAESULZE | Start with 9 lives |
6 | LAVTNLPA | Lose half normal hit points (in easy game) |
7 | ZAXSKLIE + SXNIUKOU + SZNISESU | Double usual time |
8 | OVUVAZSV | Freeze timer |
Disney's The Jungle Book
1 PAEGVGTA Start practice level with 1 life 2 LAEGVGTA Start practice level with 3 lives 3 PAEGVGTE Start practice level with 9 lives 4 PAEGNGIA Start normal level with 1 life 5 LAEGNGIA Start normal level with 3 lives 6 PAEGNGIE Start normal level with 9 lives 7 GZVEOSSE Infinite lives 8 AAVEEYPA Infinite time 9 IAVYZLAA Start with 5 of each weapon 10 APVYZLAA Start with 10 of each weapon 11 AZVYZLAA Start with 20 of each weapon 12 ALVYZLAA Start with 30 of each weapon 13 EPVYZLAA Start with 90 of each weapon 14 PENEEIAA Infinite weapons 15 ZEKKULAP + SXXNLKOU Need 2 gems to finish levels 1,3,4,7,9 16 GEKKULAP + SXXNLKOU Need 4 gems to finish levels 1,3,4,7,9 17 AEKKULAO + SXXNLKOU Need 8 gems to finish levels 1,3,4,7,9
Donkey Kong
DK3
# | Code | Effect |
---|---|---|
1 | SXNGOZVG | Infinite lives |
2 | PENKNPLA | Start with 1 life |
3 | PENKNPLE | Start with 9 lives |
Donkey Kong 3
DK3
# | Code | Effect |
---|---|---|
1 | SZNKOPVI | Start with infinite lives |
2 | PEEGITLA | Start with 1 life |
3 | PEEGITLE | Start with 9 lives |
4 | ZEKKGYEE | Reduce the time for pros |
5 | ZAOSZAPA | Normal spray more powerful |
6 | ZLOSLAAA | Normal spray longer |
7 | AASSYPPA | Spray cuts through baddies |
8 | AAKVZALL | Normal bees explode |
9 | TEXKVGLA | Speeding Stanley |
Donkey Kong Classics
IMPORTANT: CODES FOR DONKEY KONG JR. ARE ONLY FOR THE DONKEY KONG CLASSICS PACK VERSION CLAS
# | Code | Effect |
---|---|---|
DONKEY KONG | ||
1 | SXYAOP | Infinite lives |
2 | PETANA | Start with 1 life |
3 | TETANA | Start with 6 lives |
4 | PETANE | Start with 9 lives |
5 | AEVAVSIA | Controllable jump |
6 | EAKOLSLG | Keep hammer for longer |
DONKEY KONG Jr. | ||
7 | SZZGTP | Infinite lives |
8 | PATLST | Start with 1 life |
9 | TATLST | Start with 6 lives |
10 | PATLSV | Start with 9 lives |
11 | AEKGAUIA | Controllable jump |
12 | EXSKSGEY + EXUKNGEY | Speed up |
13 | EAVGVIAG | Faster single vine climbing |
14 | PAXIPAIA | Can fall onto platforms |
Double Dragon
DUB
# | Code | Effect |
---|---|---|
1 | AAUNYLPA | Freeze the timer countdown |
2 | AEUTLZZA | Start game with 1 life |
3 | IEUTLZZA | Start game with 6 lives |
4 | AEUTLZZE | Start game with 9 lives |
5 | XTKNXEZK | More energy for player 2 or the CPU |
6 | XTKYOEZK | More energy for player 1 |
7 | AZUYZLAL | Timer will count down fast |
8 | APUYZLAL | Timer will count down super-fast |
Double Dragon II: The Revenge
DD2
# | Code | Effect |
---|---|---|
1 | AASVETGE | Player 1 starts with 8 lives |
2 | AAVVSTGE | Player 2 starts with 8 lives |
3 | PASVETGA | Player 1 starts with 1 life |
4 | PAVVSTGA | Player 2 starts with 1 life |
5 | SZXAYKVS | Never lose lives from falling |
6 | SXOANXVS | Never lose lives from low energy |
7 | SZVESUVS | Never lose lives from water |
8 | LAUTXTAA | Start on mission 4 |
9 | IAUTXTAA | Start on mission 5 |
10 | TAUTXTAA | Start on mission 6 |
11 | PAUTXTAE | Start on mission 7 |
12 | NNEVOIAE | Slow down gameplay |
Double Dragon III--The Sacred Stones
DD3
# | Code | Effect |
---|---|---|
1 | SZUUPAAX | Protection for Billy, Jimmy and Chin |
2 | GVEPXGGI | More energy for Billy and Jimmy |
3 | GVEOXKZG | More energy for Ranzou |
4 | ZXEPXGGS | Less energy for Billy and Jimmy |
5 | IXEOXKZG | Less energy for Ranzou |
6 | ZUEONGGT | Less energy for Chin |
7 | AAELIGPA + GZXUPUVS | Infinite 'special' weapons for all |
8 | GOOPKGIA | Start with 20 special weapons for Billy, Jimmy and Chin |
9 | AXOPKGIE | Start with 40 special weapons for Billy, Jimmy and Chin |
10 | AXOONGGO | Start with 40 special weapons for Ranzou |
11 | OZVLGASX | More powerful punch and weapon, and high kick! |
Double Dragon III--The Sacred Stones, Billy, Jimmy, Chin and Ranzou |
Dr. Chaos
CHAOS
# | Code | Effect |
---|---|---|
1 | LTKKVPZL | Start with more energy |
2 | PPKKVPZU | Start with less energy |
3 | PASKSPAA + ZISKNPLG | Start with Shield Suit |
4 | AEEGUZLE | Mega-jump |
5 | GXKIKIST | Immune to damage |
6 | AKSSKIGP | More invincibility time |
7 | GESSKIGP | Less invincibility time |
8 | OVKIKISV + PEKISIGY | Take minimal damage |
9 | TVOSSITG + AEOSKIYA | Take more damage and Shield Suit has no effect |
10 | GZEYEEVK | Infinite pistol bullets |
Dr. Jekyll and Mr. Hyde
HYDE
# | Code | Effect |
---|---|---|
1 | GZXVTKVK + GZXTTSVK | Complete invincibility! |
2 | KENLKVSE | Start with 16 coins |
3 | GXNLKVSE | Keep coins from previous games |
4 | NXNSZEOO | Instant game restart |
Dr. Mario
DR.
# | Code | Effect |
---|---|---|
1 | GZNEVIVT | Vitamin capsules don't fall |
To complete a vertical (upright) line: | ||
2 | GEXPYGLA | 5 in a row needed instead of 4 |
3 | IEXPYGLA | 6 in a row needed instead of 4 |
4 | TEXPYGLA | 7 in a row needed instead of 4 |
To complete a horizontal (flat) line: | ||
5 | GAKPPZLA | 5 in a row needed instead of 4 |
6 | IAKPPZLA | 6 in a row needed instead of 4 |
7 | TAKPPZLA | 7 in a row needed instead of 4 |
When two or more rows or columns are eliminated at once in a 2-player game: | ||
8 | AUVONUAO | More pieces sent across to other player |
9 | GXXOZGVT + GZKPGZVT | No pieces sent across to other player |
Dragon Power
DRAG
# | Code | Effect |
---|---|---|
1 | SZVOSZVG | Start with infinite energy |
2 | EAXAILGT | Start with extra energy |
3 | KAOETLSA | Start with 24 Wind Waves |
Dragon Warrior
WAR
# | Code | Effect |
---|---|---|
1 | SXOIVLSA | Infinite Magic Power |
2 | AEVGUIZA | Take no damage in swamp |
3 | VVOYYTSA | Start with 256 gold coins |
4 | VKOIVLSA | All spells use only one magic point |
5 | YAKKEVYA | Barriers cause half usual damage |
Dragon Warrior II
DW2
# | Code | Effect |
---|---|---|
Prince of Midenhall | ||
1 | ZUKLUSGP | Start with 50 hit points |
2 | LVKLUSGP | Start with 99 hit points |
3 | AXKLOIIE | Start with 40 strength points |
4 | ASKLOIIA | Start with 80 strength points |
5 | AXKLXIGE | Start with 40 agility points |
6 | ASKLXIGA | Start with 80 agility points |
Prince of Cannock: | ||
7 | ZUKLNSYP | Start with 50 hit points |
8 | LVKLNSYP | Start with 99 hit points |
9 | AXKLSIGE | Start with 40 strength points |
10 | GUKLSIGE | Start with 60 strength points |
11 | TOKLVIGE | Start with 30 agility points |
12 | GUKLVIGE | Start with 60 agility points |
13 | AXKUEITE | Start with 40 magic points |
14 | GUKUEITE | Start with 60 magic points |
Princess of Moonbrooke: | ||
15 | ZUKUUIAZ | Start with 50 hit points |
16 | LVKUUIAZ | Start with 99 hit points |
17 | POKUOIZE | Start with 25 strength points |
18 | ZUKUOIZA | Start with 50 strength points |
19 | AXKUXITO | Start with 40 agility points |
20 | AXKUKSGO | Start with 40 magic points |
Dragon Warrior II, Prince of Midenhall, Prince of Cannock and |
Dragon Warrior III
MANY OF THESE CODES WILL GIVE DIFFERENT QUANTITIES OF ATTRIBUTES AT DIFFERENT TIMES. THEY ALSO MAY AFFECT MORE THAN ONE ATTRIBUTE, OR JUST ONE, AT DIFFERENT TIMES CODES MAY SOMETIMES GIVE ZERO OF AN ATTRIBUTE. IF THIS HAPPENS, RESET AND TRY AGAIN CODES WORK ONLY WHEN STARTING A NEW GAME DRAG
# | Code | Effect |
---|---|---|
1 | NYUOYPZU | King gives 255 gold |
2 | PASPZPAA | King gives mega-gold |
3 | YTVUGZYE | Player starts with increased strength and/or attack power |
4 | VYVUGZYE | Player starts with greatly increased strength and/or attack power |
5 | LTNLPZIA | Player starts with increased agility and/or defense |
6 | NYNLPZIE | Player starts with greatly increased agility and/or defense |
7 | LTNLTZYA | Player starts with increased vitality and/or hit points |
8 | NYNLTZYE | Player starts with greatly increased vitality and/or hit points |
9 | LTNULZTA | Player starts with increased magic, maximum magic points and/or |
intelligence | ||
10 | NYNULZTE | Player starts with greatly increased magic, maximum magic points and/or |
intelligence | ||
11 | ZVELAZGA | Player starts with increased luck |
12 | VNELAZGE | Player starts with greatly increased luck |
13 | LTVUIZPA | Wizard starts with increased strength and/or attack power |
14 | VYVUIZPE | Wizard starts with greatly increased strength and/or attack power |
15 | ZTNLZZGA | Wizard starts with increased agility and/or defense |
16 | NYNLZZGE | Wizard starts with greatly increased agility and/or defense |
17 | ZTNLYZZA | Wizard starts with increased vitality and/or maximum hit points |
18 | OPNLYZZE | Wizard starts with greatly increased vitality and/or maximum hit points |
19 | LTNUGXPA | Wizard starts with increased magic, intelligence and/or maximum magic |
20 | LVELPZZA | Wizard starts with increased luck |
21 | VNELPZZE | Wizard starts with greatly increased luck |
22 | ZTVUTZLA | Pilgrim starts with increased strength and/or attack power |
23 | VYVUTZLE | Pilgrim starts with greatly increased strength and/or attack power |
24 | ZTNLLZGA | Pilgrim starts with increased agility and/or defense |
25 | LTNUAZLA | Pilgrim starts with increased vitality and/or maximum hit points |
26 | VYNUAZLE | Pilgrim starts with greatly increased vitality and/or maximum hit points |
27 | LTNUIXAA | Pilgrim starts with increased magic and/or intelligence |
28 | VYNUIXAE | Pilgrim starts with greatly increased magic and/or intelligence |
29 | ZVELZZLA | Pilgrim starts with increased luck |
30 | VNELZZLE | Pilgrim starts with greatly increased luck |
31 | LTNLAXPA | Soldier starts with increased strength and/or attack power |
32 | VYNLAXPE | Soldier starts with greatly increased strength and/or attack power |
33 | ZTNLIZZA | Soldier starts with increased agility and/or defense |
34 | LTNUZZYA | Soldier starts with increased vitality and/or maximum hit points |
35 | IAOZENNY | Start with 6 battle-axes |
36 | TAOZENNY | Start with 6 broadswords |
37 | YAOZENNY | Start with 6 wizard's wands |
38 | YAOZENNN | Start with 6 demon's axes |
39 | GPOZENNY | Start with 6 multi-edge swords |
40 | IPOZENNY | Start with 6 staffs of force |
41 | TPOZENNY | Start with 6 swords of illusion |
42 | APOZENNN | Start with 6 falcon swords |
43 | AZOZENNN | Start with 6 armor of radiance |
Dragon Warrior IV
DRAG4
# | Code | Effect |
---|---|---|
1 | ATVATGSL | Take no damage from monsters and lose no MP--all party members |
DON'T COMBINE ANY OF THE "START WITH ITEM" CODES IN THIS GAME | ||
Chapter 1 Codes: | ||
2 | POSOAPZU | Start with 25 gold |
3 | GVSOAPZL | Start with 100 gold |
4 | NNSOAPZU | Start with 255 gold |
5 | AIXOZAYS | Start with lots 'o gold |
6 | YEEXYXLO | Start with 15 hit points |
7 | GVEXYXLP | Start with 100 hit points |
8 | NNEXYXLO | Start with 255 hit points |
9 | LNKPLONY | Start with final key |
10 | TEKPLONN | Start with metal babble sword |
11 | LOKPLONY | Start with multi-edge sword |
12 | PEKPLONN | Start with thorn whip |
13 | AKKPLONY | Start with shield of strength |
14 | LKKPLONY | Start with dragon shield |
15 | LNKPLONY + GEKPGONY | Start with final key and chain sickle |
16 | TEKPLONN + LEKPGONN | Start with metal babble sword and boomerang |
17 | LOKPLONY + PSKPGONN | Start with multi-edge sword and wizard's ring |
18 | PEKPLONN + ZOKPGONY | Start with thorn whip and demonhammer |
19 | AKKPLONY + ASKPGONY | Start with shield of strength and meteorite armband |
20 | LKKPLONY + IEKPGONN | Start with dragon shield and iron fan |
Chapter 2 Codes: | ||
21 | ZUSOPPGT | Start with 50 gold |
22 | NNSOPPGV | Start with 255 gold |
23 | AIXOZAYS | Start with lots of gold |
24 | GVOZAZAP | Alena starts with 100 hit points |
25 | NNOZAZAO | Alena starts with 255 hit points |
Item Codes for Alena: | ||
26 | LNKOZONY | Start with final key |
27 | ZOKOZONN | Start with fire claw |
28 | LOKOZONY | Start with multi-edge sword |
29 | PEKOZONN | Start with thorn whip |
30 | LNKOZONY + ZOKOLONN | Start with final key and fire claw |
31 | LEKOLONN | Start with boomerang |
32 | LOKOZONY + PSKOLONN | Start with multi-edge sword and wizard's ring |
33 | PEKOZONN + ZOKOLONY | Start with thorn whip and demon hammer |
34 | AKKOZONY + ASKOLONY | Start with shield of strength and meteorite arm band |
35 | LKKOZONY + IEKOLONN | Start with dragon shield and iron fan |
Item Codes for Brey: | ||
36 | LNUPLONY | Start with final key |
37 | TOUPLONN | Start with magma staff |
38 | LOUPLONY | Start with multi-edge sword |
39 | PEUPLONN | Start with thorn whip |
40 | AKUPLONY | Start with shield of strength |
41 | LKUPLONY | Start with dragon shield |
42 | LNUPLONY + TOUPGONN | Start with final key and magma staff |
43 | LEUPGONN | Start with boomerang |
44 | LOUPLONY + PSUPGONN | Start with multi-edge sword and wizard's ring |
45 | PEUPLONN + ZOUPGONY | Start with thorn whip and demon hammer |
46 | AKUPLONY + ASUPGONY | Start with shield of strength and meteorite arm band |
47 | LKUPLONY + IEUPGONN | Start with dragon shield and iron fan |
Item Codes for Cristo: | ||
48 | LNOOLONY | Start with final key |
49 | TEOOLONN | Start with metal babble sword |
50 | LOOOLONY | Start with multi-edge sword |
51 | PEOOLONN | Start with thorn whip |
52 | AKOOLONY | Start with shield of strength |
53 | LKOOLONY | Start with dragon shield |
54 | LNOOLONY + GEOOGONY | Start with final key and chain sickle |
55 | TEOOLONN + LEOOGONN | Start with metal babble sword and boomerang |
56 | LOOOLONY + PSOOGONN | Start with multi-edge sword and wizard's ring |
57 | PEOOLONN + ZOOOGONY | Start with thorn whip and demon hammer |
58 | AKOOLONY + ASOOGONY | Start with shield of strength and meteorite arm band |
59 | LKOOLONY + IEOOGONN | Start with dragon shield and iron fan |
Chapter 3 Codes: | ||
60 | AOEXTZGP | Start with 16 hit points |
61 | GVEXTZGP | Start with 100 hit points |
62 | NNEXTZGO | Start with 255 hit points |
63 | GVSOZPAA | Start with 100 gold |
64 | NNSOZPAE | Start with 255 gold |
65 | UNUOLONY | Start with final key |
66 | LEUOLONN | Start with metal babble sword |
67 | TOUOLONY | Start with multi-edge sword |
68 | LEUOLONN | Start with thorn whip |
69 | PKUOLONY | Start with shield of strength |
70 | AKUOLONY | Start with dragon shield |
71 | LNUOLONY + GEUOGONY | Start with final key and chain sickle |
72 | TEUOLONN + LEUOGONN | Start with metal babble sword and boomerang |
73 | LOUOLONY + PSUOGONN | Start with multi-edge sword and wizard's ring |
74 | PEUOLONN + ZOUOGONY | Start with thorn whip and demon hammer |
75 | AKUOLONY + ASUOGONY | Start with shield of strength and meteorite arm band |
76 | LKUOLONY + IEUOGONN | Start with dragon shield and iron fan |
Chapter 4 Codes: | ||
77 | GVEXLZZP | Nara starts with 100 hit points |
78 | GVEXGZAP | Mara starts with 100 hit points |
79 | NNEXLZZO | Nara starts with 255 hit points |
80 | NNEXGZAO | Mara starts with 255 hit points |
Item Codes for Nara: | ||
81 | LNXPLONY | Start with final key |
82 | TEXPLONN | Start with metal babble sword |
83 | LOXPLONY | Start with multi-edge sword |
84 | PEXPLONN | Start with thorn whip |
85 | AKXPLONY | Start with shield of strength |
86 | LKXPLONY | Start with dragon shield |
87 | LNXPLONY + GEXPGONY | Start with final key and chain sickle |
88 | TEXPLONN + LEXPGONN | Start with metal babble sword and boomerang |
89 | LOXPLONY + PSXPGONN | Start with multi-edge sword and wizard's ring |
90 | PEXPLONN + ZOXPGONY | Start with thorn whip and demon hammer |
91 | AKXPLONY + ASXPGONY | Start with shield of strength and meteorite arm band |
92 | LKXPLONY + IEXPGONN | Start with dragon shield and iron fan |
Item Codes for Mara: | ||
93 | LNXOPONY | Start with final key |
94 | TOXOPONN | Start with magma staff |
95 | LOXOPONY | Start with multi-edge sword |
96 | PEXOPONN | Start with thorn whip |
97 | AKXOPONY | Start with shield of strength |
98 | LKXOPONY | Start with dragon shield |
99 | LNXOPONY + GEXOZONY | Start with final key and chain sickle |
100 | TEXOPONN + LEXOZONN | Start with metal babble sword and boomerang |
101 | LOXOPONY + PSXOZONN | Start with multi-edge sword and wizard's ring |
102 | PEXOPONN + ZOXOZONY | Start with thorn whip and demon hammer |
103 | AKXOPONY + ASXOZONY | Start with shield of strength and meteorite arm band |
104 | LKXOPONY + IEXOZONN | Start with dragon shield and iron fan |
Chapter 5 Codes: | ||
105 | LNOPIONY | Start with final key |
106 | PXOPIONY | Start with zenithian sword |
107 | GKOPIONY | Start with zenithian shield |
108 | YUOPIONY | Start with zenithian armor |
109 | LKOPIONN | Start with zenithian helmet |
DragonStrike
DRAG
# | Code | Effect |
---|---|---|
1 | GPKZGEAZ | Less energy for bronze dragon |
2 | AIKZGEAZ | More energy for bronze dragon |
3 | TPKZIEGU | Less energy for silver dragon |
4 | AIKZIEGL | More energy for silver dragon |
5 | ZZKZTAAS | Less energy for gold dragon |
6 | ITKZTAAI | More energy for gold dragon |
7 | OTKGSYSV | Infinite energy |
8 | GZKKNNSE | Weapon power doesn't weaken with energy |
9 | TTXGIALT | Gold dragon has excellent armor class |
10 | YGXKAAPG | Gold dragon flies faster |
11 | ATXGYAGV | Silver dragon flies faster |
12 | YIXGTALI | Bronze dragon flies faster |
Dragon's Lair
LAIR
# | Code | Effect |
---|---|---|
1 | AAXITVNY | Infinite lives |
2 | NNXSGSUY | Start with 2 lives |
3 | KNXSGSUN | Start with 7 lives |
4 | NNXSGSUN | Start with 10 lives |
5 | PEUIGIAA | Start with axe |
6 | ZEUIGIAA | Start with fireball |
7 | PANSZIAA | Start on level 2 |
8 | ZANSZIAA | Start on level 3 |
9 | LANSZIAA | Start on level 4 |
10 | SXKYUOVK + SXVYXOVK | Infinite candle energy |
11 | IAVNPYAP | Less energy gained on pick-up |
12 | YZVNPYAP | More energy gained on pick-up |
13 | AEXSGEKY | Protection! |
DuckTales 2
TALE
# | Code | Effect |
---|---|---|
1 | GZXGZGVG | Infinite lives |
2 | APONPXAA | Take more damage |
3 | GAONPXAA | Take less damage |
4 | ZAONPXAA | Take very little damage |
5 | ASNKPAAL | Start with full energy |
6 | AONKPAAL | Start with a lot less energy |
7 | PAXSPZAA | Have lots of money |
8 | IEKSPLPA | $5,000 cash from small diamonds |
9 | PEKSPLPE | $9,000 cash from small diamonds |
10 | AAEKAPZA | Start with 1 life |
11 | IAEKAPZA | Start with 6 lives |
12 | AAEKAPZE | Start with 9 lives |
Dungeon Magic
MAGIC
# | Code | Effect |
---|---|---|
1 | OVVLGLSV + ZEVLIUYL | Take less damage |
2 | SXVLTLSA | Take no damage except from scorpions |
3 | GTKIITAA | Start with 100 gold pieces |
4 | ZAKIITAA + PGKSGTAG | Start with 512 gold pieces |
5 | PXSTLZPG + AXSTYZAG | Stay at the Inn for free |
6 | PXUVXTPG + AXUVVTAG | Items at Grocer's shop are free |
7 | PXENPLPG + AXENILAG | Items at Armory are free |
Dynowarz--The Destruction of Spondylus
DYNO
# | Code | Effect |
---|---|---|
1 | PANSAEPX + GZNITAVG | Mostly invincible |
2 | ATSIOGSZ | No harm from spikes |
3 | AAVNVPLA | No harm from any dinosaur |
4 | AVNTNKXA | Infinite shield |
5 | TAXGLPPA | Start at level 2 |
6 | ZAXGLPPE | Start at level 3 |
7 | TAXGLPPE | Start at level 4 |
8 | ZPXGLPPA | Start at level 5 |
9 | YEXIYLLA | Mega-jump power |
10 | LANSIZPA | Speed up left and right |
Elevator Action
ELEV
# | Code | Effect |
---|---|---|
1 | GXEUOUVK | Player 1 has infinite lives |
2 | AAULNLZA | Player 1 starts with 1 life |
3 | IAULNLZA | Player 1 starts with 6 lives |
4 | AAULNLZE | Player 1 starts with 9 lives |
5 | IEVUULZA | Player 2 starts with 6 lives |
6 | AEVUULZE | Player 2 starts with 9 lives |
7 | PESIAYLA + NNUSZNSN | Slower man |
8 | IESIAYLA + XNUSZNSN | Faster man |
9 | GASTLPTA | Can only shoot one bullet |
10 | ZAVTLOAE + VYVTYOEY | Faster bullets |
11 | GAVTLOAA + KYVTYOEN | Slower bullets |
12 | GEONGPZA + XNXNGOVN | Faster enemy |
13 | PEONGPZA + NNXNGOVN | Slower enemy |
Eliminator Boat Duel
1 IZEEZZGA Start with 36 nitros 2 AAEEZZGA Start with 0 nitros 3 SZVSVNVS Almost infinite nitros--no on buoy stage 4 IENEYPPA Boat starts with full turbo, steering, hull, max engine power 5 SXUGOEVS Have full hull strength
The Empire Strikes Back
EMP
# | Code | Effect |
---|---|---|
1 | TENLGIYE | Start with 14 continues |
2 | GZVZTNOO | Don't take damage from most enemies |
3 | PESZYPIE | 9 harpoons--scene 2 |
4 | PESZYPIA | 1 harpoon--scene 2 |
5 | GZVZVKVK | Infinite harpoons--scene 2 |
6 | GXSLIISA | Infinite energy for ship--scene 2 |
7 | AEXOETYL | Always have Lightsaber |
8 | PAEGXLAA | Start on scene 2 |
9 | ZAEGXLAA | Start on scene 3 |
10 | LAEGXLAA | Start on scene 4 |
11 | GAEGXLAA | Start on scene 5 |
12 | IAEGXLAA | Start on scene 6 |
13 | TAEGXLAA | Start on scene 7 |
Excitebike
BIKE
# | Code | Effect |
---|---|---|
1 | SXXTYUVV | Never overheat |
2 | YEXIKOYA | Recover fast after crashes |
3 | ENUKGEAP + GESGPALA | Turbo speed on 'A' button |
4 | EVUKGEAP + TESGPALA | Mega turbo speed on 'A' button |
5 | PEXIEZLA | Reduced enemy bikes in game B |
6 | AAUSEYAO | Timer runs at half speed |
7 | GAUSEYAP | Timer runs at quarter speed |
F-15 City War
F-15
# | Code | Effect |
---|---|---|
1 | PEVYGPIA | Start with 1 life |
2 | PEVYGPIE | Start with 9 lives |
3 | SZOYYLVG | Infinite lives for 3-D sections |
4 | SXOIYIVG | Infinite lives for top-view sections |
5 | GXOEIUVN + GXVALUVS | Slower left and right movement on 3-D sections |
6 | GXEETVVS | No forward movement on top-view sections |
The Fantastic Adventures of Dizzy
DIZ
# | Code | Effect |
---|---|---|
1 | SXVIAAVG | Infinite lives |
2 | PAOAZAZE | Start with 10 lives |
3 | AAVYPXAA | Spiders, bats, ants and rats do no damage |
4 | ZEKYVZGV | Start with 10 stars instead of 100 |
IMPORTANT: DIZ CODES 5 THRU 9 ARE ONLY FOR PLAYING THE SUB- | ||
GAMES. ONCE YOU HAVE USED THEM YOU MUST POWER OFF AND THEN | ||
ON TO PLAY THE MAIN GAME. | ||
NOTE: DIZZY MUST FIRST LEAVE HIS CABIN BEFORE YOU CAN PLAY | ||
THE SUB GAMES. | ||
5 | YYUZPSTE | Play bubble sub-game only |
6 | TYUZPSTE | Play river sub-game only |
7 | IYUZPSTE | Play mine sub-game only |
8 | ZYUZPSTE | Play puzzle sub-game ony |
Fantasy Zone
FAN
# | Code | Effect |
---|---|---|
1 | OZEVYTVK | Infinite lives |
2 | PAXVOPLA | Start with 1 life |
3 | TAXVOPLA | Start with 6 lives |
4 | PAXVOPLE | Start with 9 lives |
5 | OXETOAVK | Keep bought weapon for a life |
6 | OXETOAVK + OGOVATSE | Keep bought weapon until next shop visit |
7 | AAOVKTPA | Autofire on all weapons |
8 | PASVYYAA | Start on level 2 |
9 | ZASVYYAA | Start on level 3 |
10 | LASVYYAA | Start on level 4 |
11 | GASVYYAA | Start on level 5 |
12 | IASVYYAA | Start on level 6 |
13 | TASVYYAA | Start on level 7 |
Faria
FAR
# | Code | Effect |
---|---|---|
1 | AAVZSPZA | Get 250 arrows when buying any amount of arrows |
2 | SZXGINVK | Infinite batteries |
3 | SXOLYOVK | Infinite bombs |
4 | SAOEGPST + SEUUEAST | Infinite energy |
5 | GZXXZUSE + GZXXYUSE + GZUZGUSE | Don't get charged in shops for items you can afford |
6 | GXSAASVK | Infinite Sede magic |
7 | GXNEZSVK | Infinite Saba magic |
Faxanadu
FAX
# | Code | Effect |
---|---|---|
1 | GXOGZESV + GXOKLESV | Infinite power |
2 | AXXSNTAP | Double starting power |
3 | AUXSNTAP | Triple starting power |
4 | SXXNUOSE + SXUYUOSE + SXUNUOSE | Infinite Gold |
5 | IASEPSZA | Half normal amount of Gold |
6 | GPSEPSZA | Double normal amount of Gold |
7 | AEENEZZA | Infinite magic |
8 | AAUTAEOY + AAKTPAKY + AAUTZAPA | Slow mode |
9 | AVXVGPSZ | Jump in direction you are facing |
Felix the Cat
FELI
# | Code | Effect |
---|---|---|
1 | APUGAGZO | Start with 9 lives |
2 | IPUGAGZP | Start with 6 lives |
3 | APUGAGZP | Start with 1 life |
4 | AEUYKPPA | Infinite lives |
5 | ZAOSOZPA + APNSOXPO | Pick up 1 head and get 2! |
6 | AAEENAZA | Hearts can't be replenished from bottles |
7 | GAEENAZA | Bottles replenish more hearts |
8 | AAEENAZE | Bottles replenish even more hearts |
9 | GZUKOSVK | Never lose current weapon (acts as invincibility too!)-- |
unless you fall off the screen |
Final Fantasy
FINAL
# | Code | Effect |
---|---|---|
1 | SZULIEVS | "LIFE" Spell never uses up Magic Points |
2 | SZVULEVS | "LIF2" Spell never uses up Magic Points |
3 | TESGTYZA | Magic Users start with 6 Magic Points |
4 | PESGTYZE | Magic Users start with 9 Magic Points |
5 | ELEXVLEY + AESGANGA + AESGGNAA | Non-magic users can use Level 1 Magic |
6 | AZOUGAEP + LAOUIAPA | Start with 800 Gold |
CODES 7 THRU 35 AFFECT STARTING (NEW GAME) CHARACTERS ONLY | ||
7 | TGKLPALZ | Double Fighter Hit Points |
8 | GPKUAEZA | Double Fighter's Hit |
9 | ZTKUPAIU | Double Fighter's Evade |
10 | ZAKLTAIE | Double Fighter's Luck |
11 | GLSLPETO | Double Thief's Hit Points |
12 | TASLYAZA | Triple Thief's Damage |
13 | ZASUAAIE | Double Thief's Hit |
14 | GYSUPEZL | Double Thief's Evade |
15 | TPSLTEYE | Double Thief's Luck |
16 | ZGVLPAPZ | Double Black Belt's Hit Points |
17 | TAVLYAZA | Triple Black Belt's Damage |
18 | ZAVUAAIE | Double Black Belt's Hit |
19 | ZTVUPAIU | Double Black Belt's Evade |
20 | ZAVLTAIE | Double Black Belt's Luck |
21 | GLNLPETO | Double Red Mage's Hit Points |
22 | ZANLYAIE | Double Red Mage's Damage |
23 | TANUAAYE | Double Red Mage's Hit |
24 | GYNUPEZL | Double Red Mage's Evade |
25 | ZANLTAIE | Double Red Mage's Luck |
26 | AUELPEGO | Double White Mage's Hit Points |
27 | TEELYAZA | Triple White Mage's Damage |
28 | ZEEUAAIE | Double White Mage's Hit |
29 | ZVEUPAIU | Double White Mage's Evade |
30 | ZEELTAIE | Double White Mage's Luck |
31 | ZUOLPEPP | Double Black Mage's Hit Points |
32 | LEOLYAPA | Triple Black Mage's Damage |
33 | ZEOUAAIE | Double Black Mage's Hit |
34 | GNOUPEZL | Double Black Mage's Evade |
35 | GOOLTEZA | Double Black Mage's Luck |
36 | GXSZPKSV + GXSXZKSV | Almost infinite Gold |
Firehawk
FIRE CODE Key In . . . Effect 1 PAOEPALA Start with 1 life 2 TAOEPALA Start with 6 lives 3 PAOEPALE Start with 9 lives 4 OZOXOTES Don't take any damage
Fist of the North Star
FIST
# | Code | Effect |
---|---|---|
1 | SXKKYPVG | Infinite lives |
2 | PEKKGALA | Start with 1 life |
3 | TEKKGALA | Start with 6 lives |
4 | PEKKGALE | Start with 9 lives |
5 | SZSVGTVG | Freeze timer |
6 | OTSGOGSV | For pro's--one hit kills you! |
7 | OTSGOGSV + PASGXKOI | Take minimum damage from all enemies |
8 | TEELTPPA | Sweep kick damages enemies more |
9 | AEOLGPLE | Straight kick damages enemies more |
10 | OVOUZPSV + ZEOULOOS | Any attack mega-damages enemies |
11 | AAUKVGGA | Can't be knocked back by big thugs |
12 | EISGUPEY | Pogo stick |
Flight of the Intruder
INT
# | Code | Effect |
---|---|---|
1 | GZUOZYVG | Infinite radar-guided missiles--bombing/strafing screen |
2 | PAOALZTE | Start with 9 radar-guided missiles--bombing/strafing screen |
3 | GZUOLKVK | Infinite missiles--cockpit screen |
4 | OZKZTXOK + AAKXGZPA | Start each mission with 6 missiles |
5 | GAKGKGAA | Start on mission 3 |
6 | ZAKGKGAE | Start on mission 6 |
7 | APKGKGAA | Start on mission 9 |
8 | TPKGKGAA | Start on mission 12 |
The Flintstones: The Rescue of Dino and Hoppy
FLINT
# | Code | Effect |
---|---|---|
1 | SXOAAEVK | Infinite lives |
2 | AAVAYPZA | Start with 1 life |
3 | IAVAYPZA | Start with 6 lives |
4 | AAVAYPZE | Start with 9 lives |
5 | LTNELOZA | Start with 99 coins |
6 | PEEAAPAA | Start with slingshot |
7 | ZEEAAPAA | Start with axe |
8 | GEEAAPAA | Start with bomb |
9 | YESTZZIE | 15 coins on pick-up |
10 | ZESTZZIA | 2 coins on pick-up |
11 | AAUAXTLA | Slingshot doesn't use up coins |
12 | AAUAUTLA | Axe doesn't use up coins |
13 | AAUAKVZA | Bomb doesn't use up coins |
14 | SZNTZKVK + SXOPZOVK | Infinite energy |
The Flintstones--The Surprise at Dinosaur Peak
STONES
# | Code | Effect |
---|---|---|
1 | AASALPZA | Start with 1 life instead of 3 |
2 | GASALPZA | Start with 5 lives |
3 | AASALPZE | Start with 9 lives |
4 | SXEETEVK | Infinite lives |
5 | AANONPPA | Infinite energy |
6 | LANONPPA | Enemies do more damage (take 3 hearts away) |
7 | SXXOUVSE | Infinite stone hammers once you have them |
8 | VTNEXOSE | Start on level 2 |
CODES 9 THRU 17 TAKE EFFECT ONLY AFTER YOU LOSE ALL YOUR LIVES | ||
WHEN PLAYING LEVEL 1--THEN SELECT CONTINUE--CAN'T USE | ||
INFINITE LIVES OR ENERGY | ||
9 | PAKAVPAA | Continue on Level 2 |
10 | ZAKAVPAA | Continue on Level 3 |
11 | LAKAVPAA | Continue on Level 4 |
12 | GAKAVPAA | Continue on Level 5 |
13 | IAKAVPAA | Continue on Level 6 |
14 | TAKAVPAA | Continue on Level 7 |
15 | YAKAVPAA | Continue on Level 8 |
16 | AAKAVPAE | Continue on Level 9 |
17 | PAKAVPAE | Continue on Level 10 |
18 | PANELPLA | Start with 1 heart |
19 | ZANELPLA | Start with 2 hearts |
20 | TANELPLA | Start with 6 hearts |
21 | PANELPLE | Start with 9 hearts |
22 | GOEATOGA | Start with max power |
23 | ZEEEUYPA | Get bowling ball instead of stone hammer |
24 | LEEEUYPA | Get mystery item instead of stone hammer |
Barbera Productions. |
Flying Dragon--The Secret Scroll
FLY
# | Code | Effect |
---|---|---|
1 | VEKLTAKZ | Start with infinite lives |
2 | GXEEEPVG | Start with infinite time |
3 | PANATALA | Start with 1 life |
4 | TANATALA | Start with 6 lives |
5 | PANATALE | Start with 9 lives |
6 | TAOXULLA | Start with double KO power |
Formula One: Built to Win
BTW
# | Code | Effect |
---|---|---|
1 | SXUIXEVK | Infinite nitro |
2 | ATKSXAAZ | Better nitro |
3 | AAVSOAZA | Psycho speed! |
4 | ATNUVUSZ | Items cost nothing |
5 | ATNUVUSZ + ATVUKLST | Items for free |
Fox's Peter Pan and the Pirates
PETE
# | Code | Effect |
---|---|---|
1 | SZOKYLVG | Infinite lives |
2 | PENKLGLA | 1 life |
3 | TENKLGLA | 6 lives |
4 | PENKLGLE | 9 lives |
5 | GASSNZGE | Slower flight meter |
6 | ZASSNZGA | Faster flight meter |
7 | SZVSXXVK | Infinite flight power |
8 | TONGZKZE + TPXKYUZE | Start with more energy |
9 | IENGZKZA + IAXKYUZA | Start with less energy |
10 | ZAUIUZPA + ZAOIVAPA | Faster flying left and right |
Fox's Peter Pan and the Pirates and The Revenge of Captain Hook are |
Frankenstein the Monster Returns
1 SXKELLSA Almost infinite energy 2 SZKEPASA + SZEGPASA Invincible after you die once--may get stuck in boss stages 3 PEOGYPLA Start with 0 continue 4 SZEEULSA Can't collect extra energy 5 EEKAYLEL 1 hit is fatal
Freedom Force
FREE
# | Code | Effect |
---|---|---|
1 | ZOOTYTGZ | Start with half ammo |
2 | AEUTLYZZ | Infinite ammo |
3 | LEOVAYTA | Fewer errors allowed |
4 | OXOTYNOK | Infinite errors allowed |
5 | ZAUTLTPA | Start at level 2 |
6 | LAUTLTPA | Start at level 3 |
7 | GAUTLTPA | Start at level 4 |
8 | IAUTLTPA | Start at level 5 |
9 | GAKVYVAO | Start with half health |
10 | GZVAYLSA | Infinite health |
Friday the 13th
13TH
# | Code | Effect |
---|---|---|
1 | SZSLUEVK + IYKLSEAY | Infinite children |
2 | IEVANTPA + YUNESVYA | Start with 55 children |
3 | OTEIVISV | Infinite energy for active counselor |
4 | ZZOUAGTE | Vitamins heal active counselor better |
5 | AZEVXLGE | Vitamins heal others better |
6 | INNLIZGY | Autofire |
7 | SZVLGXOU + YPVLIXAV | Turbo running |
8 | GAEUZIAE | Everyone can jump high! |
Fun House
FUN
# | Code | Effect |
---|---|---|
1 | PEOGXALA | Start with 1 turn |
2 | PEOGXALE | Start with 9 turns |
3 | EAXOLVGL | Slower timer |
4 | YPXOLVGU | Faster timer |
5 | ZESXVGGA | Quicker turning |
6 | TOVOUEYE | More time from Large Glop Clocks |
7 | YEVOUEYA | Less time from Large Glop Clocks |
8 | SXNKSKVK | Infinite turns |
9 | PAXGSILA | 1 turn after continuing |
10 | PAXGSILE | 9 turns after continuing |
11 | YEEKSAPA | Start on Floor 2 |
12 | LOEKSAPA | Start on Floor 4 |
13 | YOEKSAPE | Start on Floor 6 |
14 | LXEKSAPE | Start on Floor 8 |
G.I. Joe
G.I.
# | Code | Effect |
---|---|---|
1 | AENATLPA | Stop timer |
2 | GOUTKSIA | More energy for Duke |
3 | GOUTSSGA | More energy for Blizzard |
4 | GOUTVSZA | More energy for Snake Eyes |
5 | GOUTNSLA | More energy for Capt. Grid-Iron |
6 | GOUVESPA | More energy for Rock and Roll |
7 | TEUTKSIA | Less energy for Duke |
8 | TEUTSSGA | Less energy for Blizzard |
9 | IEUTVSZA | Less energy for Snake Eyes |
10 | IEUTNSLA | Less energy for Capt. Grid-Iron |
11 | GEUVESPA | Less energy for Rock and Roll |
12 | ALNVIKAY | Shorter immunity |
13 | NYNVIKAN | Longer immunity |
14 | AAUEPPLA | Max energy on pick-up |
15 | OLNTYKOO | Infinite energy |
16 | AXNVKIYP | Mega jump for Duke |
17 | AXNVSIZP | Mega jump for Blizzard |
18 | AXNVVSGP | Mega jump for Snake Eyes |
19 | AXNVNIGP | Mega jump for Capt. Grid-Iron |
20 | AZETETAP | Mega jump for Rock and Roll |
G.I. Joe, Duke, Blizzard, Snake Eyes, Capt. Grid-Iron and Rock and Roll |
G.I. Joe: The Atlantis Factor
1 IAEELGPA Start with 500 bullets 2 GXSUZVSE + GXVLTVSE Infinite bullets after you collect a power up shell 3 PENVSYIA Start with 1 life 4 OUSTLSOO Infinite energy 5 AESVPSAY Don't flash after getting hit 6 PUSVPSAN Flash about half as long after getting hit 7 AASEZIPA Infinite time 8 GAXPPYPA Each Pow worth increases player level by one
Galaga Demons of Death
GALA
# | Code | Effect |
---|---|---|
1 | XVOKVUXK | Infinite lives |
2 | PAKKKILA | Start with 1 life |
3 | TAKKKILA | Start with 6 lives |
4 | KPNIPZEA + GANIZZIA + AAVSIZPA | Press START for next wave |
5 | GGVSGXOX + EZVSIZPE + UGVSTZSE | Press START for extra life |
6 | OXSTZPSX + YESTLOPY | Can't be caught by tractor beam! |
7 | GXEVPAEI | Start with twin shots |
8 | ATNVSAVZ | Become invincible |
9 | GXOKOTEI | Play challenge stages only |
Galaxy 5000
GAL
# | Code | Effect |
---|---|---|
1 | SLKPAEVS | Stop timer |
2 | GXNXSVSN | Reduce damage free of charge |
3 | SXKZEPAX | No damage from falling |
4 | OXNNVPSX + PENNNOZP | Take less damage |
5 | SXUXSOSU + ALVUVYLZ | More damage from falling |
6 | TEEOZGVV + NUEOLKVN | More damage from shots |
Gauntlet II
GAUNT
# | Code | Effect |
---|---|---|
1 | OTXSSYSV | Don't take damage from monsters |
2 | OTXSSYSV + ZAXSVYAA | Take less damage from monsters |
3 | ZLVVVIGT | Weaker poison |
4 | EGVVVIGV | Stronger poison |
5 | IAUTEUZA | 5 super shots picked up |
6 | GPUTEUZA | 20 super shots picked up |
7 | AYETVUGU | Invincibility lasts longer |
8 | LPETVUGU | Invincibility doesn't last as long |
9 | ANNTUXGU | Repulsiveness lasts longer |
10 | LONTUXGU | Repulsiveness doesn't last as long |
11 | AYOTKUGU | Invisibility lasts longer |
12 | LPOTKUGU | Invisibility doesn't last as long |
Ghostbusters
GB
# | Code | Effect |
---|---|---|
1 | AVVETNTI | Start with $1,000,000 |
2 | SXKZAZVG | Infinite fuel |
3 | OXOXKPVK | Immune to ghosts on Zuul stairway |
4 | PAEEXKPX | Permanent ghost alarm |
5 | PASPLOPX | Permanent ghost vacuum |
6 | OXSESGSX | Self-emptying traps |
7 | AEEZOAPA | Super sprinting up Zuul stairway |
Ghostbusters II
BUST
# | Code | Effect |
---|---|---|
1 | SUKYAUVS | Infinite lives |
2 | AAXVGGLA | Start with 1 life |
3 | IAXVGGLA | Start with 6 lives |
4 | AAXVGGLE | Start with 9 lives |
5 | SZXPSXVK | Infinite continues |
6 | TAEGTAZA | Triple continues |
7 | ZEEOOXYO | Rapid-firing proton rifle |
8 | KYSOKXVN | All Ghostbusters can mega-jump |
9 | NNXXAPAS | Shield lasts longer--car scenes |
10 | SZOXLNVK | Infinite shield--car scenes |
Ghosts 'n Goblins
GOB
# | Code | Effect |
---|---|---|
1 | PAEKPTLA | 1 life for players 1 and 2 |
2 | TAEKPTLA | 6 lives for players 1 and 2 |
3 | PAEKPTLE | 9 lives for players 1 and 2 |
4 | SZEGNOVK | Infinite lives for players 1 and 2 |
5 | VAEKZVSE | 4 lives for player 1 only |
6 | ZAKILZLA | Speed up game |
7 | GAKILZLA | Slow down game |
8 | SXOITUVK | Stop timer |
Gilligan's Island
GILL
# | Code | Effect |
---|---|---|
1 | PAXSEIZE | Start with 9 ropes |
2 | PAXSEIZA | Start with 1 rope |
3 | SZSUAUVK | Infinite rope |
4 | PAXIUIZE | Start with 9 units of food |
5 | PAXIUIZA | Start with 1 unit of food |
6 | SZXUIUVK | Infinite supply of food |
7 | LANNLXPE | More time for Episode 1 |
8 | IANNGXLE | More time for Episode 2 |
9 | GPNNIZLP | More time for Episode 3 |
10 | SZENLZVG | Infinite time |
11 | PAVSXGAA + GZVSUGSA | Start on Episode 2 |
12 | ZAVSXGAA + GZVSUGSA | Start on Episode 3 |
Goal Two
NOTE: YOU MUST SELECT ITALY AS YOUR TEAM--THESE CODES ONLY ALTER PLAYER #2 1 AZKIANPA Start with more KP 2 AIKIANPA Start with a lot of KP 3 OPKIANPE Start with mega KP 4 AZKIPYYA Start with more TP 5 AIKIPYYA Start with a lot of TP 6 OPKIPYYE Start with mega TP 7 SZEYAPVG Infinite time 8 SXNELNSE Player 2 or computer can't score
Godzilla
ZILLA
# | Code | Effect |
---|---|---|
1 | AEUSLKNY | Both monsters never lose power |
2 | AEKSAGPE | Both monsters' power replenishes more quickly |
3 | AAXITSNY | Both monsters invincible! |
4 | VYXITSNN | Enemy inflicts more damage to both monsters |
Golf Grand Slam
1 OZOIPGIX + PAOIZKAX + SXSZZYSA Wind always at 9 2 SXEZGYSA Strokes aren't recorded 3 PEXTETIA Some shots can be done more accurately
Gold Medal Challenge
1 OXSYZVON + ASSYLTEY + XVSYGTVN Massive run power
Golga 13: The Mafat Conspiracy
MAFAT
# | Code | Effect |
---|---|---|
1 | GXOGZZVG | Infinite bullets |
2 | IASGUSZA | Fewer bullets picked up |
3 | GPSGUSZA | More bullets picked up |
4 | XTNIVXXK | Stop timer |
5 | AYNIEXGL + AYVISXGL | Slower timer |
6 | AZNIEXGL | Faster timer |
7 | GZNGOTOY | Immune to physical damage |
8 | GZOKSSON | Immune to weapon damage |
9 | GXNGPOSN | Immune to damage in maze |
Golga 13--Top Secret Episode
GOL
# | Code | Effect |
---|---|---|
1 | SXKVXAVG | Stop energy counting down |
2 | GXUVXTSA | Doesn't use bullets in horizontal mode |
3 | GXKNNPSA | Won't take damage in horizontal mode |
4 | GZOEGGST | Won't take damage in pan/zoom mode |
5 | GZKLZGST | Won't take damage in maze |
6 | ZAVKIAAA | Gives life and bullets a super-boost |
Goonies II
GOON
# | Code | Effect |
---|---|---|
1 | SZUGUYVG | Infinite lives |
2 | PAXSZGLA | Start with 1 life |
3 | TAXSZGLA | Start with 6 lives |
4 | PAXSZGLE | Start with 9 lives |
5 | GAUIZGZA + AGUIYGAZ | Start with 4 energy cells |
6 | AAUIZGZE + EAUIYGAZ | Start with 8 energy cells |
7 | IAVIAGPA | Start with boomerang |
8 | LEUAOPZA | Always have mega-jump |
9 | IEUEKPGA | Better jumping boots on pick-up |
10 | ZESAPAPA | Super speed |
11 | SXUASSVK | Infinite bombs on pick-up |
12 | SZVAESVK | Infinite molotov bombs on pick-up |
13 | SZNEEVVK | Infinite shots for sling on pick-up |
Gotcha! The Sport!
GOT
# | Code | Effect |
---|---|---|
1 | AASUTIPA | Freeze timer |
2 | ZAEOKAPA | Start with double rations of ammo |
3 | IAEPOAGA + PAEPVAIE | Increase timer to 59 seconds |
4 | ZAEPOAGA + IAEPVAIA | Decrease timer to 25 seconds |
Gradius
GRAD
# | Code | Effect |
---|---|---|
1 | SXOOYYVI | Both players have infinite lives |
2 | YGUONUZS + YGKPUUIL | Never lose weapons |
3 | AENELZLA | Both players start with 1 life |
4 | IENELZLA | Both players start with 6 lives |
5 | AENELZLE | Both players start with 9 lives |
6 | KOXOLYSP | Keep power capsules |
7 | NNOEKPIE | Increase force field protection |
The Great Waldo Search
SEARCH
# | Code | Effect |
---|---|---|
1 | EKEIXTEA | Only need to find Waldo to complete the level |
2 | EKXSNTAG | Only need to find the magic scroll |
WITH CODES 3 AND 4, THE NUMBER OF CLOCK ICONS ON SCREEN MAY BE WRONG | ||
3 | SXSGKTVG | Extra clocks last forever |
4 | SZXINYVT | Extra clocks worth nothing |
5 | ZEKKOTPA | Faster timer |
6 | GEKKOTPA | Much faster timer |
7 | OZSIEEOV + GASIOALA | Play the Super Waldo Challenge |
The Great Waldo Search, Waldo and Super Waldo Challenge are |
Gremlins 2: The New Batch
GREM
# | Code | Effect |
---|---|---|
1 | ZAEKXATA + ZEEELATA | Start with only 1 heart |
2 | AAEKXATE + AEEELATE | Start with 4 hearts |
3 | GAEGEAAA | Start with 5 lives |
4 | PAEGEAAE | Start with 10 lives |
5 | LAEGSAPA | Start with 3 balloons |
6 | TAEGSAPA | Start with 6 balloons |
7 | SZNETEVK | Infinite lives |
8 | SZXEUXVK | Infinite balloons |
9 | SXKEZPVG | Don't take damage from monsters (or harmful surfaces) |
The Guardian Legend
GUARD
# | Code | Effect |
---|---|---|
1 | AAXTIUNY | Infinite energy-- |
2 | AXVAIAAG | Start with less energy |
3 | EEVAIAAG | Start with more energy |
TO FINISH THE GAME USING CODE 4, SAVE YOUR POSITION IN THE GAME BEFORE | ||
OPENING THE ENTRANCE TO CORRIDOR 6. RESTART THE GAME WITH NO CODES | ||
(TURN THE DECK POWER OFF AND ON) AND GO THRU THE ENTRANCE. THEN SAVE | ||
THE GAME AGAIN. THEN RESTART THE GAME USING THE SAME CODES YOU STARTED WITH. | ||
4 | GXOAKLST | Never use up shots |
5 | OVOAKLSV + PEOASLAP | Use up minimum shots |
6 | PAKVELAA | Start on area 1 |
7 | LAKVELAA | Start on area 3 |
8 | IAKVELAA | Start on area 5 |
9 | YAKVELAA | Start on area 7 |
10 | PAKVELAE | Start on area 9 |
Guerilla War
WAR
# | Code | Effect |
---|---|---|
1 | SLTKOV | Both players have infinite lives |
2 | AELGVP | Both players start with 1 life |
3 | IELGVP | Both players start with 6 lives |
4 | PELGVO | Both players start with 9 lives |
Gumshoe
GUM
# | Code | Effect |
---|---|---|
1 | PAUENALA | Start with 1 life |
2 | TAUENALA | Start with 6 lives |
3 | PAUENALE | Start with 9 lives |
4 | IZSEEAAI | Start with 25 bullets |
5 | PASEKAAA | Start with 150 bullets |
6 | ZASEKAAA | Start with 250 bullets |
7 | PASAUALA | Gain 1 bullet on pick-up |
8 | TASAUALA | Gain 6 bullets on pick-up |
9 | LAKEGYTA | Timer set to 04:00 |
10 | PAKEGYTE | Timer set to 10:00 |
11 | SAKAVEKE | Different attack waves |
Gyromite
GYRO
# | Code | Effect |
---|---|---|
1 | SUZAAI | Infinite lives |
2 | ZEAAUS | Slow down timer |
3 | PEUAGLIA | Start with 1 life |
4 | ZEUAGLIE | Start with 10 lives |
5 | GOUAGLIA | Start with 20 lives |
Gyruss
RUSS
# | Code | Effect |
---|---|---|
1 | AEEOIEZA | Infinite lives |
2 | GEEPIAZA + OEEPYAPA | Never lose twin shots |
3 | PAXEGLGA | Start with 1 ship |
4 | ZAXEGLGE | Start with 10 ships |
5 | GAKEATPA | Start with 4 phasers |
6 | AAKEATPE | Start with 8 phasers |
7 | ZEEPYAPA | Gain 2 phasers when you die with none |
8 | GEEPYAPA | Gain 4 phasers when you die with none |
9 | OAKEATPA | Start with twin shots + 1 phaser |
10 | KAKEATPA | Start with twin shots + 4 phasers |
11 | EAKEATPE | Start with twin shots + 8 phasers |
Harlem Globetrotters
TROT
# | Code | Effect |
---|---|---|
1 | IIUGSOIZ | Slower timer |
2 | GPUGSOIX | Faster timer |
3 | IIVGKOIZ | Slower shot clock |
4 | GPVGKOIX | Faster shot clock |
Heavy Barrel
BAR
# | Code | Effect |
---|---|---|
1 | ENSTPVSN | Autofire for player 1 |
2 | EYNVINSN | Autofire for player 2 |
3 | AEKVXLII | Hand weapons last 4 times longer |
4 | ZAOVEPAA | Only 1 hand weapon |
5 | ENVVKLEI | Infinite hand weapons on pick-up for players 1 and 2 |
6 | OXVVVLVS | Infinite hand weapons and firearms on pick-up for players 1 and 2 |
7 | XVKZVEXK | Enemies don't fire handguns |
8 | XTOVVEXK | Become invisible and invincible! |
Heavy Shreddin'
SHRED
# | Code | Effect |
---|---|---|
1 | AUEXNVAO | Slow timer |
2 | SXSOYIVG + SXOPPLVG + SXUOZLVG | Infinite penalties |
3 | PEKAPLGA | 1 penalty |
4 | AEKAPLGE | 8 penalties |
5 | AOKAPLGA | 16 penalties |
6 | ZESEKLPA + ZEVEKLPA | Faster left and right movement |
7 | NNUEYLAE | Select any level |
Hillsfar
FAR
# | Code | Effect |
---|---|---|
CODES 1 THRU 3 WORK ONLY ON CHARACTERS YOU CREATE | ||
1 | IEVANKZA | Start with 50% less gold |
2 | YEVANKZE | Start with 50% more gold |
3 | GOVANKZA | Start with 100% more gold |
4 | AOULILAZ | Faster timer when lock-picking |
5 | ASULILAZ | Slower timer when lock-picking |
6 | ENULILAZ | Very slow timer when lock-picking |
7 | SXKUTSVK + AEKUISAI | Infinite knock rings |
Hogan's Alley
HOGE CODE Key In . . . Effect . . . 1 IAEKOIAP 5 misses allowed--Game A 2 AZEKOIAP 20 misses allowed--Game A 3 AAOGETPA Infinite misses allowed--all games 4 ZAOGETPA Each miss counts as 2--all games
Home Alone 2
HOME2
# | Code | Effect |
---|---|---|
1 | PEEPILLA | Start with 1 life instead of 3 |
2 | IEEPILLA | Start with 5 lives |
3 | YEEPILLA | Start with 7 lives |
4 | PEEPILLE | Start with 9 lives |
5 | POEPILLE | Start with 25 lives |
6 | ZUEPILLA | Start with 50 lives |
7 | LKEPILLE | Start with 75 lives |
8 | LVEPILLA | Start with 99 lives |
9 | SZEYKVVK | Infinite lives |
10 | AENYVGGE | Every 4 cookies count as 8 |
11 | GENYVGGE | Every 4 cookies count as 12 |
12 | AONYVGGA | Every 4 cookies count as 16 |
13 | GONYVGGA | Every 4 cookies count as 20 (extra life point) |
14 | IAOVUGTA | Extra life with 5 pizza slices instead of 6 |
15 | GAOVUGTA | Extra life with 4 pizza slices |
16 | LAOVUGTA | Extra life with 3 pizza slices |
17 | ZAOVUGTA | Extra life with 2 pizza slices |
18 | PAOVUGTA | Extra life with every pizza slice |
19 | SZNYSSVK | Infinite power units/life points |
20 | SZSVLVVK | Become almost invincible after losing 1 life point |
(can walk thru most enemies--vacuum cleaner can still kill you) | ||
21 | SZOELKVK | Infinite slides on pick-up |
22 | SZVETKVK | Infinite darts on pick-up |
23 | SZSAAKVK | Infinite flying fists on pick-up |
Hook
HOOK CODE Key In . . . Effect . . . 1 AEXVNTZA Start with 1 life 2 IEXVNTZA Start with 6 lives 3 AEXVNTZE Start with 9 lives 4 SZONIEVK Infinite lives--player 1 5 GZVIKIST Infinite energy--player 1 6 GZNSNIST Infinite energy--player 2 7 AENIOIIA Get maximum energy from food--player 1 8 AAEINTIA Get maximum energy from food--player 2 9 AVVIXSGZ No energy from food!
Hudson's Adventure Island
AI
# | Code | Effect |
---|---|---|
1 | PEEEPALA | Start with 1 life |
2 | TEEEPALA | Start with 6 lives |
3 | PEEEPALE | Start with 9 lives |
4 | SZOEGPVG | Start with infinite lives |
5 | SXKKIAVG | Stop energy bar counting down |
6 | GXNGLAKA | Become immune to rocks |
7 | GZXEAPSA | Keep weapons |
8 | SPEEIIEG | Can mega jump while at rest |
9 | SPEETSOZ | Can mega jump while running |
10 | AAEAYIPA + AEVEZGPZ | Multi-mega-maxi-moonjumps! |
11 | AEKAPIPA + PEEEZIAA | Weird . . . Hudson can moonwalk! |
The Hunt for Red October
NOTE: THESE CODES MAY NOT WORK ON some COPies OF THE GAME. NO other CODES ARE AVAILABLE. RED
# | Code | Effect |
---|---|---|
1 | PEVLYAIA | Start with 1 life |
2 | ZEVLYAIE | Start with 10 lives |
3 | SXEZXZVG | Infinite lives |
4 | SXEUPUVK | Infinite time |
5 | ZANLVKPO | Start with 10 horizontal torpedoes |
6 | ZLNLVKPP | Start with 50 horizontal torpedoes |
7 | LTNLVKPP | Start with 99 horizontal torpedoes |
8 | IANUUKYA | Start with 5 vertical torpedoes |
9 | ZLNUUKYA | Start with 50 vertical torpedoes |
10 | LTNUUKYA | Start with 99 vertical torpedoes |
11 | IEELSKZA | Start with 5 caterpillars |
12 | ZUELSKZA | Start with 50 caterpillars |
13 | LVELSKZA | Start with 99 caterpillars |
14 | IEEUXKZA | Start with 5 ECM's |
15 | ZUEUXKZA | Start with 50 ECM's |
16 | LVEUXKZA | Start with 99 ECM's |
17 | SXUXYSVK | Infinite horizontal torpedoes |
18 | SZUZPVVK | Infinite vertical torpedoes |
19 | OZEUEKOK + AAEUVGPA | Gain maximum power horizontal torpedoes on pick-up |
20 | OZSLNKOK + AASUSGPA | Gain maximum power vertical torpedoes, on pick-up |
Hudson Hawk
1 PEVGTTIA Start with 1 life 2 LEVGTTIA Start with 3 lives 3 PEVGTTIE Start with 9 lives 4 SXETGYSA Infinite energy 5 OZSKYYUK + OZVGZYEN Infinite lives 6 PEVKZVNY Start with very little energy--first life only 7 AKVKZVNY Start with 1/4 energy--first life only 8 ANVKZVNY Start with 1/2 energy--first life only 9 EUVKZVNY Start with 3/4 energy--first life only 10 PESKPTLA Start with 1 continue 11 IESKPTLA Start with 5 continues 12 PESKPTLE Start with 9 continues 13 OZKKEAAU + OZKGVAVK Infinite continues
Hydlide
LIDE
# | Code | Effect |
---|---|---|
1 | AZKAAVZE | Boost strength, life, magic |
2 | GTKAAVZA | Super boost strength, life, magic |
3 | SXSGYYSA | Don't take damage from most monsters |
4 | AEUEKVIA | Rapid healing |
5 | AANOVZZA | Rapid magic healing |
Ice Climber
ICE
# | Code | Effect |
---|---|---|
1 | OKEIPGVS | Infinite lives |
2 | ATKSALAZ | Become invincible |
3 | AEXKTGLA | Start with 1 life |
4 | IEXKTGLA | Start with 6 lives |
5 | AEXKTGLE | Start with 9 lives |
6 | VNSKXUNN + ZESKULPA | Players double speed |
7 | SNSKXUNN + LESKULPA | Players triple speed |
8 | GPUKOAZX | Super jumping power |
9 | ELKITLEY | Monsters bump you instead of killing you |
Ikari Warriors
IK
# | Code | Effect |
---|---|---|
1 | SXSNZTVI | Infinite lives |
2 | SXXNVUVS | Infinite missiles for tank |
3 | SZONZSVS | Infinite bullets |
4 | SXEYZSVS | Infinite grenades |
5 | PAUYPTLA | Start with 1 life |
6 | TAUYPTLA | Start with 6 lives |
7 | PAUYPTLE | Start with 9 lives |
8 | ZUNNLZLT | Start with 50 bullets |
9 | LTEYALZL | Start with 99 grenades |
10 | PPEYALZU | Start with 25 grenades |
Ikari Warriors II: Victory Road
VICT
# | Code | Effect |
---|---|---|
1 | OZUXVEPV + GAUXNAPA | Maximum power weapons on pick-up |
2 | GXOLYLST | Don't take damage from most enemies |
3 | AUNYIYAT | Start game with half normal energy |
America. |
Ikari III: The Rescue
IKAR
# | Code | Effect |
---|---|---|
1 | PEOKUALA | Start with 1 life |
2 | TEOKUALA | Start with 6 lives |
3 | PEOKUALE | Start with 9 lives |
4 | PEXKZLLA | 1 life after continue |
5 | TEXKZLLA | 6 lives after continue |
6 | PEXKZLLE | 9 lives after continue |
7 | AEUGNYPA | Infinite lives |
8 | YESKVGPA | 3-way firing, instead of punching |
9 | GZSUOAST | Immune to most kicks and punches |
Imagefight
IMAGE
# | Code | Effect |
---|---|---|
1 | SXSZTPVG | Infinite lives--both players |
2 | PAVXLPLA | Start with 1 life--both players |
3 | TAVXLPLA | Start with 6 lives--both players |
4 | PAVXLPLE | Start with 9 lives--both players |
5 | PAVZLPAA | Start at Combat Simulation Stage 2 |
6 | ZAVZLPAA | Start at Combat Simulation Stage 3 |
7 | LAVZLPAA | Start at Combat Simulation Stage 4 |
8 | GAVZLPAA | Start at Combat Simulation Stage 5 |
9 | IAVZLPAA | Start at Real Combat--1st Target |
10 | TAVZLPAA | Start at Real Combat--2nd Target |
11 | ATSLTKOZ | Never lose Pods |
12 | PAELGGAA | Start with V Cannon |
13 | ZAELGGAA | Start with Reflecting Ball |
14 | LAELGGAA | Start with Drilling Laser |
15 | GAELGGAA | Start with Seeking Missile |
16 | IAELGGAA | Start with Seeking Laser |
Danny Sullivan's Indy Heat
1 SZELSOVS Infinite turbos 2 SXVASVSO Infinite fuel 3 NYUOZLGV Start with $255,000 4 SVKLTOSO Everything costs how much you have 5 OUVZAXOO Don't take damage in the front
The Immortal
MORT
# | Code | Effect |
---|---|---|
1 | GZOLIXVK | Enemy's fatigue level doesn't go down |
2 | GZOUIXVK | Your fatigue level doesn't go down |
3 | YLEUIXYN | Your fatigue level goes down faster |
4 | NYEUIXYN | Your fatigue level goes down slower |
5 | SZSLTXVK | Don't lose energy from fighting! |
6 | SZNLPXVV | Your fatigue level never rises |
7 | ZAKSIYPA | More damage from fireballs |
Indiana Jones and the Last Crusade
JONES
# | Code | Effect |
---|---|---|
1 | SZUEEIVG | Infinite lives on bike section |
2 | PAVAGYIE | More lives on ship section |
3 | PAVAGYIA | Fewer lives on ship section |
4 | PAEPIITE | More lives on tank section |
5 | PAEPIITA | Fewer lives on tank section |
6 | PEXPTALE | More lives on castle section |
7 | PEXPTALA | Fewer lives on castle section |
Indiana Jones and the Temple of Doom
INDY
# | Code | Effect |
---|---|---|
1 | SZEXOKVK | Infinite lives |
2 | AEKLULGA | Start with 1 life |
3 | PEKLULGE | Start with 10 lives |
4 | TEKLULGE | Start with 15 lives |
5 | SZSZGUVK | Always keep sword |
6 | SZUXZVVK | Always keep gun |
7 | SZXZAEVK | Freeze timer |
8 | GLKUXGLV + LVEXUUGL + LTOXVKGL | Start with less time |
9 | PPKLEKYA | Start on level 2 |
10 | IPKLEKYA | Start on level 4 |
11 | PPKLEKYE | Start on level 6 |
12 | IPKLEKYE | Start on level 8 |
Infiltrator
TRATOR
# | Code | Effect |
---|---|---|
1 | ZPSLPXZA | Start with more Grenades |
2 | IASLPXZA | Start with fewer Grenades |
3 | AASLPXZA | Start with no Grenades |
4 | LPKUIZTZ | Start with less Spray |
5 | AAKUIZTZ | Start with no Spray |
6 | SXKXXIVG | Never lose Grenades outside buildings |
7 | SZVKAIVG | Never lose Grenades inside buildings |
8 | SXUXKIVG | Never lose Spray outside buildings |
9 | SZUKYIVG | Never lose Spray inside buildings |
10 | SZKLIKVK | Stop timer |
11 | ILOULXPL | Start with less time |
Iron Tank
TANK
# | Code | Effect |
---|---|---|
1 | OIOGIIPA + SXUKTKVK | Infinite lives |
2 | OIOGIIPA + AAUKGGZA | Start with 1 life |
3 | OIOGIIPA + IAUKGGZA | Start with 6 lives |
4 | OIOGIIPA + AAUKGGZE | Start with 9 lives |
5 | SLUVKESO | Super strong tank |
IronSword--Wizards and Warriors II
IRON
# | Code | Effect |
---|---|---|
1 | OXXANAVK | Infinite lives |
2 | OZUAXPVK | Infinite continues |
3 | GXXSNKVS | Infinite spells |
4 | PENAEZLA + PESEXPLA | Start with 1 life |
5 | TENAEZLA + TESEXPLA | Start with 6 lives |
6 | AEEOEAZA | Food gives full energy |
7 | AAOPNPZA | Drink gives full energy |
8 | LEVEXZAA | Start with axe and helm |
9 | ZEVAVXNY | Start with shield |
10 | AAOAGUGA | Start with ironsword |
11 | AASIYPLA | Fleet foot jumping |
12 | OXKSYUPX | Fleet foot running |
13 | LEEEPZAE | Start on wind level |
14 | GOEEPZAA | Start on tree level |
15 | TOEEPZAA | Start on water level |
16 | IOEEPZAA | Start on outer fire level |
17 | LUEEPZAA | Start on lower earth level |
18 | PUEEPZAA | Start on lower icefire mountain |
Isolated Warrior
ISO
# | Code | Effect |
---|---|---|
1 | PAXTIZLA | 1 life |
2 | TAXTIZLA | 6 lives |
3 | PAXTIZLE | 9 lives |
4 | SZUVPAVG | Infinite lives |
5 | SZXOXSVK | Infinite bombs |
6 | AASVTXPA | Start with maximum energy and bombs |
7 | TEOAAYZA | More energy restored on pick-up |
8 | PEOAAYZA | Less energy restored on pick-up |
9 | PANEGAAA + VANEYESE + VEEAZESE | Start on Scene 2 |
10 | ZANEGAAA + VANEYESE + VEEAZESE | Start on Scene 3 |
11 | LANEGAAA + VANEYESE + VEEAZESE | Start on Scene 4 |
12 | GANEGAAA + VANEYESE + VEEAZESE | Start on Scene 5 |
13 | IANEGAAA + VANEYESE + VEEAZESE | Start on Scene 6 |
Ivan "Ironman" Stewart's Super Off-Road
OFF
# | Code | Effect |
---|---|---|
1 | AAUEIEPP | Computer starts with no nitro boosts |
2 | ZLUEIEPP | Computer starts with double nitro boosts |
3 | ZLEVZSPP | Players start with double nitro boosts |
4 | AEKISPPA | Players have infinite nitro boosts |
5 | PENTYGLA | Players have only 1 life |
6 | GGUTGGOU + GGUTIGAV + KTUTTKAL | Infinite money |
7 | TEKTYGAA | Lots of money and full equipment |
Jackal
JACK
# | Code | Effect |
---|---|---|
1 | SZPTSI | Both players have infinite lives |
2 | PAPKXZ | Both players start with 1 life |
3 | PAPKXX | Both players start with 9 lives |
4 | GXZTSG | Keep weapons after death |
5 | LEZTKG | Full weapons after death |
Jackie Chan's Action Kung Fu
CHAN
# | Code | Effect |
---|---|---|
1 | PESIKYYE | 9 Tornado Attacks on pick-up |
2 | PESIVYYE | 9 360o Spin Kicks on pick-up |
3 | PESINYYE | 9 Sky Attacks on pick-up |
4 | AESIKYYA | 0 Tornado Attacks on pick-up |
5 | AESISNPA | 0 180o Spin Kicks on pick-up |
6 | AESIVYYA | 0 360o Spin Kicks on pick-up |
7 | AESINYYA | 0 Sky Attacks on pick-up |
8 | SXSKEXVK | Infinite special attacks |
9 | TAVGXZZA | Max energy from Energy Bowl |
10 | PAVGXZZA | Less energy from Energy Bowl |
Jackie Chan's Action Kung Fu, Jackie, Josephine, Tornado Attacks, |
James Bond Jr.
BOND
# | Code | Effect |
---|---|---|
1 | PANTTATA | Start with 2 lives |
2 | TANTTATE | Start with 15 lives |
3 | SXEKSOVK | Infinite lives |
4 | XVOTAEXE | Start with some weapons |
5 | AANNSLPA | Unlimited weapons (bombs, flares, nukes, bullets) |
6 | YUSOENYO | Slow down rate of air loss (scuba mode) |
7 | YESOENYO | Speed up rate of air loss |
8 | GZUYZIST | Shield doesn't take damage from bullets |
9 | GZVYPIST | Immune to most damage |
DANJAQ, S.A. and UAC Financing Co. |
Jaws
JAW
# | Code | Effect |
---|---|---|
1 | SZSATSVK | Infinite lives |
2 | SZVEYNSE | Infinite shells |
3 | PEOAGZLA | Start with 1 life |
4 | TEOAGZLA | Start with double lives |
5 | SZSELSTK | Don't lose shells on dying |
6 | SZSETSVK | Don't lose power on dying |
The Jetsons: Cogswell's Caper
JET
# | Code | Effect |
---|---|---|
1 | SZSLXVVK | Infinite lives |
2 | IEEPPILA | Better start (more lives and hearts) |
3 | GXVLEVVK | Don't lose extra hearts on dying |
4 | ZEVEZLPA | 2 power packs on pick-up |
5 | IEVEZLPA | 5 power packs on pick-up |
6 | AUEOGIAP | Start with 30 powerpacks |
7 | ASEOGIAP | Start with 50 powerpacks |
8 | AAKAIGTA | Small hearts gives full health |
9 | SZEELUVK | Infinite hearts |
10 | GXUENESE | Defenses don't use up powerpacks |
11 | IAUAKAAZ | Shield uses fewer powerpacks |
12 | ZENEIYAP | Flashlight uses fewer powerpacks |
Jimmy Connors Tennis
JIM
# | Code | Effect |
---|---|---|
1 | AEVTIPLA | Only 15 points required to win game |
2 | PEVTIPLA | Only 30 points required to win game |
3 | ZEVTIPLA | Only 40 points required to win game |
4 | AEEVAZTA | Only 1 game required to win set instead of 6 |
5 | PEEVAZTA | Only 2 games required to win set |
6 | ZEEVAZTA | Only 3 games required to win set |
7 | GEEVAZTA | Only 4 games required to win set |
8 | IEEVAZTA | Only 5 games required to win set |
9 | EEVVIPEI | Must get 2 points after 40 to win and no duece |
(always shows advantage after 40) | ||
10 | PEKVGPZA | Don't need to win by 2 to win tiebreaker |
11 | ZEUVIPYA | 2 points needed to win tiebreaker instead of 7 |
12 | LEUVIPYA | 3 points needed to win tiebreaker |
13 | GEUVIPYA | 4 points needed to win tiebreaker |
14 | IEUVIPYA | 5 points needed to win tiebreaker |
15 | TEUVIPYA | 6 points needed to win tiebreaker |
16 | ZEUVIPYE | 10 points needed to win tiebreaker |
Joe and Mac
JNM
# | Code | Effect |
---|---|---|
1 | PEUXYALA | Start with 1 life instead of 3--player 1 |
2 | IEUXYALA | Start with 5 lives--player 1 |
3 | YEUXYALA | Start with 7 lives--player 1 |
4 | PEUXYALE | Start with 9 lives--player 1 |
5 | SZNXTEVK | Infinite lives--both players |
6 | SZKVOKVK | Protection from most enemy hits |
7 | SXUVYVVK | Protection from water |
8 | AEXZGLAO | Start with 1/2 energy (die when bar is 1/2 empty) |
9 | AAKUEAPE | Stone axe and flint do more damage to bosses |
10 | YAKUEAPE | Stone axe and flint do a lot more damage to bosses |
11 | AASLOAZE | Stone wheel and boomerang do more damage to bosses |
12 | APSLOAZA | Stone wheel and boomerang do a lot more damage to bosses |
13 | APSLVAGA | Fire does more damage to bosses |
14 | AZSLVAGA | Fire does a lot more damage to bosses |
15 | SZVTKUSE | Apple and hamburger worth nothing |
16 | AAVTULAO | Apple and hamburger restore energy to 1/2 |
17 | OVUXZAET | Start with stone wheel instead of stone axe--player 1 |
18 | XVUXZAET | Start with flint instead of stone axe--player 1 |
19 | UVUXZAET | Start with fire instead of stone axe--player 1 |
20 | KVUXZAET | Start with boomerang instead of stone axe--player 1 |
21 | ZEKZGAAA | Start somewhere in level 2 |
Journey to Silius
SILI
# | Code | Effect |
---|---|---|
1 | SXNGYLVG | Infinite lives |
2 | PAOSOTLA | Start with 1 life |
3 | TAOSOTLA | Start with 6 lives |
4 | PAOSOTLE | Start with 9 lives |
5 | PEVIULLA | 1 life after continue |
6 | TEVIULLA | 6 lives after continue |
7 | PEVIULLE | 9 lives after continue |
8 | PEKSOGZA | Start with Machine Gun |
9 | GEKSOGZA | Start with Laser Gun |
10 | AEKSOGZE | Start with Homing Missiles |
11 | AOKSOGZA | Start with Grenade Launcher |
12 | IEKSOGZA | Start with Machine Gun and Laser Gun |
13 | OTUVOZSV | Protection against most aliens |
14 | AAXTKAZE | Some aliens are tougher |
15 | PAXTKAZA | Some aliens are weaker |
16 | TOOETOLA | Mega-jump |
17 | AZVALPPA + EVNEYENY | Speed jump |
18 | LPSEYPGA + KVNELEKN | Super speed |
Joust
JOUS
# | Code | Effect |
---|---|---|
1 | SXXKKZVI | Infinite lives |
2 | PEOGLAIA | Start with 1 life |
3 | ZEOGLAIE | Start with 9 lives |
4 | PASGKGAA | Turbo flying |
5 | GXSKTASA + GXSKGASA + GXVGGASA | Start on last level reached |
6 | GXVKOZSP | Heavens above? |
Jurassic Park
DINO
# | Code | Effect |
---|---|---|
1 | GZUXXKVS | Infinite ammo on pick-up |
2 | PAVPAGZE | More bullets picked upfrom small dinosaurs |
3 | PAVPAGZA | Fewer bullets picked up from small dinosaurs |
4 | GZEULOVK | Infinite lives--1ST 2 LEVELS ONLY |
5 | ATVGZOSA | Immune to most attacks |
CODES 6 AND 7: FROM SMALL DINOSAURS, INSTEAD OF NORMAL BULLETS | ||
6 | VEXASASA + VEUAXASA | 3-ball bolas picked up |
7 | NEXASASA + NEUAXASA | Explosive multi-shots |
Kabuki - Quantum Fighter
QUAN
# | Code | Effect |
---|---|---|
1 | AAVGKYPA | Don't lose a life from energy loss |
2 | AASSAAPA | Don't lose a life from timer |
3 | AENLSLZA | Start with 1 life |
4 | IENLSLZA | Start with 6 lives |
5 | AENLSLZE | Start with 9 lives |
6 | PENUXLZA | 1 continue |
7 | IENUXLZA | 6 continues |
8 | AENUXLZE | 9 continues |
9 | YENUNUZE + YEXLLUZE | Maximum energy |
10 | IENUNUZA + IEXLLUZA | Less energy |
11 | SXEUAESU | Infinite chip power |
12 | NYXIZEYU | Slower timer |
13 | YZXIZEYU | Faster timer |
14 | SXEUAESU + AOEUPEYA | Special weapons use up minimum chip power |
The Karate Kid
KARA
# | Code | Effect |
---|---|---|
1 | SZOEKAVG | Infinite chances |
2 | SXEXLYVG | Infinite crane kicks |
3 | SZNXAYVG | Infinite drum punches on pick-up |
4 | PENEZTLA | Start with 1 chance |
5 | TENEZTLA | Start with 6 chances |
6 | PENEZTLE | Start with 9 chances |
7 | AAKVUGGE | 8 crane kicks in 1-player game |
8 | AAKVKGGE | 8 crane kicks in 2-player game |
9 | IAKVSGAA | Player 1 has 5 cranes in 'one on one' |
10 | ZAKVVGPA | Start on stage 2, 1-player game |
11 | ZAKVNGPA | Start on stage 2, 2-player game |
12 | LAKVVGPA | Start on stage 3, 1-player game |
13 | LAKVNGPA | Start on stage 3, 2-player game |
14 | GAKVVGPA | Start on stage 4, 1-player game |
15 | GAKVNGPA | Start on stage 4, 2-player game |
Karnov
KARN
# | Code | Effect |
---|---|---|
1 | SXKISXVK | Infinite lives |
2 | GZVZNIVG | Freeze timer |
3 | AAOSIAZA + AESIVTZA | Start with 1 life |
4 | IAOSIAZA + IESIVTZA | Start with 6 lives |
5 | AAOSIAZE + AESIVTZE | Start with 9 lives |
6 | LEEGOYPA | Gain 3 of most items |
7 | AEOKSYPA | Never lose most items |
8 | PAUSAAAA | Start on stage 2 |
9 | ZAUSAAAA | Start on stage 3 |
10 | LAUSAAAA | Start on stage 4 |
11 | GAUSAAAA | Start on stage 5 |
12 | IAUSAAAA | Start on stage 6 |
13 | TAUSAAAA | Start on stage 7 |
14 | YAUSAAAA | Start on stage 8 |
15 | AAUSAAAE | Start on stage 9 |
Kickle Cubicle
KICK
# | Code | Effect |
---|---|---|
1 | SXEAATVG | Infinite lives |
2 | SXNGSVVK | Stop timer |
3 | YENKXVZA | Faster timer |
4 | YENKXVZE | Slower timer |
5 | GZKATXSE + GZUISOSE + PAUIOPAA | Start on land 2 |
6 | GZKATXSE + GZUISOSE + ZAUIOPAA | Start on land 3 |
7 | GZKATXSE + GZUISOSE + LAUIOPAA | Start on land 4 |
Kickmaster
1 PAXSGLLA Start with 1 life 2 IAXSGLLA Start with 5 lives 3 PAXSGLLE Start with 9 lives 4 SXULYUVK + OXUSZLEN Infinite lives 5 AXVYEIAG Start with half energy 6 EEVYEIAG Start with twice as much energy 7 LEVYEIAG Start with very little energy 8 SZOIOVSE Infinite energy 9 OZVZOLEN One hit and you're invincible 10 AAOSOVGL Don't flash at all after getting hit 11 IAOSOVGL Barely flash at all after getting hit 12 IPOSOVGL Don't flash as long after getting hit 13 SUELOISP Infinite magic points 14 ITUSLLAT Start with more experience and magic points
Kid Icarus
KID
# | Code | Effect |
---|---|---|
1 | ZAKSXTPA | Small hearts worth 2 energy points |
2 | IAKSXTPA | Small hearts worth 5 energy points |
3 | GPKSSVZA | Big hearts worth 20 energy points |
Kid Klown
KID
# | Code | Effect |
---|---|---|
1 | AANAUAPA | Infinite lives |
2 | SZKEOESE | Infinite energy |
3 | AAEAUGLA | Full energy from hearts |
4 | ZENANLIA | Less energy from hearts |
5 | ZENANLIE | More energy from hearts |
6 | GXEZYVVV | Mega jump--DON'T HOLD JUMP BUTTON DOWN |
FOR TOO LONG OR YOU MAY GET STUCK AT TOP OF SCREEN | ||
7 | GZSEIYVG | Infinite chances in sub-game (press Start to re-enter the main game) |
Kid Kool
KOOL
# | Code | Effect |
---|---|---|
1 | PAVGIALA | Start with one life |
2 | TAVGIALA | Start with double lives |
3 | PAVGIALE | Start with triple lives |
4 | PASKOILA | One life after continue |
5 | SZKKXIVG | Infinite lives |
6 | VZOEOGVT | Stop the clock! |
Kid Niki, Radical Ninja
NIKI
# | Code | Effect |
---|---|---|
1 | GXSOKIVG | Infinite lives |
2 | NYUEXOEV | Ninja jumping power! |
3 | PAOATZLA | Start with 1 life |
4 | TAOATZLA | Start with 6 lives |
5 | AESUEGPA | Freeze timer |
6 | GAUELZTA + GEEPOTTA | Reduce timer value |
7 | PEVAYPAA + PEUETPAA | Start on round 2 |
8 | ZEVAYPAA + ZEUETPAA | Start on round 3 |
9 | LEVAYPAA + LEUETPAA | Start on round 4 |
10 | GEVAYPAA + GEUETPAA | Start on round 5 |
11 | IEVAYPAA + IEUETPAA | Start on round 6 |
King's Knight
KING
# | Code | Effect |
---|---|---|
1 | GZVXTPSA | Infinite energy |
2 | AOSUAOGE | Start with double usual energy |
3 | TESUAOGA | Start with half usual energy |
4 | OTVXAPSV + PAVXPPAP | Only lose 1 energy point when hit |
5 | PESUTPAA | Start with a better character |
6 | ZESUTPAA | Start with the best character normally possible |
7 | IESUTPAA | Start with a super character, better than normally possible |
Kirby's Adventure
KIRB
# | Code | Effect |
---|---|---|
1 | PEVXIYGA | Start with 2 lives |
2 | AEVXIYGE | Start with 9 lives |
3 | AOVXIYGA | Start with 17 lives |
4 | ZAKLLXAA | Less energy from 'pep drinks' |
5 | APKLLXAA | More energy from 'pep drinks' |
6 | YZKLLXAE | Full energy from 'pep drinks' |
7 | YONZZNYX | Start with less energy |
8 | YKNZZNYX | Start with more energy |
9 | SZEPSVSE | Infinite energy |
Kiwi Kraze
KIWI
# | Code | Effect |
---|---|---|
1 | XYKTISKN | Super jump |
2 | SUSKLYVI | Infinite lives |
3 | AANGLLZA | Start with 1 life (and 1 continue) |
4 | IANGLLZA | Start with 6 lives (and 6 continues) |
5 | AANGLLZE | Start with 9 lives (and 9 continues) |
6 | AAEGNPZA | 1 life after continue |
7 | IAEGNPZA | 6 lives after continue |
8 | AAEGNPZE | 9 lives after continue |
9 | GZEKXPVS | Infinite continues |
10 | GZVKAUSE + GAVGYLAA | Start on level 2 |
11 | GZVKAUSE + AAVGYLAE | Start on level 3 |
12 | GZVKAUSE + GAVGYLAE | Start on level 4 |
13 | GZVKAUSE + PPVGYLAA | Start on level 5 |
KlashBall
SELECT THE MIDDLE TEAM FOR THESE EFFECTS 1 IAUUOOAZ Very little team stamina 2 AGUUOOAZ More team stamina 3 OPUUOOAX Mega team stamina 4 GAUUKPZA Power is doubled for the whole team 5 TAUUKPZA Power is tripled for the whole team 6 PAUUKPZE Mega power for the whole team 7 GZSXTEAU + GZSXTESN All players, including computer, have 255 skill 8 GXEZAVSO Never lose stamina 9 SZSEZGVT Computer can't score
Klax
KLAX
# | Code | Effect |
---|---|---|
1 | PAVESGLA | Start with 0 drops allowed |
2 | IAVESGLA | Start with 5 drops allowed |
3 | PANENGGA | When starting on level 6: 0 drops allowed |
4 | IANENGGA | When starting on level 6: 5 drops allowed |
5 | PEOAXGIA | When starting on level 11: 0 drops allowed |
6 | LEOAXGIA | When starting on level 11: 3 drops allowed |
7 | SXXLUGVT | Infinite drops! |
Knight Rider
RIDE
# | Code | Effect |
---|---|---|
1 | SXXEGEVK + SXKEIEVK | Infinite lives |
2 | AANKOAZA + VTNKSESE | Start with 1 life |
3 | IANKOAZA + VTNKSESE | Start with 6 lives |
4 | SZXSYTSA | Infinite shield |
5 | SZEXUNVK | Infinite missiles |
6 | GXXZSVVK | Infinite laser |
7 | SZKZYOSU + LYKXAOTT | Start with 99 missiles |
8 | SZSZLOSU + PYSZGPGN | Start with 99 lasers |
9 | SZUZAOSU + ATUZPPTV | Start with full gasoline |
10 | SZUXGOSU + ITUXIOZV | Start with full shield |
11 | AEVALAZA | Start with 1 life after continue |
12 | IEVALAZA | Start with 6 lives after continue |
13 | AEVALAZE | Start with 9 lives after continue |
The Krion Conquest
KRI
# | Code | Effect |
---|---|---|
1 | AAKAAPZA | 1 life |
2 | IAKAAPZA | 6 lives |
3 | AAKAAPZE | 9 lives |
4 | PAXEZPAA + EZXEPOOZ + KAXEIPSA | Start on stage 2 |
5 | ZAXEZPAA + EZXEPOOZ + KAXEIPSA | Start on stage 3 |
6 | LAXEZPAA + EZXEPOOZ + KAXEIPSA | Start on stage 4 |
7 | SXVLOIVG | Infinite lives |
8 | AEOKYTTP | Float spell |
9 | SXNIVLSA | Don't lose energy from touching bad guys |
10 | GEXYLEAA + IEOYTEPA | Less energy used up when using fire spell |
11 | PEVGOIGA | Quicker 'supershot' |
Krusty's Fun House
FUN
# | Code | Effect |
---|---|---|
1 | PAKATALA | Start with 1 life |
2 | TAKATALA | Start with 6 lives |
3 | PAKATALE | Start with 9 lives |
4 | AAUXAEZA | Infinite energy |
5 | AEOXSLPA | Pick up super balls instead of custard pies |
6 | TAKELEPA | Start with 6 pies |
7 | ZPKELEPA | Start with 18 pies |
8 | GXKZPKVK | Infinite pies--first life only |
Kung Fu
KUNG
# | Code | Effect |
---|---|---|
1 | SUAAXA | Both players have infinite lives |
2 | PEZELG | Both players have 1 life |
3 | PEZELK | Both players have 9 lives |
4 | GZVKIYSA + ATVKYNGG | Don't die when time runs out |
5 | GZLATG | Player 1 start at last level reached |
6 | GZLEPG | Player 2 start at last level reached |
7 | SEZEGG | Give player 2 an advantage |
8 | AEVXLSPT | Enemy easier to shrug off |
9 | ZEVXPIGE | Enemy harder to shrug off |
10 | LEEXSYPA | Normal enemies do more damage |
11 | XYUXEUZK | Knife thrower harder to beat |
Kung Fu Heroes
HERO
# | Code | Effect |
---|---|---|
1 | AESLZLPA | Infinite lives |
2 | PASXSPIA | Start with 1 life |
3 | PASXSPIE | Start with 9 lives |
4 | AEVSPAPA | Infinite miracle kicks |
5 | GPVZXPAA | Start with 20 miracle kicks |
6 | OZSZXPSX + GASZUOSG | Start on Castle 2 |
7 | OZSZXPSX + AASZUOSK | Start on Castle 3 |
8 | OZSZXPSX + GASZUOSK | Start on Castle 4 |
9 | OZSZXPSX + APSZUOSG | Start on Castle 5 |
10 | OZSZXPSX + GPSZUOSG | Start on Castle 6 |
11 | OZSZXPSX + APSZUOSK | Start on Castle 7 |
12 | OZSZXPSX + GPSZUOSK | Start on Castle 8 |
13 | PASZNPLA | Use with warp to start with 1 life |
14 | TASZNPLA | Use with warp to start with 6 lives |
15 | PASZNPLE | Use with warp to start with 9 lives |
16 | ZAXUEGIA | 2 E-balls for an extra man |
17 | GAOKOGPA + KYXGOKNN | Mega jumps left and right |
Last Action Hero
LAST
# | Code | Effect |
---|---|---|
1 | AAUVSTLA | Start with 1 life |
2 | TAUVSTLA | Start with 7 lives |
3 | PAUVSTLE | Start with 10 lives |
4 | AASTAILA | Continue with 1 life |
5 | PASTAILA | Continue with 2 lives |
6 | ZASTAILA | Continue with 3 lives |
7 | SXXLOGVG | Infinite lives |
8 | AAKTOTZA | Start with 0 continues |
9 | IAKTOTZA | Start with 5 continues |
10 | PAKTOTZE | Start with 9 continues |
11 | SZEVZIVG | Infinite continues |
12 | ESXZLAEY | Kill bosses with one hit |
13 | VZSAEYVT | Red hearts worth nothing instead of 1 life |
14 | SXOLSGTG | Infinite energy |
15 | ZENTAAAA | Start on stage 2: Hamlet |
16 | GENTAAAA | Start on stage 3: The House |
17 | IENTAAAA | Start on stage 4: The Freeway |
18 | TENTAAAA | Start on stage 5: The Office block |
19 | YENTAAAA | Start on stage 6: The Helicopter |
20 | AENTAAAE | Start on stage 7: The Film Premiere |
21 | PENTAAAE | Start on Stage 8: The Cinema |
22 | ZENTAAAE | Start on the end of level bad guy |
The Last Starfighter
LAST
# | Code | Effect |
---|---|---|
1 | PANENLIA | Players 1 and 2 start with 1 life |
2 | TANENLIA | Players 1 and 2 start with 6 lives |
3 | PANENLIE | Players 1 and 2 start with 9 lives |
4 | KEEAVLSA | Player 2 starts with 1 life |
5 | SZVPATVG | Players 1 and 2 haveinfinite lives |
6 | GAVEKLAA + GZVENLSA + GZNAOLSA | Player 1 start on level 5 |
7 | PAVEKLAE + GZVENLSA + GZNAOLSA | Player 1 start on level 10 |
8 | IAVEKLAE + GZVENLSA + GZNAOLSA | Player 1 start on level 14 |
9 | GXUPLGSA | Stop irritating shake |
Lethal Weapon
LETH
# | Code | Effect |
---|---|---|
1 | OLSSGSOO | Infinite ammo when shooting on the ground |
2 | OUSSISOO + OUXIPSOO | Infinite ammo when shooting in the air |
3 | AKVIXAAP | E restores energy fully |
4 | AEVIXAAP | E worth nothing |
5 | AKKSEAAP | Extra ammo restores energy fully |
6 | AEKSEAAP | Extra ammo worth nothing-- |
if you run out of ammo you can't use gun till next stage | ||
7 | AEUYXAAZ | No energy lost when falling off screen |
8 | AKUYXAAZ | Falling off screen is fatal |
9 | NNNISAAU | Bullet proof vest lasts longer |
10 | ZENISAAU | or AONISAAL Bullet proof vest does not last as long |
11 | XVUKOOXK | Bullet proof vest lasts until end of stage-- |
except when you die from punches or falling off screen | ||
12 | XTUGTXXK | Start on Level 2 |
13 | XZUGLXVL + LAUGGZNP + XTUGIZEK | Start on Level 3 |
Legacy of the Wizard
WIZ
# | Code | Effect |
---|---|---|
1 | GXNTYYVG | Infinite magic power |
2 | GXSVLGVI | Never lose items |
3 | GZKVUASA | Shopkeeper forgets to charge |
4 | GXVTZYSA | Never take any damage |
5 | LEUYKYPA | Lyll's strength tripled |
6 | AUUYUNZP | Lyll's jumping improved |
7 | LEUYEYPA | Roas' strength tripled |
8 | ZXXNNYGO | Roas' jumping improved |
9 | PEXNEYLE | Xemn's strength tripled |
10 | AXXYNYZP | Xemn's jumping improved |
11 | TEXNKYZA | Menya's strength tripled |
12 | AXXNUYGP | Menya's jumping improved |
The Legend of Kage
KAGE
# | Code | Effect |
---|---|---|
1 | SXVALZVG | Both players have infinite lives |
2 | KEOATAVA | Both players start with 28 lives |
3 | YAKXYPGE + YASZAPGE + YASZPPGE | Super-ninja-power jumping ability |
4 | GASAOLZA | Super-ninja-power running ability |
The Legend of Zelda
NOTE: When continuing a saved game, you must re-enter the same code or codes you entered at the start of the game. ZELD
# | Code | Effect |
---|---|---|
1 | AVVLAUSZ | Don't take damage from anything |
2 | YYKPOYZZ | Create character with 8 life hearts |
3 | NYKPOYZX | Create character with 16 life hearts |
4 | SZVXASVK | Don't lose rubies when buying |
5 | SZVXASVK + AEVEVALG | All items for free |
6 | SZNZVOVK | Infinite bombs |
7 | ESKUILTA | Wear a blue ring |
8 | OSKUILTA | Wear a red ring |
Legendary Wings
WING
# | Code | Effect |
---|---|---|
1 | AAEEGLPA + AEEATIPA | Almost infinite energy |
2 | PEEALYLA | Player 1 starts with 1 life |
3 | TEEALYLA | Player 1 starts with 6 lives |
4 | PEEALYLE | Player 1 starts with 9 lives |
5 | PANEAYLA | Both players start with 1 life |
6 | TANEAYLA | Both players start with 6 lives |
7 | PANEAYLE | Both players start with 9 lives |
8 | ZANAIZPA + ZEVAPIPA | Gain double powers on pick-up |
9 | LANAIZPA + ZEVAPZPA | Gain triple powers on pick-up |
Legends of the Diamond
BASE
# | Code | Effect |
---|---|---|
FOR CODES 1 THRU 3, FOULS DON'T COUNT AS STRIKES | ||
1 | PASUGILA | 1 strike and you're out |
2 | ZASUGILA | 2 strikes and you're out |
3 | IASUGILA | 5 strikes and you're out--ignore counter |
4 | PEKLAIGA | 1 ball to walk |
5 | ZEKLAIGA | 2 balls to walk |
6 | TEKLAIGA | 6 balls to walk |
Lemmings
LEM
# | Code | Effect |
---|---|---|
1 | SXUTLAVG | Infinite time |
2 | SZVVTPVG | Infinite climbers |
3 | SXOVAPVG | Infinite floaters |
4 | SXKTYPVG | Infinite bombers |
5 | SZOTPZVG | Infinite blockers |
6 | SZVTPZVG | Infinite builders |
7 | SXXVLZVG | Infinite bashers |
8 | SZETGLVG | Infinite miners |
9 | SZSTYLVG | Infinite diggers |
Life Force
LIFE
# | Code | Effect |
---|---|---|
1 | GZKGILVI | Infinite lives |
2 | PEKVNTLA | Start with 1 life |
3 | TEKVNTLA | Start with 6 lives |
4 | GZSGLTSP | Keep pods after death |
5 | PEKGPTAA | Start with Speed |
6 | ZEKGPTAA | Start with Missile |
7 | LEKGPTAA | Start with Ripple |
8 | GEKGPTAA | Start with Laser |
9 | IEKGPTAA | Start with Option |
10 | TEKGPTAA | Start with Force Field |
11 | PEUTSTAA | Start at the volcanic stage |
12 | ZEUTSTAA | Start at the prominence stage |
13 | LEUTSTAA | Start at cell stage 2 |
14 | GEUTSTAA | Start at the temple stage |
15 | IEUTSTAA | Start at the mechanical city stage |
The Little Mermaid
MAID
# | Code | Effect |
---|---|---|
1 | AASGATZA | Start with 1 life |
2 | IASGATZA | Start with 6 lives |
3 | AASGATZE | Start with 9 lives |
4 | PASGGTLA + PAXGAYLA | Start with 1 heart |
5 | IASGGTLA + IAXGAYLA | Start with 5 hearts |
6 | SZSSPLVG | Infinite lives |
7 | GZSILLSA | Keep red pearls after dying |
8 | GZSIILSA | Keep green pearls after dying |
9 | PAKKGTAA | Start on 2nd stage |
10 | ZAKKGTAA | Start on 3rd stage |
11 | LAKKGTAA | Start on 4th stage |
12 | GAKKGTAA | Start on 5th stage |
13 | IAKKGTAA | Start on Ursula stage |
14 | LAKKGTAA + ILKKTVOV | Start with all red pearls |
15 | LAKKGTAA + TLKKTVOV | Start with all green pearls |
16 | LASIZLAA | Get all pearls after dying |
Little Nemo: The Dream Master
NEMO
# | Code | Effect |
---|---|---|
1 | PEKKSZLA | 1 life |
2 | TEKKSZLA | 6 lives |
3 | PEKKSZLE | 9 lives |
4 | SZOKSLVG | Infinite lives |
5 | TOKZKNZA | Mega-jump |
6 | GESLYPPA + UYUUIOVN | Speed jumps |
7 | ZEXLLPPA + SYEUPOVN | Super speed |
8 | SXKTGEVK | Infinite 'life' |
9 | PEUKOZAA | Start on stage 2 |
10 | ZEUKOZAA | Start on stage 3 |
11 | LEUKOZAA | Start on stage 4 |
12 | GEUKOZAA | Start on stage 5 |
13 | IEUKOZAA | Start on stage 6 |
14 | TEUKOZAA | Start on stage 7 |
15 | YEUKOZAA | Start on stage 8 |
Little Samson
SAM
# | Code | Effect |
---|---|---|
1 | GXOVAGVG | Infinite heroes |
2 | AOKTPSAE | Increase Samson's energy gauge |
3 | AOKTZSAE | Increase Kikira's energy gauge |
4 | AXKTLIAP | Increase Gamm's energy gauge |
5 | AOKTGIGA | Increase K.O.'s energy gauge |
NOTE: USE CODES 6 THRU 9 WITH CODES 2 THRU 5 | ||
6 | AOKTISAE | Increase Samson's energy |
7 | AOKTTSAE | Increase Kikira's energy |
8 | AXKTYIAP | Increase Gamm's energy |
9 | AOKVAIGA | Increase K.O.'s energy |
10 | GZVEPXSN | Infinite energy |
11 | AAUZEZGE | Crystal ball adds 4 units to energy gauge |
12 | AESXVPZE | Small hearts give 4 energy units |
Lode Runner
LODE
# | Code | Effect |
---|---|---|
1 | GZNGYIVG | Infinite lives |
2 | GXOKIGEY + GXOGTGEY + GZNGLGEY | Become invincible |
3 | PASKLTIA | Start with 1 life |
4 | ZASKLTIE | Start with 10 lives |
5 | GAUGVGYA + AAKGEGGA | Heavy gravity |
6 | APOIGPAL | Moonwalk! |
The Lone Ranger
LONE
# | Code | Effect |
---|---|---|
1 | NNKNTIGV | Start with 255 dollars |
2 | GZSZNATG + GZSXOATT | Don't lose money when shooting by standers(but still lose energy) |
3 | AASXUAPA | Infinite rounds |
4 | IEUZTNZA | Cheaper silver bullets |
5 | ZEUZIYIA | Cheaper standard bullets |
6 | ZESYTIIE | Start with 10 silver bullet rounds |
7 | YESYTIIE | Start with 15 silver bullet rounds |
8 | YESYZSZE | Start with 15 standard bullet rounds |
9 | TOSYZSZE | Start with 30 standard bullet rounds |
10 | GZKKYPSA | Infinite energy--side views only |
Low G Man
LOW
# | Code | Effect |
---|---|---|
1 | PEXIZTLA | Start with 1 life |
2 | TEXIZTLA | Start with 6 lives |
3 | PEXIZTLE | Start with 9 lives |
4 | PEOSKALA | 1 life after continue |
5 | TEOSKALA | 6 lives after continue |
6 | PEOSKALE | 9 lives after continue |
7 | SZNIEEVK | Infinite lives |
8 | GZKINOVK | Stop timer |
9 | SZVSKOVK | Vehicle fuel never runs out |
10 | AAEZATZE | Full energy gained from capsules |
11 | PAEZATZA | Less energy gained from capsules |
12 | LAVSKAPA | Full EMDP on a new life |
13 | ZAVIKAAA | Full AGM on a new life |
14 | ZEOZZTLE | Pick up 10 boomerangs |
15 | ZAVXGTLE | Pick up 10 fireballs |
16 | ZEUXATLE | Pick up 10 bombs |
17 | ZESXTTLE | Pick up 10 waves |
Mad Max
MAX
# | Code | Effect |
---|---|---|
1 | NYEYVYAX | Start with full food and water |
2 | AGOYUYEA | Start with less ammo |
3 | SXVAEVVK | Infinite ammo |
4 | AENEPYAP | No damage done to car |
5 | GENEPYAP | Less damage done to car |
6 | AXNEPYAP | More damage done to car |
7 | AAUAUEAA | No damage done to you |
8 | GAUAUEAA | Less damage done to you |
9 | APUAUEAA | More damage done to you |
10 | AVKVLPAZ | A better tune-up |
11 | GEEATZYA + GLKELZYL | Cheaper arena pass |
12 | AANEPZPA | Dynamite is free |
13 | AAVEGZPA | Ammo is free |
The Magic of Scheherazade
MAGIC
# | Code | Effect |
---|---|---|
1 | PAKTAZLA | 1 life |
2 | TAKTAZLA | 6 lives |
3 | PAKTAZLE | 9 lives |
4 | SXEVPLVG | Infinite lives |
5 | ZAUTAZIA | Start with only 20 Gold Coins |
6 | POKAOZZU | Less energy gained from Bread |
7 | ZAEEXGIA | Less magic gained from Mashroobs |
8 | SZEAEKVK | Never lose Mashroobs |
9 | OTSXLGSV | Infinite energy |
12 | OTSXLGSV + PASXGGAA | Take minimum damage |
MagMax
MAX
# | Code | Effect |
---|---|---|
1 | SZVVYTVG | Infinite lives in a 1-player game |
2 | AEEVITPA | Both players have infinite lives in a 2-player game |
3 | AEKGKLZA | Both players start with 1 life |
4 | IEKGKLZA | Both players start with 6 lives |
5 | AEKGKLZE | Both players start with 9 lives |
Mappy Land
MAP
# | Code | Effect |
---|---|---|
1 | SZKXITVG | Infinite lives |
2 | AEXXTAZA | Start with 1 life |
3 | IEXXTAZA | Start with 6 lives |
4 | TESXALLA | Start with 6 toys |
5 | PESXALLA | Start with 1 toy |
6 | LESZALAA | Start with coins, not toys |
7 | PESZALAA | Start with fish, not toys |
8 | ZESZALAA | Start with pots, not toys |
Marble Madness
MAD
# | Code | Effect |
---|---|---|
1 | GOOZPLAA | Extra 20 seconds to complete beginner race |
2 | AXOZPLAE | Extra 40 seconds to complete beginner race |
3 | GXEXTLEL | Bonus time not added |
4 | OXVXLZVS | Infinite time |
Mario Bros.
BROS
# | Code | Effect |
---|---|---|
1 | SXTIEG | Infinite lives |
2 | AAISPL | Start with 1 life |
3 | IAISPL | Start with 6 lives |
4 | AAISPU | Start with 9 lives |
5 | PENGSAAA | Faster Mario and Luigi |
6 | ZENGSAAA | Mega fast Mario and Luigi |
7 | VYSYAUKY + VYSYPUKY | Mega-jumping Mario and Luigi |
8 | EZEKEPKZ + ZAEKOPNG | Faster baddies |
9 | EZEKEPKZ + LAEKOPNG | Mega fast baddies |
10 | AEUIUGAG | Coins kill you! |
M.C. Kids
KIDS CODE Key In . . . Effect . . 1 PAKILYLA Start with 2 lives 2 TAKILYLA Start with 7 lives 3 PAKILYLE Start with 10 lives 4 GXKSUOSE Infinite lives 5 AAKSAYZA + AEKSNPZA 1 heart per life 6 YAKSAYZA + YEKSNPZA 8 hearts per life 7 EGETYTIA Infinite hearts 8 EKNVYIIA Don't lose Golden Arches when hit 9 AOVEGTGE + AEVEPTLA Super jump
Mechanized Attack
MEC
# | Code | Effect |
---|---|---|
1 | SXUNPEVK | Infinite lives |
2 | EZOKIAXZ + PAOKTAAA + KANKPEVE | Start with only 1 life |
3 | EZOKIAXZ + TAOKTAAA + KANKPEVE | Start with 6 lives |
4 | EZOKIAXZ + PAOKTAAE + KANKPEVE | Start with 9 lives |
5 | AEVOAPLA | Reduce damage by half |
6 | EZOKIAXZ + AAOKTAAA + KANKTEVE | Start with only 1 magazine |
7 | EZOKIAXZ + YAOKTAAA + KANKTEVE | Start with 8 magazines |
8 | GPONAOAZ + GPEYLEAZ | Magazine holds only half normal amount of bullets |
after first magazine used | ||
9 | EZOKIAXZ + PAOKTAAA + KEEGZEVE | Start with only 1 grenade |
10 | EZOKIAXZ + AAOKTAAE + KEEGZEVE | Start with 8 grenades |
11 | SZUNTOVK | Infinite grenades |
12 | SZEYIOVK | Infinite bullets |
MegaMan
MEGA
# | Code | Effect |
---|---|---|
1 | OZSKPZVK | Infinite lives |
2 | AASPLAZA | Start with 1 life |
3 | IASPLAZA | Start with 6 lives |
4 | AASPLAZE | Start with 9 lives |
5 | SZKZGZSA | Infinite energy |
6 | TAXOIOGO | Start with half energy |
7 | AVVXLPSZ | No harm from any enemies, except super villains |
8 | OXSLEEPV + AUSLOEAZ | Always get maximum points for shooting super villains |
9 | TAOOYTGA | MegaMan mega-jump |
MegaMan 2
note: all codes make the music sound strange. It's harmless. mega Code 2 may cause you to get "stuck" near the end of the game when your weapon energy runs out. If this happens, just reset and start again. MEGA
# | Code | Effect |
---|---|---|
1 | SXUGTPVG | Infinite lives |
2 | SXXTPSSE | Infinite energy |
3 | TEKAIEGO | Start with half energy |
4 | PANALALA | Start with 1 life |
5 | TANALALA | Start with 6 lives |
6 | PANALALE | Start with 9 lives |
7 | LZVSSZYZ | Gives burst-fire from normal weapon |
8 | TANAOZGA | Power jumps |
9 | AANAOZGE | Super power jumps |
10 | APNAOZGA | Mega power jumps |
11 | GZKEYLAL | Maximum weapon energy on pick-up |
12 | PGEAKOPX | Moonwalking |
MegaMan 3
MEGA
# | Code | Effect |
---|---|---|
1 | AENKKAZA | 1 life |
2 | IENKKAZA | 6 lives |
3 | AENKKAZE | 9 lives |
4 | PAOONPZA | 1 life after continue |
5 | IAOONPZA | 6 lives after continue |
6 | AAOONPZE | 9 lives after continue |
7 | AEEGXLPA | Infinite lives |
8 | YEUKOTGA | Mega-jumping MegaMan |
9 | ASXSTLGP | Longer slides |
10 | NNKIALEE | Speedy slides |
11 | GXVAAASA | Infinite energy |
12 | NYKGXSGK | Faster MegaMan |
13 | ZAKGNIPA | Mega fast MegaMan |
MegaMan 4
MM4
# | Code | Effect |
---|---|---|
1 | AAUKZIZA | Start with 1 life |
2 | IAUKZIZA | Start with 6 lives |
3 | AAUKZIZE | Start with 9 lives |
4 | SZUGUAVG | Infinite lives |
5 | GXNPZTVG | Infinite "energy" pods on pick-up |
6 | AEOAIEPA | Instant megablast! |
7 | YXEAIOZO | Longer sliding |
8 | ZOEAIOZP | Shorter sliding |
9 | GEOAGPZA | Faster sliding |
10 | ZANKPTPA + ZEVALLPA | Faster running |
11 | AAKEYPIE | MegaMan mega-jumping! |
12 | GXENESOO | Infinite weapon power |
13 | GXVEIPSA | Don't take damage from bad guys |
MegaMan 5
MEG5
# | Code | Effect |
---|---|---|
1 | GXSEYZSA | Infinite MegaMan energy |
2 | GXXAAIVG | Infinite lives |
3 | XAKSUTEA | Start with at least 2 energy tanks |
4 | VAKSUTEA | Start with at least 6 energy tanks |
5 | XASIOTEA | Start with at least 2 mega-tanks |
6 | VASIOTEA | Start with at least 6 mega-tanks |
7 | GXSEPZVG | Infinite mega-tanks on pick-up |
8 | GZSATPVG | Infinite energy tanks on pick-up |
9 | YEXETAIA + ONUELEUN | Super-jumping MegaMan |
10 | PEXETAIA + NNUELEUY | Mega-jumping MegaMan |
11 | OVNLZISV + OTKPYISV | Infinite energy for most weapons |
12 | PEVLLPGA | Starting weapons use less energy |
Mega Man 6
MM6
# | Code | Effect |
---|---|---|
1 | AAUKVIZE | Start with 9 lives |
2 | IAUKVIZA | Start with 6 lives |
3 | AAUKVIZA | Start with 1 life |
4 | SXEEXTVG | Infinite lives--can sometimes die and go to another part of the game |
5 | GXEAKYST | Infinite energy--except fires,falling into pits and spikes still kill you |
6 | LOOEKGPP | Normal shots do more damage |
7 | TOKENGLP | Mega-shots do more damage |
Mendel Palace
MEND
# | Code | Effect |
---|---|---|
1 | SLSIXXVS | Infinite lives |
2 | AAVZLPZA | 1 life |
3 | IAVZLPZA | 5 lives |
4 | AAVZLPZE | 9 lives |
5 | KEXLXKSE | Player 1 has more lives |
6 | KEXLSKSE | Player 2 has more lives |
7 | SZUIOOSU + VTUSEOVN | Player 1 gains player 2's speed-ups |
8 | IEXIAIPA | Pick up more stars |
Metal Gear
GEAR
# | Code | Effect |
---|---|---|
1 | SZUYPZVG | Don't take hits from bullets |
2 | SXVTXZVG | No hits taken in hand-to-hand fights with most enemies |
3 | XZVSAYVZ + PAVSPNTT + AEKSZYIE | Start with an energy boost |
4 | XZVSAYVZ + PAVSPNTT + GEKSZYIE | Start with a super energy boost |
5 | ZASILYPA | Mystery location 1 |
6 | GASILYPA | Mystery location 2 |
Metal Mech
MECH
# | Code | Effect |
---|---|---|
1 | SZEYAVVK | Infinite lives for Tony |
2 | PEKSILLA | 1 life and 1 smart bomb |
3 | TEKSILLA | 6 lives and 6 smart bombs |
4 | PEKSILLE | 9 lives and 9 smart bombs |
5 | SZVYISVK | Infinite smart bombs |
6 | VNNXTENN | Super-jumping Tony |
7 | ZEEXGAIA | Super-speeding Tony |
8 | PEEXGAIA | Mega-speeding Tony |
9 | AESSAUNY | Start on level 2 |
10 | PESSAUNY | Start on level 3 |
11 | ZESSAUNY | Start on level 4 |
12 | LESSAUNY | Start on level 5 |
13 | GESSAUNY | Start on level 6 |
Metal Storm
MET
# | Code | Effect |
---|---|---|
1 | TEXUNLZA | Start with 6 lives |
2 | PEXUNLZE | Start with 9 lives |
3 | AASOYYPA | Infinite lives |
4 | NNNLOLAE | Start with extra weapons |
5 | AVKYPSGL | Slower timer |
6 | AXKYPSGL | Faster timer |
7 | AESTKXGA | Permanent fireball |
8 | AESXXNGY | Permanent shield |
Metroid
MET
# | Code | Effect |
---|---|---|
1 | SXSGNVSE | Minimum energy of 30 |
2 | SZUILUVK | Infinite rockets on pick-up |
3 | ZENSXLIE | Gain 10 rockets on pick-up |
4 | YENSXLIE | Gain 15 rockets on pick-up |
5 | YAXGVPLA | Extra energy |
Mickey Mousecapade
MICK
# | Code | Effect |
---|---|---|
1 | SZSOPZVG | Infinite lives |
2 | PESOIPGA | Start with 2 lives |
3 | IESOIPGA | Start with 6 lives |
4 | AESOIPGE | Start with 9 lives |
5 | OVOPPTSV | Infinite energy |
6 | GPSIEVGE + LAVSVTZA | Mickey and Minnie can shoot on any level |
Micro Machines The Official Video
NOTE: There are two versions given for some of the following Codes. If one code doesn't work on your game, then try the alternate Code. MICRO
# | Code | Effect |
---|---|---|
These codes can only be used in the Micro Machines Challenge | ||
(NOT in the two-player one-on-one game): | ||
1 | PEKNAYLE | / PAXNAYLE Play with 9 lives |
2 | GXSZZVVK | / GZNXGVVK Infinite lives |
3 | GEKYSZZA | / GAXYSZZA Qualify every race! |
4 | PEUYXZLA | / PAOYXZLA Ruff Trux after every race |
5 | PASYNALA | / PEUYYYLA Kid out of game after every race |
6 | GEKNIYAA | / GAXNIYAA Start on race 5 |
7 | PEKNIYAE | / PAXNIYAE Start on race 10 |
8 | TEKNIYAE | / TAXNIYAE Start on race 15 |
9 | LOKNIYAA | / LPXNIYAA Start on race 20 |
10 | AOKNIYAE | / APXNIYAE Start on race 25 (Final Race!) |
11 | GESYOZPA | / GAUYOZPA Win Championship race! |
These codes can be used in either the Micro Machines Challenge OR the one-on-one game | ||
12 | AAOEIAIA | Faster Boat acceleration |
13 | AAOEGAIA | Faster Sports Car acceleration |
14 | AAOETAIA | Faster Formula 1 acceleration |
15 | AAOEYAIA | Faster Turbo Wheels acceleration |
16 | AAXAAAIA | Faster 4x4 acceleration |
17 | AAXAZAZA | Faster Tank acceleration |
18 | AAXALAIA | Faster Chopper acceleration |
19 | AAXATEPA | Quicker Boat deceleration |
20 | AAXAIEPA | Quicker Sports Car deceleration |
21 | AAXAYEPA | Quicker Formula 1 deceleration |
22 | AAXEAEPA | Quicker Turbo Wheels deceleration |
23 | AAXEPEPA | Quicker Jeep deceleration |
24 | AAXELAZA | Quicker Tank deceleration |
25 | AAXEGEYA | Quicker Chopper deceleration |
26 | YAEAZAPA | Higher bounce for Boats |
27 | IAEAPAPA | Higher bounce for Sports Car |
28 | YAEALAPA | Higher bounce for Formula 1's |
29 | YAEAGAPA | Higher bounce for Turbo Wheels |
30 | YAEAIAPA | Higher bounce for Jeeps |
31 | YAEAYAPA | Higher bounce for Tanks |
Micro Machines, Ruff Trux, Turbo Wheels, and Game Genie are |
MIG 29 Soviet Fighter
MIG
# | Code | Effect |
---|---|---|
1 | AANGGPLA | Start with 1 life |
2 | IANGGPLA | Start with 6 lives |
3 | AANGGPLE | Start with 9 lives |
4 | VYNGGPLE | Start with 255 lives |
5 | SZSSOLVG | Keep weapon after death |
6 | LANKPPAA | Start with best weapon |
7 | NNEOZAAE | More time to refuel |
8 | LEEOZAAA | Less time to refuel |
9 | OZOOYPSX + PAXPAPIP + XIXPZPPS | Start on mission 2 |
10 | OZOOYPSX + ZAXPAPIP + XIXPZPPS | Start on mission 3 |
11 | OZOOYPSX + LAXPAPIP + XIXPZPPS | Start on mission 4 |
12 | OZOOYPSX + GAXPAPIP + XIXPZPPS | Start on mission 5 |
13 | OZOOYPSX + IAXPAPIP + XIXPZPPS | Start on mission 6 |
Mighty Bomb Jack
JACK
# | Code | Effect |
---|---|---|
1 | PAOEZZLA | 1 life |
2 | TAOEZZLA | 6 lives |
3 | PAOEZZLE | 9 lives |
4 | VZUEZNVK | Infinite lives |
5 | AKOEGYAT | Less time in game |
6 | EEOEGYAT | More time in game |
7 | SXXALNVK | Stop timer |
8 | SXOESEVK | Enemies don't return from coin transformation |
9 | SZEEXUVK | Power coins are not used up |
10 | OESPNTLA | Disable torture room |
11 | ZEUOUAPA | Jump through walls |
Mighty Final Fight
MFF
# | Code | Effect |
---|---|---|
CODES 1 THRU 4 DON'T WORK ON CONTINUES | ||
1 | PEVKTYIA | Start with 2 lives |
2 | LEVKTYIA | Start with 4 lives |
3 | YEVKTYIA | Start with 8 lives |
4 | PEVKTYIE | Start with 10 lives |
5 | SZKSNIVG | Infinite lives |
6 | PENGZYLA | Start with 1 credit |
7 | IENGZYLA | Start with 5 credits |
8 | YENGZYLA | Start with 7 credits |
9 | PENGZYLE | Start with 9 credits |
10 | SZOOLGVG | Infinite credits |
WITH CODES 11 AND 12, THE EXPERIENCE NUMBER MAY BE DISPLAYED | ||
INCORRECTLY, BUT IT WILL CORRECT ITSELF. ALSO, YOU MAY NEED TO | ||
GET MORE THAN THE NUMBER SHOWN TO GO TO THE NEXT LEVEL | ||
11 | OXKAXZSX + AOKAUZIA | Gain experience faster (10 pts. at a time) |
12 | OXKAXZSX + AXKAUZIA | Gain experience much faster (20 pts at a time) |
13 | SZXNUPSA | Protection from most hazards |
CODES 14 THRU 16: 1ST LIFE ONLY | ||
14 | ALKGOAAG | Cody starts with 3/4 energy |
15 | AZKGOAAG | Cody starts with 1/2 energy |
16 | APKGOAAG | Cody starts with 1/4 energy |
CODES 17 THRU 19: AFTER 1ST LIFE | ||
17 | ALKSKTAG | Cody starts with 3/4 energy |
18 | AZKSKTAG | Cody starts with 1/2 energy |
19 | APKSKTAG | Cody starts with 1/4 energy |
CODES 20 THRU 22: 1ST LIFE ONLY | ||
20 | GZKGXAAL | Guy starts with 3/4 energy |
21 | APKGXAAU | Guy starts with 1/2 energy |
22 | GAKGXAAU | Guy starts with 1/4 energy |
CODES 23 THRU 25: AFTER 1ST LIFE | ||
23 | GZSIXTAL | Guy starts with 3/4 energy |
24 | APSIXTAU | Guy starts with 1/2 energy |
25 | GASIXTAU | Guy starts with 1/4 energy |
CODES 26 THRU 28: 1ST LIFE ONLY | ||
26 | GLKGUAAS | Haggar starts with 3/4 energy |
27 | AZKGUAAS | Haggar starts with 1/2 energy |
28 | GPKGUAAI | Haggar starts with 1/4 energy |
CODES 29 THRU 31: AFTER 1ST LIFE | ||
29 | GLSSETAS | Haggar starts with 3/4 energy |
30 | AZSSETAS | Haggar starts with 1/2 energy |
31 | GPSSETAI | Haggar starts with 1/4 energy |
32 | EXSEYIKZ + IEVAASLT | Cody is stronger |
33 | EZEAYTKZ + IAEEAVLT | Guy is stronger |
34 | EZXAYTKZ + LAXEAVLT | Haggar is stronger |
35 | EXSEYIKZ + IEVAASLT + AKEASELA | Cody is stronger and has a super-powerful normal punch |
36 | EZEAYTKZ + IAEEAVLT + AGUAKPZA | Guy is stronger and has a super-powerful normal punch |
37 | EZXAYTKZ + LAXEAVLT + AKKEUOIA | Haggar is stronger and has a super-powerful normal punch |
38 | OZUEAVOU + AGUEPTVI + XTUEZTNE | Cody is much stronger |
39 | OZSATVOU + AGSAYVEZ + XTSEAVEE | Guy is much stronger |
40 | OZNAGVOU + AGNAITYI + XTNATVOE | Haggar is much stronger |
41 | SZUEAVOU | Cody is weaker |
42 | SZSATVOU | Guy is weaker |
43 | SZNAGVOU | Haggar is weaker |
Millipede
PEDE
# | Code | Effect |
---|---|---|
1 | SUKGETVI | Both players have infinite lives |
2 | PAVKSPGA | Player 1 starts with 1 life |
3 | ZAVKSPGE | Player 1 starts with 10 lives |
4 | ASESIIEZ | Increase territory to half screen |
5 | AXESIIEZ | Increase territory to full screen |
6 | NKESIIEZ | Shrink territory! |
7 | ZEUSXYTE | Player's bullets move faster |
8 | LEUSXYTA | Player's bullets move slower |
Milon's Secret Castle
MIL
# | Code | Effect |
---|---|---|
1 | SZNSLZSA | Infinite energy |
2 | AGSEEZAZ | Start with more energy |
3 | AISAOXAL | Start with a bigger energy bar |
4 | AEKGNXAA | No energy picked up |
5 | AOKGNXAE | More energy picked up |
6 | ASNPVZLA | Floating Milon |
Mission: Impossible
MISS
# | Code | Effect |
---|---|---|
1 | TEOUNKGA | Start with less energy |
2 | AOOUNKGA | Start with more energy |
3 | SXUETVOU | Take less damage |
4 | ZENETTPA | Take more damage |
5 | ZEULXGIA | 2 Type B weapons for Nicholas |
6 | PEULXGIE | 9 Type B weapons for Nicholas |
7 | IEXUXKZA | 5 Type B weapons for Max and Grant |
8 | YEXUXKZE | 15 Type B weapons for Max and Grant |
9 | AAUPIZPA | Infinite Type B weapons for all |
10 | VKOAVOSX + GAEOPLPA | Longer disguise time |
Monopoly
MONO
# | Code | Effect |
---|---|---|
1 | YLSSOLPU | Collect $300 as you pass Go |
2 | IPSSOLPU | Collect $100 as you pass Go |
3 | AAVZKAYP | Pay $0 to get out of jail |
4 | IPVZKAYO | Pay $100 to get out of jail |
5 | LOOAVKZP | Pay $30 for luxury tax |
6 | IOOAVKZO | Pay $100 for luxury tax |
7 | PUOAVKZP | Pay $200 for luxury tax |
8 | AESAVGPL | Pay $0 for income tax |
9 | LOSAVGPL | Pay $30 for income tax |
10 | IOSAVGPU | Pay $100 for income tax |
11 | YUSAVGPU | Pay $300 for income tax |
12 | YLOSLKLK | $300 to buy Boardwalk |
13 | LIOSLKLG | $600 to buy Boardwalk |
14 | PLOIZGIG | $200 to buy Park Place |
15 | LGOIZGIK | $400 to buy Park Place |
16 | LIOIZGIG | $600 to buy Park Place |
17 | IPOSZGPU | Houses on Park Place cost $100 |
18 | YLOSZGPU | Houses on Park Place cost $300 |
19 | IPXILGPU | Houses on Boardwalk cost $100 |
20 | YLXILGPU | Houses on Boardwalk cost $300 |
21 | YAOAILLA | Go Back 7 spaces instead of 3 on Chance |
Monopoly, Get Out of Jail Free, Luxury Tax, Boardwalk, Park Place |
Monster Party
PART
# | Code | Effect |
---|---|---|
1 | APUPZSGE + AOKPTKGE | Start with boosted energy |
2 | GZUPZSGE + GXKPTKGE | Start with super-boosted energy |
3 | SXXAYYVG | Take no damage, except from Guardians |
4 | VVXAIYVG | Take no damage from Guardians |
5 | PAKOZIAA | Start on level 2 |
6 | ZAKOZIAA | Start on level 3 |
7 | LAKOZIAA | Start on level 4 |
8 | GAKOZIAA | Start on level 5 |
9 | IAKOZIAA | Start on level 6 |
10 | TAKOZIAA | Start on level 7 |
Motor City Patrol
CITY
# | Code | Effect |
---|---|---|
1 | ANOEIOGL | Slow down timer |
2 | YOOEIOGU | Speed up timer |
3 | IAOXILAA | Start with 5 merits |
4 | GXUESKVK + APUAUGEI | Free equipment |
5 | AEEXGTPA | Don't take damage |
Ms. Pac-Man
MS
# | Code | Effect |
---|---|---|
1 | AEUAYTZA | 1 life for players 1 and 2 |
2 | IEUAYTZA | 6 lives for players 1 and 2 |
3 | AEUAYTZE | 9 lives for players 1 and 2 |
4 | KEUEZVSE | 1 life for player 2 in 2-player cooperative and competitive games |
5 | SXNETZVG | Infinite lives for players 1 and 2 in alternating type games |
6 | SZEALUVK | Infinite lives for player 2 only, in other type games |
7 | XVONINZK | Super fast turbo speed! |
8 | AAUEZTZA | Pinky out of game |
9 | AASEZTZA | Sue out of game |
M.U.L.E.
MULE
# | Code | Effect |
---|---|---|
1 | EPOEPNAI + PAOETYZA | Humanoids start with $400 |
2 | AZOEPNAI + LAOETYZA | Humanoids start with $800 |
3 | GPUAAYAG + IAUAIYTA | Flappers start with $1300 |
4 | EIUAAYAG + YAUAIYTA | Flappers start with $2000 |
5 | GEKALTTA | 4 'months' for beginner game |
6 | PEKALTTE | 9 'months' for beginner game |
7 | TEXAIVGA | 6 'months' for standard game |
8 | GOXAIVGA | 20 'months' for standard game |
M.U.S.C.L.E.
MUSC
# | Code | Effect |
---|---|---|
1 | ZESELPLA | Set bout length timer to 20 |
2 | TESELPLA | Set bout length timer to 60 |
3 | PESELPLE | Set bout length timer to 90 |
4 | ZEUOUPPA | Computer controlled players jump faster |
5 | ZASXAAPA | Computer controlled players speed up |
6 | OZUEPZSX + LTUEZXYG | Invincibility player 1 team |
The Mutant Virus: Crisis in Computer World
1 AEOGTAIA Start with 1 life 2 ZEOGTAIA Start with 3 lives 3 SEOGTAIA Start with 7 lives 4 PEOGTAIE Start with 10 lives 5 VXEITKVE Infinite time 6 AEESZKNY Don't flash after getting hit 7 LVESZKNY Flash 1/2 as long after getting hit 8 SXEKXGVG Invincible
Mystery Quest
MYST
# | Code | Effect |
---|---|---|
1 | GXNPYAVG | Invincibility |
2 | AEXOGEEY | Immune to monster attacks |
3 | AEUOAENY | Immune to shallow water |
4 | ATSEUYAG | Start with more energy |
5 | AZSEUYAG | Start with less energy |
6 | PEUOKPAA | Start with raft and key |
7 | GXVOOYSA | Never lose key |
8 | PENOPTAA | Never lose raft |
Narc
NARC
# | Code | Effect |
---|---|---|
1 | AAUAZPZA | 1 life |
2 | IAUAZPZA | 6 lives |
3 | AAUAZPZE | 9 lives |
4 | SUKVTLVI | Infinite lives |
5 | PUVAGAIU | More missiles |
6 | PEUZPZIA | 1 missile picked up |
7 | PEUZPZIE | 9 missile picked up |
8 | AEEILGPA | Infinite missiles |
9 | GASPTLZA | More bullets picked up |
10 | AAOSUPPA | Infinite bullets |
NES Play Action Football
PLAY CODE Key In . . . Effect . . . 1 TOKYLKYE 30-minute quarters 2 ZEKYLKYE 10-minute quarters 3 KEKLUNSE No timeouts--player 2 4 TEUUNYLA 6 timeouts per half 5 PEUUNYLA 1 timeout per half
Nigel Mansell's World Championship Racing
NIGE
# | Code | Effect |
---|---|---|
1 | GZSULOVV | No extra time in the pits |
2 | IVSNIOIN | Accelerate faster |
3 | IVSNIOIN + AAKNALGE | Accelerate a lot faster |
4 | GANKXZYA | Only 3 laps required in South Africa instead of 6 |
5 | GANKUZYA | Only 3 laps required in Mexico instead of 6 |
6 | GANKKZTA | Only 3 laps required in Brazil instead of 5 |
7 | GANKSZIA | Only 3 laps required in Spain instead of 4 |
8 | GANKVZYA | Only 3 laps required in San Marino instead of 6 |
9 | GANKNZTA | Only 3 laps required in Monaco instead of 5 |
10 | GEEGEZYA | Only 3 laps required in Canada instead of 6 |
11 | GEEGOZIA | Only 3 laps required in France instead of 4 |
12 | GEEGXZTA | Only 3 laps required in Great Britian instead of 5 |
13 | GEEGUZTA | Only 3 laps required in Germany instead of 5 |
14 | GEEGKZTA | Only 3 laps required in Hungary instead of 5 |
15 | GEEGSZTA | Only 3 laps required in Belgium instead of 5 |
16 | GEEGVZYA | Only 3 laps required in Italy instead of 6 |
17 | GEEGNZIA | Only 3 laps required in Portugal instead of 4 |
18 | GEEKEZTA | Only 3 laps required in Japan instead of 5 |
19 | GEEKOZTA | Only 3 laps required in Australia instead of 5 |
20 | ZANKXZYA + SXNKSESU | Only 1 lap required on all tracks |
21 | AEEKXAAO | Start with 1/2 normal tire tread |
22 | SZSTLEVK | Less tire wear |
23 | SZSTLEVK + SZNNXEVK | Almost no tire wear |
24 | PEOXOZAP | The full season ends after South Africa |
25 | ZEOXOZAP | The full season ends after Mexico |
26 | LEOXOZAP | The full season ends after Brazil |
27 | GEOXOZAP | The full season ends after Spain |
28 | IEOXOZAP | The full season ends after San Marino |
29 | TEOXOZAP | The full season ends after Monaco |
30 | YEOXOZAP | The full season ends after Canada |
31 | AEOXOZAO | The full season ends after France |
32 | PEOXOZAO | The full season ends after Great Britian |
33 | ZEOXOZAO | The full season ends after Germany |
34 | LEOXOZAO | The full season ends after Hungary |
35 | GEOXOZAO | The full season ends after Belgium |
36 | IEOXOZAO | The full season ends after Italy |
37 | TEOXOZAO | The full season ends after Portugal |
38 | YEOXOZAO | The full season ends after Japan |
A Nightmare on Elm Street
ELM
# | Code | Effect |
---|---|---|
1 | SUELSUVS | Infinite lives |
2 | PAUVEZLA | 1 continue |
3 | TAUVEZLA | 6 continues |
4 | PAUVEZLE | 9 continues |
5 | AESSLAEA | Don't lose 'zzz' when hit |
6 | AAXOLAPA | Don't lose 'zzz' when standing still |
7 | ZAXOLAPA | Lose 'zzz' quicker |
8 | IEULIGLA | Mega-jumping teenagers |
Ninja Crusaders
NINJA
# | Code | Effect |
---|---|---|
1 | PEOZEALA | 1 life |
2 | TEOZEALA | 6 lives |
3 | PEOZEALE | 9 lives |
4 | SLKKAOVS | Infinite lives |
5 | SYXESUVN + ZAXEULPA | Super speed Ninjas |
6 | IZNXNTZP | Mega-jumping Ninjas |
7 | PAEPTGAA | Start on stage 1-2 |
8 | ZAEPTGAA | Start on stage 2-1 |
9 | LAEPTGAA | Start on stage 2-2 |
10 | GAEPTGAA | Start on stage 3-1 |
11 | IAEPTGAA | Start on stage 3-2 |
12 | TAEPTGAA | Start on stage 4-1 |
13 | YAEPTGAA | Start on stage 4-2 |
14 | AAEPTGAE | Start on stage 5-1 |
Ninja Gaiden
NINJ
# | Code | Effect |
---|---|---|
1 | SZETPGVG | Infinite lives |
2 | AAUVLIZE | Start with 9 lives |
3 | IAUVLIZA | Start with 6 lives |
4 | AAUVLIZA | Start with 1 life |
5 | AEXVVYIA | Use windmill throwing-star without losing spiritual strength |
6 | AAETUYIA | Use fire-wheel without losing spiritual strength |
7 | AAVTNYLA | Use shuriken without losing spiritual strength |
8 | APEIKGTA | Maximum strength regained from restorer |
Ninja Gaiden II
GAID
# | Code | Effect |
---|---|---|
1 | AEKGVTZA | Start with 1 life |
2 | IEKGVTZA + SEKKKTSP | Start with 6 lives |
3 | AEKGVTZE + SEKKKTSP | Start with 9 lives |
4 | SXXGXAVG | Infinite lives |
5 | SZNGKGSA | Almost invincible! |
6 | LEUOSATA | Half-energy from medicine |
7 | GEUOSATE | Double energy from medicine |
8 | IAUONEZA + IAKOOEZA | Half-energy from Blue Ninja power |
9 | GPUONEZA + GPKOOEZA | Double energy from Blue Ninja power |
10 | GOEPOEZA + ZEOOEAPA | Double maximum Ninja power from scroll |
11 | SXVKLTVG | Stop timer |
12 | SVOPXXSN + SVOOKXSN + SVXOXXSN | All powers use up only 5 points |
13 | XXEOSZVZ + LOEOVXIY + PUOOSXLK | Infinite Ninja power |
14 | GXKKUIVA | Never lose Ninja power item |
15 | ZEXGYAPA + SNEKYEVN | Fast running Ryu |
16 | LEXGYAPA + KNEKYEVN | Mega-fast running Ryu |
Ninja Gaiden III The Ancient Ship of Doom
GAI3
# | Code | Effect |
---|---|---|
1 | SXEKVLVG | Infinite lives |
2 | SZEXILSA | Infinite energy |
3 | SZVZIIVG | Infinite time |
4 | VPKGXKXY | Less time |
5 | AESPKYPA + AEKOXNZA | No power required for Windmill Throwing Star |
6 | AEKOUNAA + AESPENAA | No power required for Fire Wheel Art |
7 | AEKOVYGP + AESOEYZA | No power required for Invincible Fire Wheel |
8 | AEKOKNAA + AESPONAA | No power required for Fire Dragon Balls |
9 | AEKOSNZA + AESPNYPA | No power required for Vacuum Wave Art |
Ninja Kid
KID
# | Code | Effect |
---|---|---|
1 | AAVEZAZA | Start with 1 life |
2 | IAVEZAZA | Start with 6 lives |
3 | AAVEZAZE | Start with 9 lives |
4 | SZOZUPVG | Infinite Feathers |
5 | SZXXITVG | Infinite Stars |
6 | SXNOGGVG | Infinite Boomerangs |
7 | SXUZZYVG | Infinite Fireflames |
8 | PAXSXALA | Only 1 Feather picked up |
9 | TAXSXALA | 6 Feathers picked up |
10 | ZAXSUAGO | Only 10 Stars picked up |
11 | AZXSUAGO | 40 Stars picked up |
12 | ZAXSKAGA | Only 1 Boomerang picked up |
13 | ZAXSSAGO | Only 10 Fireflames picked up |
14 | AZXSSAGO | 40 Fireflames picked up |
15 | YAEILNYA | Less Invincibility time |
16 | AZEILNYE | More Invincibility time |
North and South
NORTH
# | Code | Effect |
---|---|---|
1 | IEUATOPA | Cannon has 5 shots |
2 | YEUATOPE | Cannon has 15 shots |
3 | SZXPYUVS | Cannon has infinite shots |
4 | GXXATOSO | No cannons allowed! |
5 | ZAUAGPGA | Only 2 daggers in the fortress |
6 | GXXPLKVS | Infinite daggers in the fortress |
7 | ZAUETOZA | 2 men in the fortress |
8 | IAUETOZA | 5 men in the fortress |
9 | ZASAGOZA | 2 men on the train |
10 | IASAGOZA | 5 men on the train |
Operation Wolf
OP
# | Code | Effect |
---|---|---|
1 | IEVUNSPA | Infinite continues |
2 | AESSLZTL | Never die |
3 | PESZIGAA | Start on mission 2 |
4 | ZESZIGAA | Start on mission 3 |
5 | LESZIGAA | Start on mission 4 |
6 | GESZIGAA | Start on mission 5 |
7 | IESZIGAA | Start on mission 6 |
8 | AAVSIIPA | Infinite magazines |
9 | AAEIATPA | Infinite grenades |
10 | PEVKVYYE + PAVSIIIE | Increase magazines |
11 | PENGXYIE + PAVSIILE | Increase grenades |
12 | GANIYIZA | Double bullets in each magazine |
13 | NNESZALE | Heal completely between levels |
14 | GANULZZA | Grenades inflict double damage |
15 | ZAELGPIE | Super power drinks |
P.O.W.
POW
# | Code | Effect |
---|---|---|
1 | AEUEIZZA | 1 life |
2 | IEUEIZZA | 6 lives |
3 | AEUEIZZE | 9 lives |
4 | AENSLPPA | Infinite lives |
5 | APKGPLAZ + APESYZAZ | Play with less energy |
6 | STOLOUON | Take less damage when hit from behind |
7 | GZUUNUSE + GZSLOSSE | Keep weapons |
8 | AAVGOTPA | Infinite bullets |
Pac Man
PAC
# | Code | Effect |
---|---|---|
1 | SZEKKIVG | Both players have infinite lives |
2 | VTGKVZ | 1 life for player 2 |
3 | AYVITOGL | Power pills last longer |
4 | AZVITOGL | Power pills don't last as long |
5 | ATXTZASZ | Power pills don't work |
6 | IAXVYEYE | Only 3 ghosts are edible |
7 | PAXVYEYE | Only 2 ghosts are edible |
Panic Restaurant
PANIC
# | Code | Effect |
---|---|---|
1 | OXVPPAVK | Infinite energy--except when you fall on spikes |
2 | GASYZGZA | Start with 4 hearts |
CODES 3 AND 4: HEART METER MAY LOOK FUNNY | ||
3 | TASYZGZA | Start with 6 hearts |
4 | ZASYZGZE | Start with 10 hearts |
5 | PAOZNIZA | Start with 2 lives |
6 | IAOZNIZA | Start with 5 lives |
CODES 7 AND 8: METER SHOWS ONLY UP TO 9 LIVES | ||
7 | ZAOZNIZE | Start with 10 lives |
8 | YAOZNIZE | Start with 15 lives |
9 | SAOSAGVG | Infinite lives |
CODES 10 THRU 12: 1ST LEVEL ONLY | ||
10 | AIVYGGLT + AIVKXYLT | Start with 80 on timer |
11 | TGVYGGLT + TGVKXYLT | Start with 70 on timer |
12 | GLVYGGLV + GLVKXYLV | Start with 60 on timer |
13 | OZVKGZVK | Infinite time |
Paper Boy
BOY
# | Code | Effect |
---|---|---|
1 | SXSEVZVG | Infinite lives |
2 | PAUOEIGA | Start with 1 life |
3 | TAUOEIGA | Start with 6 lives |
4 | OZNOKAVK | Infinite papers |
5 | GOXAUOZA | Start with 20 papers |
6 | GPUONUZA | Gain 20 papers on pick-up |
Paperboy 2
PAPER
# | Code | Effect |
---|---|---|
1 | PEOUYGIA | Start with 1 life--Paperboy only |
2 | LEOUYGIA | Start with 3 lives--Paperboy only |
3 | ZEOUYGIE | Start with 10 lives--Paperboy only |
4 | AAKEZLPA | Infinite lives |
5 | YAELGVZE | Start with 15 papers |
6 | GPELGVZA | Start with 20 papers |
7 | AEVPNLPA | Infinite papers |
8 | IEOAEOZA | Pick up 5 papers |
9 | YEOAEOZE | Pick up 15 papers |
10 | GOOAEOZA | Pick up 20 papers |
Phantom Fighter
PHAN
# | Code | Effect |
---|---|---|
1 | VTVKEGSA + KAVKOGNA | Start with Sword |
2 | VTVKEGSA + SAVKOGNA | Start with Bell |
3 | VTVKEGSA + UAVKOGNA | Start with Tonten |
4 | VTVKEGSA + XAVKOGNA | Start with Talisman |
5 | LASKNGAA + VAVKOGNA | Start with 3 Scrolls |
6 | TASKNGAA + VAVKOGNA | Start with 6 Scrolls |
7 | SXSZLUSE | Infinite energy |
8 | OVSZPLSV + PESZZLAA | Take less damage when attacked |
Pin-Bot
BOT
# | Code | Effect |
---|---|---|
1 | PANTGZLA | Start with only 1 ball |
2 | TANTGZLA | Start with 6 balls |
3 | PANTGZLE | Start with 9 balls |
4 | OZVVYZVV | Infinite balls |
Pinball
PIN
# | Code | Effect |
---|---|---|
1 | PASGPALA | Start game with 1 ball |
2 | TASGPALA | Start game with 6 balls |
3 | PASGPALE | Start game with 9 balls |
4 | SUXKLEVS | Infinite balls in 'B' game |
Pipe Dream
PIPE
# | Code | Effect |
---|---|---|
1 | PAOALPLA | Start with 1 wrench |
2 | TAOALPLA | Start with 6 wrenches |
3 | PAOALPLE | Start with 9 wrenches |
4 | SZKTPUVK | Infinite wrenches |
5 | AAOGZZIA | One-way pipes from level 1 |
6 | IAOGAZLA | One-way pipes from level 5 |
7 | ZAOKPZLE | One-way pipes from level 10 |
8 | KEUAUVSE | Tunnels galore |
9 | GPKIEGZP + ZPKINGGP | Pumps before reservoirs |
10 | GPKIEGZP | Pumps instead of reservoirs |
Platoon
PLAT
# | Code | Effect |
---|---|---|
Stage 1 | ||
1 | SXKOZPVG | Infinite grenades |
2 | SZSPYAVG | Start with double capacity magazine |
3 | AEKESYGE | Double hits |
4 | SXKAUYVT | Don't take damage |
Stage 2 | ||
5 | GAKEAPIA | Start on stage 2 |
6 | SZVAXTVT | Don't take damage |
Stage 3 | ||
7 | LAEGGATA | Start on stage 3 |
Stage 4 | ||
8 | SXKEUZVG | Freeze timer |
9 | IEVEOPLA | Play with more time |
10 | PAKOIPIE | Double hits |
11 | ZAKOIPIA | Halve hits |
12 | GEXEUPTE | Start with double ammo |
Popeye
NOTE: THESE CODES MAY NOT WORK ON some copies OF THE GAME. NO OTHER CODES ARE AVAILABLE. Pop
# | Code | Effect |
---|---|---|
1 | GSGKXG | Infinite lives for Popeye |
2 | PAPKNA | 1 life for Popeye |
3 | TAPKNA | 6 lives for Popeye |
4 | PAPKNE | 9 lives for Popeye |
Power Blade
POWB
# | Code | Effect |
---|---|---|
1 | AAXYZYZA | 1 life |
2 | IAXYZYZA | 6 lives |
3 | AAXYZYZE | 9 lives |
4 | SZSIAAVG | Infinite lives |
5 | SZKAKXOU | Take minimum damage |
6 | GZUITAVG + GZVITASA | Don't lose boomerang strength when you die |
7 | GZUSGAVG + GZVSZASA | Don't lose multi-boomerangs when you die |
8 | OTKESZSV | Don't take damage from monsters! |
9 | AZXSAVAU | Mega jump |
Power Blade 2
BLADE
# | Code | Effect |
---|---|---|
1 | AEKEPTZA | Start with 1 life |
2 | IEKEPTZA | Start with 6 lives |
3 | AEKEPTZE | Start with 9 lives |
4 | GZSILAVG | Infinite lives |
CODES 5 AND 6: EXCEPT FOR FALLING ON SPIKES OR OFF SCREEN | ||
5 | OVSLZLSV | Infinite energy |
6 | OVSLZLSV + PESLLLAA | Take minimal damage |
7 | ATKKXZSZ | Stop timer |
8 | YPKGNXYU | Speed up timer |
9 | YYKGNXYU | Slow down timer |
10 | GXEVXTVG | Infinite life tanks |
11 | GZEIPLVG | Infinite energy tanks |
12 | OZVULSOK + SANLZIVT | Maximum throwing ability on pick-up |
13 | SAKSZZSZ | Throw meter doesn't decrease when boomerang is thrown |
Predator
PRED
# | Code | Effect |
---|---|---|
1 | SZNGGXVK | Infinite lives in jungle mode |
2 | SXXGZOVK | Infinite lives in big mode |
3 | AAVKGPGE | Start with double lives |
4 | LASEOELA + XLSEUEVX | Start each life with laser rifle |
5 | AVUGVGSA | Infinite life points in jungle mode |
6 | AEOETOPE | Mega-jumps in jungle mode |
7 | NTEENEGE + ATOAEEOZ | Don't die if you fall down holes |
Pro Wrestling
PRO
# | Code | Effect |
---|---|---|
1 | IEETTZGP | Only have 5 seconds to get back into ring |
2 | ZEETTZGO | Only have 10 seconds to get back into ring |
3 | TOETTZGO | 30 seconds to get back into ring |
4 | PEXIKYIA | Rounds are only 1 minute |
5 | LEXIKYIA | Rounds are only 3 minutes |
6 | AEXIKYIE | Rounds are 8 minutes |
7 | ZEXIKYIE | Rounds are 10 minutes |
8 | ZAVVTGLA | 2-second pin count |
9 | IAVVTGLA | 5-second pin count |
10 | YAVVTGLA | 7-second pin count |
Pro Sport Hockey
PRO
# | Code | Effect |
---|---|---|
1 | ZESUZYPA | Player 1 goals worth 2 |
2 | LESUZYPA | Player 1 goals worth 3 |
3 | GESUZYPA | Player 1 goals worth 4 |
4 | IESUZYPA | Player 1 goals worth 5 |
5 | TESUZYPA | Player 1 goals worth 6 |
6 | YESUZYPA | Player 1 goals worth 7 |
7 | AESUZYPE | Player 1 goals worth 8 |
8 | ZENLZYPA | Player 2 goals worth 2 |
9 | LENLZYPA | Player 2 goals worth 3 |
10 | GENLZYPA | Player 2 goals worth 4 |
11 | IENLZYPA | Player 2 goals worth 5 |
12 | TENLZYPA | Player 2 goals worth 6 |
13 | YENLZYPA | Player 2 goals worth 7 |
14 | AENLZYPE | Player 2 goals worth 8 |
15 | VVNPTOSE | Player 1 starts with 1 point |
16 | ZENPIPAA + VVNOZPNT | Player 1 starts with 2 points |
17 | GENPIPAA + VVNOZPNT | Player 1 starts with 4 points |
18 | TENPIPAA + VVNOZPNT | Player 1 starts with 6 points |
19 | AENPIPAE + VVNOZPNT | Player 1 starts with 8 points |
20 | ZENPIPAE + VVNOZPNT | Player 1 starts with 10 points |
21 | VVNOPOSE | Player 2 starts with 1 point |
22 | ZENPIPAA + NVNPYPVT | Player 2 starts with 2 points |
23 | GENPIPAA + NVNPYPVT | Player 2 starts with 4 points |
24 | TENPIPAA + NVNPYPVT | Player 2 starts with 6 points |
25 | AENPIPAE + NVNPYPVT | Player 2 starts with 8 points |
26 | ZENPIPAE + NVNPYPVT | Player 2 starts with 10 points |
Pugsley's Scavenger Hunt
PUGS
# | Code | Effect |
---|---|---|
1 | PEVKZTIA | Start with 1 life |
2 | PEVKZTIE | Start with 9 lives |
3 | SXUGZKVK | Infinite lives |
4 | PENKZTZA | Start with 1 heart |
5 | GENKZTZA | Start with 4 hearts |
6 | AASVUGIL | Always be able to fly |
7 | AAKGYGPA | Infinite hearts |
8 | AOVTETAO | Mega-jump |
The Punisher
PUN CODES KEY IN . . . EFFECT . . . 1 PEOTYTIA 1 life 2 ZEOTYTIE 10 lives 3 XVOVGXXK Never lose a life against normal enemy 4 XVOEXOXK Never lose a life against end of level enemy 5 XTSVSNXK Infinite grenades 6 AESYAPPA Infinite bullets and rockets 7 GEUUYIZA Faster Punisher 8 PEUYNLAA Pick up 150 machine pistol bullets 9 PEUNXLAA Pick up 150 assault rifle bullets 10 AAEUUPAO Less energy picked up 11 APEUUPAO More energy picked up
Puss 'n Boots--Pero's Great Adventure
BOOT
# | Code | Effect |
---|---|---|
1 | PEOGZALA | Start with 1 life |
2 | TEOGZALA | Start with 6 lives |
3 | PEOGZALE | Start with 9 lives |
4 | SZOKZZVG | Infinite lives |
5 | GOSTNUAU | Start with less energy |
6 | SZNGOISA | Infinite energy |
7 | GAEGAIAA | Start on stage 1 |
8 | PAEGAIAE | Start on stage 2 |
9 | TAEGAIAE | Start on stage 3 |
10 | AAXGNUPA | Mega-jump |
11 | AAOVNENY | Autofire and Autojump |
Puzznic
PUZZ
# | Code | Effect |
---|---|---|
1 | ITKIPXGL | Slower timer |
2 | TPKIPXGU | Faster timer |
3 | ZEUAIPAE | Start on level 2-1 |
4 | GOUAIPAA | Start on level 3-1 |
5 | TOUAIPAE | Start on level 4-1 |
6 | AXUAIPAE | Start on level 5-1 |
7 | ZUUAIPAA | Start on level 6-1 |
8 | GUUAIPAE | Start on level 7-1 |
9 | TKUAIPAA | Start on level 8-1 |
10 | ASUAIPAA | Start on level 9-1 |
Q*Bert
BERT
# | Code | Effect |
---|---|---|
1 | SXSZGPVG | Infinite lives |
2 | PEUOOGIA + PAXZLLIA | Start with 1 life |
3 | ZAXZLLIE + ZEUOOGIE | Start with 10 lives |
4 | AESPVGAE | Start on level 3 |
5 | GOSPVGAA | Start on level 6 |
6 | AXSPVGAA | Start on level 9 |
Qix
QIX
# | Code | Effect |
---|---|---|
1 | PEEAPZGA | 1 life for player 1 |
2 | PEEEAZGA | 1 life for player 2 |
3 | IANAZZPA | Start on Level 5, player 1 game |
4 | ZANAZZPE | Start on Level 10, player 1 game |
5 | GPNAZZPA | Start on Level 20, player 1 game |
6 | IEEEGZPA | Start on Level 5, player 2 game |
7 | ZEEEGZPE | Start on Level 10, player 2 game |
8 | GOEEGZPA | Start on Level 20, player 2 game |
Quattro Adventure
1) Boomerang Kid
BOOM
# | Code | Effect |
---|---|---|
1 | TAOGPTLA | Start with 6 lives |
2 | SZOGXVVK | Infinite lives |
2) Linus Spacehead
LINU
# | Code | Effect |
---|---|---|
1 | PEKGGLLE | Start with 9 lives |
2 | AZKKPNAP | Increase oxygen |
3 | AEULZIPA | Never lose oxygen |
4 | SXEGLYVG | Never lose life in the water |
5 | SZXIILVG | Never lose life in the land |
3) Super Robin Hood
ROB
# | Code | Effect |
---|---|---|
1 | PAVGILLA | Start with 1 life |
2 | TAVGILLA | Start with 6 lives |
3 | PAVGILLE | Start with 9 lives |
4 | SXNKZIVG | Infinite lives |
5 | AVONISPG | Become invincible |
6 | PAEGLTLE | 9 energy hearts--you may lose some of the |
hearts you have when you pick up new ones |
4) Treasure Island Dizzy
TREAS
# | Code | Effect |
---|---|---|
WITH CODE 1 YOU WILL START ON THE ISLAND IN THE SKY, SO JUST | ||
KEEP WALKING | ||
LEFT AND YOU WILL ARRIVE AT THE ORIGINAL STARTING POINT | ||
1 | PEXSZYAA | Invincible Dizzy! |
2 | OZNTKASX | Walk backwards |
3 | PEUSYYAA | Start with snorkel |
4 | PEUSYYAA + PEKNIZZP | Start with axe |
5 | PEUSYYAA + ZEKNIZZP | Start with dynamite |
6 | PEUSYYAA + IEKNIZZP | Start with heavy weight |
Quattro Adventure, Boomerang Kid, Linus Spacehead, Linus, Linoleum, | ||
Super Robin Hood, Treasure Island Dizzy, Dizzy, Daisy and Yolkfolk |
Quattro Arcade
1) Go! Dizzy Go!
GODIZ
# | Code | Effect |
---|---|---|
1 | PAVGZILA | Start with 1 life |
2 | TAVGZILA | Start with 6 lives |
3 | PAVGZILE | Start with 9 lives |
4 | ZEEKGIPA | Start on world 1, stage 3 |
5 | GEEKGIPA | Start on world 1, stage 5 |
6 | TEEKGIPA | Start on world 2, stage 2 |
7 | AEEKGIPE | Start on world 2, stage 4 |
8 | AOEKGIPA | Start on world 4, stage 2 |
9 | ZOEKGIPA | Start on world 4, stage 4 |
10 | GOEKGIPA | Start on world 5, stage 1 |
11 | TOEKGIPA | Start on world 5, stage 3 |
12 | AOEKGIPE | Start on world 5, stage 5 |
13 | XVTISU + XVTIVU | Always kill monsters |
Quattro Arcade, Go! Dizzy Go!, Dizzy and Evil Wizard Zaks are |
2) Stunt Buggies
BUGG
# | Code | Effect |
---|---|---|
1 | PAKVXGLA | Start with 1 life |
2 | TAKVXGLA | Start with 6 lives |
3 | PAKVXGLE | Start with 9 lives |
4 | SXOXZEVK | Infinite lives |
3) F-16 Renegade
F-16
# | Code | Effect |
---|---|---|
1 | PEUGEALA | Start with 2 lives--1-player game |
2 | TEUGEALA | Start with 7 lives--1-player game |
3 | PEUGEALE | Start with 10 lives--1-player game |
4 | LEUGSAPA + PEKGXAAA | Start on level 3 |
5 | IEUGSAPA + ZEKGXAAA | Start on level 5 |
6 | YEUGSAPA + LEKGXAAA | Start on level 7 |
7 | PEUGSAPE + GEKGXAAA | Start on level 9 |
4) C.J.'s Elephant Antics
C.J
# | Code | Effect |
---|---|---|
1 | PASTSVPA | Start with 1 life |
2 | IASTSVPA | Start with 5 lives |
3 | YASTSVPE | Start with 15 lives |
4 | GPSTSVPA | Start with 20 lives |
5 | SUKTZUVS | Infinite lives--don't use with Codes 9 and 10 |
6 | PAEYOAAA | Start in Switzerland |
7 | ZAEYOAAA | Start in Egypt |
8 | LAEYOAAA | Start in Africa |
WITH CODES 9 AND 10, YOU HAVE TO LOSE ALL YOUR LIVES BEFORE | ||
THE CODES WILL WORK | ||
9 | PAONILAA | Always run fast |
10 | YAONILAE | Super C.J.! |
Race America
1 OZNOAAEN + NYNOPAIE + SAXPGZVT Go super fast in 6th gear 2 IAVUILYA + IAKXAIYA Cars only have 4 gears 3 SGSUGLVI Can't down shift
Rad Racer
RAD
# | Code | Effect |
---|---|---|
1 | GZXIUVIZ | Less time to finish each stage |
2 | GLXIUVIX | More time to finish each stage |
3 | PAXKPAAA + GXKGKTSA | Start at stage 2 |
4 | ZAXKPAAA + GXKGKTSA | Start at stage 3 |
5 | LAXKPAAA + GXKGKTSA | Start at stage 4 |
6 | GAXKPAAA + GXKGKTSA | Start at stage 5 |
7 | IAXKPAAA + GXKGKTSA | Start at stage 6 |
8 | ALXGAIAA | Turbo acceleration |
9 | YYUKGIAU | Super Turbo acceleration |
10 | PEEGPIAA | Ultra Turbo acceleration |
Raid on Bungeling Bay
RAID
# | Code | Effect |
---|---|---|
1 | PENGZYIE | Start with 9 lives |
2 | PENGZYIA | Start with 1 life |
3 | SXSIASVK | Infinite bombs |
4 | SXVVPIAX | Take no damage from ANYTHING |
5 | LEVKTYPA | Start on round 3 |
6 | TEVKTYPA | Start on round 6 |
7 | PEVKTYPE | Start on round 9 |
8 | AZOIIEGX | You can only carry 5 bombs |
Rally Bike
RAL
# | Code | Effect |
---|---|---|
1 | PAUIKTIA | Start with 1 life in 1-player game |
2 | ZAUIKTIE | Start with 10 lives in 1-player game |
3 | PAUIKITA + ZAXSTGTA | Start with 1 life in 2-player game, both players |
4 | ZAUIKTIE + LAXSTGIE | Start with 10 lives in 2-player game, both players |
5 | SZEITKVV | Infinite lives in 1 player game |
6 | SZOSIKVN | Infinite lives in 2 player game, both players |
7 | SIUKLUVV | Infinite gas |
Rambo
BO
# | Code | Effect |
---|---|---|
1 | SXOVXKVS | Never lose weapons |
2 | ZEEEITIE | More medicine bottles |
3 | GOEAPVZA | More throwing knives |
4 | ZEEEITIA | Start with 2 medicine bottles |
5 | ZPNEITPP + ZOEALTPP | Start with bow and arrows |
6 | LPNEITPP + LOEALTPP | Start with exploding arrows |
7 | IPNEITPP + IOEALTPP | Start with hand grenades |
8 | GOXTZXZA | Gain double items on pick-up |
Rampage
RAM
# | Code | Effect |
---|---|---|
1 | NYSGLUYN | More energy for player 1 |
2 | NYVKTUYN | More energy for player 2 |
3 | YLSGLUYN | Less energy for player 1 |
4 | YLVKTUYN | Less energy for player 2 |
5 | NNNGKNYN | More energy for players 1 and 2 after continue |
6 | YUNGKNYN | Less energy for players 1 and 2 after continue |
7 | AAOUOPPA + AASLSPPA | No harm from water |
8 | AEXLPGAP | No harm from falling |
9 | GXXLALOP | No harm from attacks or bad food |
10 | AXXLPGAP | More damage done from falling |
11 | GEULLLIA | Double energy from food |
12 | AEULLLIA + ZKULTUZE | Half energy from food |
RC Pro Am
NOTE: THERE ARE TWO VERSIONS GIVEN FOR THE FOLLOWING CODES. IF ONE CODE DOESN'T WORK ON YOUR GAME, THEN TRY THE ALTERNATE CODE PRO
# | Code | Effect |
---|---|---|
1 | AAEIPPPA | /AASIUAPA Infinite continues |
2 | AEXEPPZA | / AAUAGZZA No continues |
3 | IEXEPPZA | / IAUAGZZA 5 continues |
4 | AEXEPPZE | / AAUAGZZE 8 continues |
5 | GEUGAPPA | / GAOGOAPA Max turbo on first pick-up |
6 | GEKKGPPA | / GAXKSAPA Max tires on first pick-up |
7 | GAVGIPPA | / GEKGTYPA Max speed on first pick-up |
8 | ZEUGAPPA | / ZAOGOAPA Double turbo on first pick-up |
9 | ZEKKGPPA | / ZAXKSAPA Double tires on first pick-up |
10 | ZAVGIPPA | / ZEKGTYPA Double speed on first pick-up |
11 | SXVLGZAK | / SZKLOPAK Computer cars go crazy! |
R.C. Pro-Am II
PRO 2
# | Code | Effect |
---|---|---|
1 | AESOLAZA | Start with 1 credit instead of 3 |
2 | GESOLAZA | Start with 5 credits |
3 | TESOLAZA | Start with 7 credits |
4 | AESOLAZE | Start with 9 credits |
5 | SUEEGXVS | Infinite credits |
6 | ATUXYGSZ | Items in the Model Shop are free if you have enough money |
7 | PEETEOEG | Buckshot costs 10 instead of 2,000 |
8 | AEEVUPYA | Mega Pulse costs 2,080 instead of 20,000 |
9 | AANTSPIA | Scoopers cost 2,200 instead of 15,000 |
10 | AANTUPLA | Dynafit tires cost 2,320 instead of 10,000 |
11 | AAVVUPLP | Mega Motor costs 1,360 instead of 50,000 |
12 | AAVVOOLA | Hyper Motor costs 1,840 instead of 30,000 |
13 | AEEVOPIA | Freeze costs 2,200 instead of 15,000 |
14 | AEETNPIA | Lazer costs 1,200 instead of 14,000 |
15 | AEETSPGA | Bombs cost 1,760 instead of 12,000 |
16 | AANTOPZA | Nobbies cost 1,880 instead of 7,000 |
17 | AEETUPLA | Missile costs 2,320 instead of 10,000 |
18 | PEOGNTAA | Start on Track 2 |
19 | ZEOGNTAA | Start on Track 3 |
20 | LEOGNTAA | Start on Track 4 |
21 | GEOGNTAA | Start on Track 5 |
22 | IEOGNTAA | Start on Track 6 |
23 | TEOGNTAA | Start on Track 7 |
24 | YEOGNTAA | Start on Track 8 |
25 | AEOGNTAE | Start on first Tug-O-Truck Challenge |
26 | PEOGNTAE | Start on Track 9 |
27 | ZEOGNTAE | Start on Track 10 |
28 | LEOGNTAE | Start on Track 11 |
29 | GEOGNTAE | Start on Track 12 |
30 | IEOGNTAE | Start on Track 13 |
31 | TEOGNTAE | Start on Track 14 |
32 | YEOGNTAE | Start on Track 15 |
33 | AOOGNTAA | Start on Track 16 |
34 | POOGNTAA | Start on Drag Race |
35 | ZOOGNTAA | Start on Track 17 |
36 | LOOGNTAA | Start on Track 18 |
37 | GOOGNTAA | Start on Track 19 |
38 | IOOGNTAA | Start on Track 20 |
39 | TOOGNTAA | Start on Track 21 |
40 | YOOGNTAA | Start on Track 22 |
41 | AOOGNTAE | Start on Track 23 |
42 | POOGNTAE | Start on Track 24 |
43 | ZOOGNTAE | Start on second Tug-O-Truck Challenge |
44 | LOOGNTAE | Start on Track 25 |
45 | GOOGNTAE | Start on Track 26 |
46 | IOOGNTAE | Start on Track 27 |
47 | TOOGNTAE | Start on Track 28 |
48 | YOOGNTAE | Start on Track 29 |
49 | SXKVLVVS | Infinite lazers on purchase |
50 | SXSTZKVS | Infinite bombs on purchase |
51 | SXOVGVVS | Infinite freezes on purchase |
52 | SZXVGSVS | Infinite buckshot on purchase |
53 | SZSTTSVS | Infinite missiles on purchase |
Renegade
PRO
# | Code | Effect |
---|---|---|
1 | SXUIOTVG | Infinite lives |
2 | AEOSLYZA | Both players start with 1 life |
3 | IEOSLYZA | Both players start with 6 lives |
4 | AEOSLYZE | Both players start with 9 lives |
5 | AIUOZUAZ | Start with a super energy boost |
6 | PEXSYYAA | Start on mission 2 |
7 | ZEXSYYAA | Start on mission 3 |
8 | LEXSYYAA | Start on mission 4 |
9 | TOSVOXTU | Timer runs faster |
10 | EXSVOXTL | Timer runs slower |
The Ren and Stimpy Show Buckeroos
ROOS
# | Code | Effect |
---|---|---|
1 | NYOYXLYE | Infinite health |
2 | NYUVOZTE | Infinite lives |
3 | PEUAPZLA | Start with 2 lives |
4 | IEUAPZLA | Start with 6 lives |
5 | YEUAPZLA | Start with 8 lives |
6 | PEUAPZLE | Start with 10 lives |
7 | VNXELSSO | Start with $11 instead of 0 |
8 | OUEAXXOO | Infinite collectibles |
9 | OZEEPYES + PAEEZYZZ | Start on Rescue the Maiden level |
10 | OZEEPYES + PAEEZYZZ + SAEELNVV | Start on Out West level |
11 | OZEEPYES + ZAEEZYZZ + SAEELNVV | Start on Robin Hoek level |
12 | YPEYOUGU | Shorter invincibility after getting hit |
13 | ITEYOUGL | Longer invincibility after getting hit |
14 | ZAXNPZIA | 2 custard pies picked up |
15 | PAXNPZIE | 9 custard pies picked up |
Ring King
KING
# | Code | Effect |
---|---|---|
1 | GZEIPVVK | Unlimited power in 1-player game |
2 | GXKZXYOP | Don't lose stamina from fighting |
3 | LEOSLYTA | Cut timer to 30 seconds |
4 | PEOSLYTE | Boost timer to 90 seconds |
5 | GXOZOIOP | Players can't hurt each other! |
River City Ransom
CITY
# | Code | Effect |
---|---|---|
1 | TOSNAVYE | Start with double every attribute! |
2 | LVNYIVYL | Increase stamina to 99 |
3 | AGENAYAZ | Player 1 starts with double money |
4 | AGOYYYAZ | Player 2 starts with double money |
5 | PAENIYAA | Player 1 starts with $100 extra |
6 | PAONGYAA | Player 2 starts with $100 extra |
Road Runner
BEEP
# | Code | Effect |
---|---|---|
1 | SZOVUUVK | Infinite lives |
2 | XVUGAOEK + XVXTSUEK | Never lose seed |
3 | AAEVTGIA | Start game with 1 life |
4 | LAEVTGIE | Start game with 12 lives |
5 | PPEVTGIA | Start game with 18 lives |
6 | IAOTLGPA | Start at level 5 |
7 | ZAOTLGPE | Start at level 10 |
8 | YAOTLGPE | Start at level 15 |
9 | GPOTLGPA | Start at level 20 |
10 | PPOTLGPE | Start at level 25 |
11 | TPOTLGPE | Start at level 30 |
Roadblasters
ROAD
# | Code | Effect |
---|---|---|
1 | SZEIGEVK | Infinite credits |
2 | GAVLUTZA | Double credits |
3 | ATNEEISZ | Infinite UZ Cannon |
4 | LZOENSTO | Start with UZ Cannon (MUST be used with ROAD Code 3) |
5 | PEEAEIIE | Extend lifetime of UZ Cannon |
6 | AVSEKSVG | Infinite Nitro Injectors |
7 | SAOENSTO + GXKEOIEY | Start with Nitro Injector (MUST be used with ROAD Code 6) |
8 | NNSEOIEE | Extend lifetime of Nitro Injector |
9 | AKSEOIEA | Reduce lifetime of Nitro Injector |
10 | SXVEKSVK | Infinite Cruise missiles |
11 | ETOENSTP | Start with Cruise missiles (MUST be used with ROAD Code 10) |
12 | SZSEKVVK | Infinite Electro Shield |
13 | PIOENSTP + VAXAESSE | Start with Electro Shield (MUST be used with ROAD Code 12) |
Robin Hood: Prince of Thieves
HOOD
# | Code | Effect |
---|---|---|
1 | VAXEOLSA | Infinite hit points for Robin in 'main combat' |
2 | EYXAOPAL | Infinite hit points for Robin in 'dueling combat' |
3 | GOXLLNAA | Bandages give more hit points back |
4 | AOULIUAE | Food gives more hit points back--EXCEPT FOR LEG OF MEAT |
5 | AASPIZPA | Infinite arrows |
RoboCop
COP
# | Code | Effect |
---|---|---|
1 | SXKXYIVT | Infinite time |
2 | SGOTKLIA | Infinite ammunition |
3 | SZKVOTSA | Won't take damage from touching enemies |
4 | SZVVVYSA | Won't take damage from enemy bullets |
5 | PAOYNILE | Triple normal power on power food pick-up |
6 | PAXNEILE | Triple normal time on battery pick-up |
7 | TPXNEILA | Max time on battery pick-up |
8 | TPOYNILA | Full power on power food pick-up |
9 | PAESZPAA + SAESLPSP + TTESGPSA | Start on level 2 |
10 | ZAESZPAA + SAESLPSP + TTESGPSA | Start on level 3 |
11 | LAESZPAA + SAESLPSP + TTESGPSA | Start on level 4 |
12 | GAESZPAA + SAESLPSP + TTESGPSA | Start on level 5 |
13 | IAESZPAA + SAESLPSP + TTESGPSA | Start on level 6 |
14 | YAXSAPPE | Use with COP Code 2 to start with machine gun and Cobra gun! |
Robocop 3
ROBO3
# | Code | Effect |
---|---|---|
1 | OXONLPSV + POONGPXV | Invincibility (energy never goes below starting level) |
2 | ZLVGIXPP | Start with 2x energy |
3 | GAVGIXPO | Start with 1/2 energy |
4 | GNUNAEKN | 1 hit kills all enemies |
5 | VVKGLATE | Lots of repair icons |
RoboWarrior
ROBO
# | Code | Effect |
---|---|---|
1 | GZUNYXTK | Don't take damage from bomb blast |
2 | GZNNIXTK | Don't take damage from monsters/stops power drain |
3 | IAVTPSZA | Gain 5 super bombs on pick-up |
4 | GPVTPSZA | Gain 20 super bombs on pick-up |
5 | SZKTYPVG | Never use up super bombs |
6 | IEVKLPAA | Start with 5 of everything! |
7 | ZEVKLPAE | Start with 10 of everything! |
8 | IANGAPPA | Set firing range to 5 |
9 | ZANGAPPE | Set firing range to 10 |
10 | IEVGIPPA | Start with Defense Level at 5 |
11 | AEVGIPPE | Start with Defense Level at 8 |
Rocketeer
ROCKET
# | Code | Effect |
---|---|---|
1 | GESLNKAA | Start with 1/2 energy |
2 | AOSLNKAA | Start with 2x energy |
3 | AOSLNKAE | Start with 3x energy |
4 | GZSSINSV | Infinite energy |
5 | IAOZZXZA | 1/2 normal bullets picked up |
6 | GPOZZXZA | 2x normal bullets picked up |
7 | TPOZZXZE | 3x normal bullets picked up |
8 | ZAEZGZGO | 1/2 silver bullets picked up |
9 | AZEZGZGO | 2x silver bullets picked up |
10 | GLEZGZGO | 3x silver bullets picked up |
11 | AAVLKIIA | Loads of all weapons with infinite ammunition! |
Rocket Ranger
ROCK
# | Code | Effect |
---|---|---|
1 | ZEOGSYPA | Double amount of Lunarium in storage |
2 | LEOGSYPA | Triple amount of Lunarium in storage |
3 | AEOGSYPA + ZUOKNYAA | Half amount of Lunarium in storage |
4 | LVOKXNGL | Lunarium level in backpack at 99 |
5 | SZSGPUSE | Never lose Lunarium in backpack |
Rockin' Kats
1 SXOKOSVK Infinite lives 2 SXNIGEVK Don't take damage from some bullets 3 GPVPZNZA 2x normal cash from moneybags 4 TPVPZNZE 3x normal cash from moneybags 5 AAXPIIZL Roulette game is free 6 AAXPYSPP Basketball game is free 7 AAXOPIGT Pipe toss game is free 8 ZUOESYGT Bombs cost $50 9 ZUXAONEG Spike balls cost $50 10 AEXAEYPA Twinballs cost $44
Roger Clemens' MVP Baseball
ROGER
# | Code | Effect |
---|---|---|
1 | ZANEAPLA + ZEOUYPLA + ZEVKGPLA | 2 strikes and you're out |
2 | PANEAPLA + PEOUYPLA + PEVKGPLA | 1 strike and you're out |
3 | OOVSLLPA | Strikes are not called when batter doesn't swing |
4 | GANAAPZA | Strikes are not called when batter swings |
5 | PENKLPGA | 1 ball for a walk |
6 | ZENKLPGA | 2 balls for a walk |
7 | LENKLPGA | 3 balls for walk |
8 | OONIALAA | Infinite balls (balls are not called) |
9 | SLNALPVY | Infinite balls and strikes |
Roller Ball
ROLL
# | Code | Effect |
---|---|---|
1 | PANGIPLA | All players start with only 1 ball |
2 | SZKGPXVS | Infinite balls for all players |
Rollerblade Racer
ROLL
# | Code | Effect |
---|---|---|
1 | PAUKUZLA | Start with 1 life |
2 | TAUKUZLA | Start with 6 lives |
3 | PAUKUZLE | Start with 9 lives |
4 | OXVSAYVK | Infinite lives |
5 | PEVIPYGA | 1 fall and you're dead |
6 | TEVIPYGA | 6 falls and you're dead |
7 | AEVIPYGE | 8 falls and you're dead |
8 | ZAUKNZAA | Start on the City Street |
9 | GAUKNZAA | Start on Hit the Beach |
10 | TAUKNZAA | Start on Panic Park |
Rollergames
GAMES
# | Code | Effect |
---|---|---|
1 | SXENAYVG | Infinite lives |
2 | PASAZALE | 9 special moves |
3 | TASAZALA | 6 special moves |
4 | GXVPAZVG | Infinite special moves |
5 | TASATEGA | Start with less energy |
6 | APSATEGE | Start with more energy |
7 | PAKAAGAE | Mega-jump |
8 | GZOENISA | Stop timer |
9 | YPOAUSYU | Faster timer |
10 | YYOAUSYU | Slower timer |
Rolling Thunder
ROLL
# | Code | Effect |
---|---|---|
1 | SZNTULVG + SZSTULVG | Infinite lives |
2 | PEOVLALA | Start with 1 life |
3 | TEOVLALA | Start with 6 lives |
4 | PEOVLALE | Start with 9 lives |
5 | SZEVYZVG | Stop timer |
6 | PASPYZLA | Start with 1 life after continue |
7 | TASPYZLA | Start with 6 lives after continue |
8 | PASPYZLE | Start with 9 lives after continue |
9 | AEEVSAZE | Start with increased life meter |
10 | EKSTEAGV | 200 machine gun bullets on pick-up |
11 | SUOZPXVS | 300 machine gun and 300 normal bullets on pick-up |
12 | GOKVNAZL | Gain fewer bullets on pick-up |
13 | LEXTZAAA + LAKTKLAA | Start with loads of ammunition! |
14 | EKXVZAZU | Start with 200 bullets |
15 | EGKVKLZU | 200 bullets on each new life |
16 | ZLVITYPA | Self-replenishing bullets! |
Rush'N'Attack
RUSH
# | Code | Effect |
---|---|---|
1 | GZOEAYVG | Infinite lives--player 1 |
2 | GZOEIYVG | Infinite lives--player 2 |
3 | PAVSTPIA | Start with 1 life--player 1 |
4 | PANITPIA | Start with 1 life--player 2 |
5 | ZAVSTPIE | Start with 10 lives--player 1 |
6 | ZANITPIE | Start with 10 lives--player 2 |
7 | AENASIPA | Never lose POW |
S.C.A.T.
SCAT
# | Code | Effect |
---|---|---|
1 | AANSUGPA | Infinite energy |
2 | ZUXGKTTA | Start with more energy |
3 | ZANVNGLE | More energy picked up |
4 | AEESVKAA | Don't lose speed-ups when hit |
5 | NNEIKGAK | Longer immunity |
6 | APKSEGAG | Shorter immunity |
7 | PAEIKTTE + NYEISVXY | Faster maximum speed-up |
8 | TENIKIGA + XNNISSKN | Faster normal speed-up |
Section Z
Z
# | Code | Effect |
---|---|---|
1 | SXOPUIVG | Infinite lives |
2 | PEXSIZLA | Start with 1 life |
3 | TEXSIZLA | Start with 6 lives |
4 | PEXSIZLE | Start with 9 lives |
5 | ZAUNUZAE | Energy tube gives full energy boost |
6 | NNNOUTSY | Autofiring capability |
Seicross
SEI
# | Code | Effect |
---|---|---|
1 | SUTEEX | Infinite lives |
2 | PELAGA | Start with 1 life |
3 | TELAGA | Start with 6 lives |
4 | PELAGE | Start with 9 lives |
5 | PEGEUG | Slow motion |
Shadow of the Ninja
SHAD
# | Code | Effect |
---|---|---|
1 | SZSNIIVG | Infinite continues |
2 | PEEVZAIE | 9 continues |
3 | PEEVZAIA | 1 continue |
4 | GZVXSKSO | Don't lose energy from enemy attacks |
5 | AAVPGIGA | Don't lose energy from falling |
6 | APOEOGGA | Maximum energy gained from potion |
7 | PAOEOGGA | Less energy gained from potion |
8 | AZUAOGGO | 40 throwing stars on pick-up |
9 | GPKAVGIA | 20 bombs on pick-up |
Shatterhand
HAND CODE Key In . . . Effect . . 1 AEVNAIZA Start with 1 life 2 IEVNAIZA Start with 6 lives 3 AEVNAIZE Start with 9 lives 4 GENNZSAA Play with less energy 6 AAKKSPPA Power-ups don't use up gold 7 AXXAZZGO Double the value of big coins 8 ZEXAZZGO Big coins only worth 1/2 NOTE: CODE 9 WORKS ONLY ON PICK-UP OF INDIVIDUAL SMALL COINS, NOT WHEN YOU GET THEM FROM BAGS 9 YEEAYZIE Triple the value of small coins
Shinobi
NOBI
# | Code | Effect |
---|---|---|
1 | SZEOLXVK | Infinite lives |
2 | AANOLAZA | 1 life |
3 | IANOLAZA | 6 lives |
4 | AANOLAZE | 9 lives |
5 | SZNIPNVK | Infinite life energy |
6 | GAXOTATE + GENPGPTE | Start with double normal energy |
7 | IEKONILA | Turbo running |
Shooting Range
SHOO
# | Code | Effect |
---|---|---|
1 | ASUAIVAZ + ASXOVXAZ + SXVONOOU | Double usual shots per round |
2 | ASUAIVAZ + ANXOVXAX + SXVONOOU | Triple usual shots per round |
3 | ASUAIVAZ + EXXOVXAZ + SXVONOOU | Quadruple usual shots per round |
4 | GEKAILLA + GAEETTLA | More time for level 1 |
5 | ZEKAILLA + ZAEETTLA | Less time for level 1 |
6 | GAOAATZA + AAOAPTZL | More time for level 2 |
7 | PAOAATZA + ZLOAPTZL | Less time for level 2 |
8 | GAOAZTZA + ZLOALTAA | More time for level 3 |
9 | PAOAZTZA + AAOALTAA | Less time for level 3 |
10 | GTEPOAZL | Double bonus time for hourglasses |
11 | PPEPOAZU | Half bonus time for hourglasses |
Silent Service
SIL
# | Code | Effect |
---|---|---|
1 | ZLEPOIAI | Start with 50 deck gun shells |
2 | LTEPOIAI | Start with 99 deck gun shells |
3 | SZXVOPVG | Infinite deck gun shells |
4 | SZSVUPVG | Infinite bow torpedoes |
5 | SXETUPVG | Infinite aft torpedoes |
Silkworm
SILK
# | Code | Effect |
---|---|---|
1 | PAXGXALA | Start with 1 life |
2 | TAXGXALA | Start with 6 lives |
3 | PAXGXALE | Start with 9 lives |
4 | SXSVIZVG | Infinite lives using helicopter |
5 | SZVVGTVG | Infinite lives using jeep |
6 | PEEGSPLA | 1 life using helicopter after continue |
7 | TEEGSPLA | 6 lives using helicopter after continue |
8 | PEEGSPLE | 9 lives using helicopter after continue |
9 | PEOKNPLA | 1 life using jeep after continue |
10 | TEOKNPLA | 6 lives using jeep after continue |
11 | PEOKNPLE | 9 lives using jeep after continue |
12 | PAXKEAAA | Start at stage 2 |
13 | ZAXKEAAA | Start at stage 3 |
14 | LAXKEAAA | Start at stage 4 |
15 | GAXKEAAA | Start at stage 5 |
16 | IAXKEAAA | Start at stage 6 |
17 | TAXKEAAA | Start at stage 7 |
18 | SZETZLSA | Keep firepower and speed-ups for helicopter |
19 | SXOTPTSA | Keep firepower and speed-ups for jeep |
20 | EEOVYUEI | Restrict movement area for helicopter |
21 | EEOVGYEV | Restrict movement area for jeep |
Silver Surfer
SURF CODES KEY IN . . . EFFECT . . . 1 PAOILIIA 1 life for player 1 2 PAKSGIIA 1 life for player 2 3 IAXSGIPA Player 1 starts with 5 smart bombs 4 IAVIIIPA Player 2 starts with 5 smart bombs 5 SXEKSNVK Infinite lives for both players 6 NYVTLVGO Infinite smart bombs for both players 7 GXEITSSE Keep cosmic weapons after losing a life 8 GXEILSSE + GXKIOUSE Keep orbs after losing a life 9 IEESIIPA Have 5 smart bombs on a new life
The Simpsons: Bart vs. The Space Mutants
NOTE: THERE ARE TWO VERSIONS GIVEN FOR THE FOLLOWING CODES. IF ONE CODE DOESN'T WORK ON YOUR GAME, THEN TRY THE ALTERNATE CODE. BART
# | Code | Effect |
---|---|---|
1 | IPKYXUGA | / IPUYVUGA Super-jumping Bart! |
2 | XVONYXXK | / XVOYLXXK Stop timer |
3 | ANENPXGU | / AYNNIXGU Slow down timer |
4 | AXENPXGL | / AZNNIXGL Speed up timer |
5 | PAONAYAA | / PAENGYAA Gain 2 coins for every 1 collected |
6 | PAONTNTE | / PAOYZNTE Only 10 coins needed to get an extra life |
7 | GXXZZOVK + GXXULEVK | / Buy items for free! |
GXOXIXVK + GXXLIEVK |
The Simpsons: Bart Vs. The World
BAR2
# | Code | Effect |
---|---|---|
1 | SZONIPST | Infinite lives |
2 | SZVVEKVK | Infinite energy |
3 | EISVNGEY | Lose lives more easily |
4 | OLUNPPOP | Infinite firecracker balls |
5 | PAEZPAAE | Start with 99 firecracker balls |
6 | PAXXVGLE | Start with 9 lives |
7 | SZNZPEVK | Infinite tries for the card match game |
The Simpsons: Bartman Meets Radioactive Man
NOTE: CODES WORK, BUT THERE MAY BE A BLACK AREA AT THE BOTTOM OF YOUR SCREEN. MAY NOT BE COMPATIBLE WITH GAME GENIE RADIO
# | Code | Effect |
---|---|---|
1 | PAVAYYLA | Start with 2 lives and 2 credits |
2 | IAVAYYLA | Start with 6 lives and 6 credits |
3 | YAVAYYLA | Start with 8 lives and 8 credits |
4 | PAVAYYLE | Start with 10 lives and 10 credits |
5 | OLVYAZOP | Infinite lives |
6 | SZENNEVK | Infinite credits |
7 | ASVTOZAZ | Laser bolts worth more on pick up |
8 | SXNNVEVK | Infinite laser bolts |
9 | AAUYPYGA | Infinite energy |
10 | AXUVSZIA | Cold breath worth more on pick up |
11 | AAKYKPPA | Infinite cold breaths |
DON'T COMBINE CODES 12 AND 13 | ||
12 | OAKNUEEE | Don't lose laser bolts when you die |
13 | EAKNVEOE | Don't lose cold breaths when you die |
14 | ZAUZAYAA | Start in chapter 1 level 2 |
15 | IAUZAYAA | Start in chapter 1 level 3 |
Skate or Die 2
DIE
# | Code | Effect |
---|---|---|
ADVENTURE GAME: | ||
1 | SXUXZPVG | Infinite energy |
2 | SXVPTVVK | Infinite paint clips |
3 | AANPZPPA + AAXOZLPA | Infinite eggs |
4 | AAVPTLPA + AEEOAPPA | Infinite M-80's |
5 | AEESAAPG + AAKATAPG | Skate at any speed |
STUNT RAMP: | ||
6 | PAUYLLLA | Only 1 skateboard |
7 | TAUYLLLA | 6 skateboards |
8 | PAUYLLLE | 9 skateboards |
9 | SXKPVYVG + SXUZGAVG | Infinite skateboards |
10 | TAONILLA | More time |
11 | ZAONILLA | Less time |
12 | SZUAKZVG | Stop timer |
13 | TEKOKZIA | Super speed |
Ski or Die
SKI
# | Code | Effect |
---|---|---|
Snowball Blast | ||
1 | ZENXTTPA | More snowballs picked up |
2 | OOEPVAAV | Start with more time |
3 | AKEPVAAT | Start with less time |
4 | IOKXITAP | More time gained |
5 | IEKXITAP | Less time gained |
6 | GAUPVAZA | Start with more ammo |
7 | PAUPVAZA | Start with less ammo |
Acro Aerials | ||
8 | IESTEYLA + IAVVNILA | More jumps allowed |
Skull and Crossbones
SKULL CODES KEY IN . . . EFFECT . . . 1 SZNOTNVK Infinite continues 2 PEXPTYIA 1 continue 3 PEXPTYIE 9 continues 4 POVPLYZU + POEPZYZU Half energy for Red Dog and One Eye 5 LVVPLYZL + POEPZYZU Double energy for Red Dog and One Eye 6 EUVEYNEK + EUVAGNEK Better super jump 7 SUOEIVVS Infinite weapons 8 SZONGXVK Stop timer 9 AZONAXGL Faster timer 10 AYONAXGL Slower timer
Sky Kid
SKYK
# | Code | Effect |
---|---|---|
1 | SXEKGZVI | Infinite lives |
2 | PANYNZLA | Start with 1 life--both players |
3 | TANYNZLA | Start with 6 lives--both players |
4 | PANYNZLE | Start with 9 lives--both players |
5 | VANNVZSA | Player 1 has more lives than player 2 |
6 | AAOKIZPA | Shoot more bullets |
7 | IAVNNZPA + GAVNUZAA | Start at level 5 |
8 | ZAVNNZPE + PAVNUZAE | Start at level 10 |
9 | APVNNZPA + YAVNUZAE | Start at level 15 |
10 | GPVNNZPA + LPVNUZAA | Start at level 20 |
Sky Shark
SKY
# | Code | Effect |
---|---|---|
1 | OZNEAAVS | Infinite lives |
2 | GXUEALVI | Infinite bombs |
3 | GZNEIOVS | Infinite credits |
4 | GZXATEOZ | Start with 1 life--player 1 |
5 | AAUALAGA | Start with 1 life--player 2 |
6 | TAXEZAXZ + PZXELENY | Start with 9 lives--player 1 |
7 | AAUALAGE | Start with 9 lives--player 2 |
8 | AAEELOGI | Autofire |
9 | EZXAPPKZ + TAXAZOIL | Start with maximum firepower |
10 | TAVPSTLA | Double bombs |
11 | TAUAYALA | Double credits |
12 | AANEZPGA | 1 life after continue--both players |
13 | AANEZPGE | 9 lives after continue--both players |
Slalom
SLALOM
# | Code | Effect |
---|---|---|
1 | PAOULZAA | Ski super fast! |
2 | AAEPLIPA | No track obstacles |
3 | XZXPATVZ + PAXPPVPN | Timer at 5 minutes for all tracks |
Smash T.V.
1 UIVYGXVS Infinite lives 2 OPNXVTTE Get a lot more grenades 3 OXXUUYVS Infinite grenades 4 EAOZPZEY Touch and kill most enemies
Snake's Revenge
SNAKE
# | Code | Effect |
---|---|---|
1 | AXXVGYAG | Start with half bullets for Beretta M92 |
2 | EEXVGYAG | Start with double bullets for Beretta M92 |
3 | SZEEOUSE | Infinite Beretta ammo |
4 | SXOASKSE | Infinite Shotgun ammo |
5 | SZKAKKSE | Infinite Grenades |
6 | SXVEOKSE | Infinite Missiles |
7 | XTNTZVEE | Infinite ammo for all weapons |
8 | ZEOVAYPA + XKXVTYEG | Start with Machine Gun instead of Beretta |
9 | GEOVAYPA + KKXVTYEG | Start with Shotgun instead of Beretta |
10 | AXOVAYPA + VKXVTYEG | Start with Grenades instead of Beretta |
11 | EEOVAYPA + EKXVTYEK | Start with Missiles instead of Beretta |
12 | SXKVKASA | Infinite energy |
13 | XVUYTUZE + XTKZXKZE | Play with less energy |
14 | AEUVOAYA | Reduce your injuries by up to 50% |
Snake, Rattle 'N' Roll
RAT
# | Code | Effect |
---|---|---|
1 | SXEYOZVG | Freeze timer |
2 | AGNNVXTT | Faster timer |
3 | EPNNVXTT | Slower timer |
4 | AEXAYZZA | 1 life, both players |
5 | IEXAYZZA | 6 lives, both players |
6 | AEXAYZZE | 9 lives, both players |
7 | AEUAETZA | 1 life, both players, after continue |
8 | IEUAETZA | 6 lives, both players, after continue |
9 | AEUAETZE | 9 lives, both players, after continue |
10 | PEUEGXNY | Start at level 2 |
11 | ZEUEGXNY | Start at level 3 |
12 | LEUEGXNY | Start at level 4 |
13 | GEUEGXNY | Start at level 5 |
14 | IEUEGXNY | Start at level 6 |
15 | TEUEGXNY | Start at level 7 |
16 | SLOUSVVS | Infinite lives, both players |
17 | ZAXOSGPA | Super jump |
18 | LAXOSGPA | Mega-jump |
Snow Brothers
SNOW
# | Code | Effect |
---|---|---|
1 | SXNEUYVI | Infinite number of chances |
2 | PAXXPLZE | Start game with 10 chances instead of 3 (count starts at 9 instead of 2) |
3 | AAXXPLZA | Start game with 1 chance (count starts at 0) |
4 | PAOAYLZE | Always get 10 chances after a continue (count restarts at 9) |
5 | AAOAYLZA | Always get 1 chance after a continue (count restarts at 0) |
IMPORTANT: CODES 6, 7, 8 AND 9 CANNOT BE USED IN COMBINATION | ||
WITH EACH OTHER. USE CODE 9 TO GET ALL 3 SUPER ABILITIES. | ||
6 | PAEEYAAA | Start with Speed Skates |
7 | ZAEEYAAA | Start with Power Shots |
8 | GAEEYAAA | Start with super snow-throwing ability |
9 | YAEEYAAE | Start with Speed Skates, Power Shots and super snow-throwing |
10 | OUOOGEOO | Don't lose super ability after you lose a chance |
Soccer
SOC
# | Code | Effect |
---|---|---|
1 | APOOKZIP | Each half lasts only 10 minutes |
2 | AIOOKZIP | Each half lasts for 50 minutes! |
3 | PASLVTAA + KASUOTSA + KASUUVSE | Player 1 starts 1 goal up |
4 | LASLVTAA + KASUOTSA + KASUUVSE | Player 1 starts 3 goals up |
Solar Jetman
JET
# | Code | Effect |
---|---|---|
1 | PAKSZLGA | Only 1 ship and 1 life |
2 | AAKSZLGE | 8 ships and 8 lives |
3 | SZXONIVG | Infinite lives |
4 | AEXXAVNY | Minimum damage taken from walls |
5 | AEXZGVSY + AEXXAVNY | No damage taken from walls |
6 | ZASSTLAA | Start on level 3 |
7 | IASSTLAA | Start on level 6 |
8 | AASSTLAE | Start on level 9 |
9 | ZASSTLAE | Start on level 11 |
10 | AASSZLPE | Start with more money |
11 | AEUIOXYA + GXKSOZSA | Items for free |
12 | SVEKOVON | Weapons use up no energy |
13 | UNSPLSLE | Reversed gravity for planet 1 |
14 | VTSOZVTO | Reversed gravity for planet 2 |
15 | KVOPATGP | Reversed gravity for planet 3 |
16 | XNVOTSZE | Reversed gravity for planet 4 |
17 | ETXPGTAZ | Reversed gravity for planet 5 |
18 | OTUOYVPX | Reversed gravity for planet 6 |
19 | UTEOPTLZ | Reversed gravity for planet 7 |
20 | AOXOLVEV | Normal gravity for planet 8 |
Solomon's Key
SOL
# | Code | Effect |
---|---|---|
1 | XTKKKEXK | Infinite lives |
2 | GZOXLAAX | Indestructible fireball |
3 | AAXZIALZ | Continuous fairies |
4 | KAXOOEVE | Start with 40,000 life points |
5 | GZUPTOSE | Start on last level reached |
6 | VTUPTOSE | Start on next level |
7 | SZUOPOSE + UPUOLPGA + PAUPIPAE | Start on level 10 |
8 | SZUOPOSE + UPUOLPGA + LPUPIPAA | Start on level 20 |
9 | SZUOPOSE + UPUOLPGA + IPUPIPAE | Start on level 30 |
10 | SZUOPOSE + UPUOLPGA + YZUPIPAA | Start on level 40 |
Solstice
SOLS
# | Code | Effect |
---|---|---|
1 | SZSESXVK | Infinite lives |
2 | PAKAVIGA | Start with 1 life |
3 | AAKAVIGE | Start with 8 lives |
4 | PAXELPLA | 1 life after continue |
5 | AAXELPLE | 8 lives after continue |
6 | GAOEUIZA | Start with full flasks of potions |
7 | AAOEUIZA | Start with no potions |
8 | SUSPIXVS | Never use up potions |
9 | SXUXYGAX | Multi-jumping |
Spelunker
LUNK
# | Code | Effect |
---|---|---|
1 | IXOOPSVK | Infinite lives |
2 | AANATPZA | Start with 1 life |
3 | IANATPZA | Start with 6 lives |
4 | AANATPZE | Start with 9 lives |
5 | AEXAYTAP | Become invisible! |
6 | ATKPAIAZ + TUEEYKNN + GXOAPKIX | Become invincible |
Spy Hunter
SPY
# | Code | Effect |
---|---|---|
1 | SXKAYOVK | Infinite lives |
2 | SZKUANVK | Infinite missiles |
3 | VXELTVSE | Infinite smoke |
4 | GXSAKUSE + GXSANUSE | Keep special weapons |
5 | ZEEXKIAA | Start with 2 extra lives |
6 | TEEXKIAA | Start with 6 extra lives |
7 | TEEXLILA | Double missiles on pick-up |
8 | YAEZNIYE | Slow down timer |
Spy vs Spy
SPYS
# | Code | Effect |
---|---|---|
1 | SZVAYUVK | Stop black spy's clock |
2 | SXUELUVK | Stop white spy's clock |
3 | PUEAPLIU | Black spy has 100 seconds in a minute |
4 | PUSAILIU | White spy has 100 seconds in a minute |
5 | ONVZYNUT | Black spy has deadly punches |
6 | IEVZLYIE | White spy has deadly punches |
Squoon
SQOO
# | Code | Effect |
---|---|---|
1 | AEEAAIPA | Infinite lives |
2 | AEUESLZA | Start with 1 life |
3 | IEUESLZA | Start with 6 lives |
4 | AEUESLZE | Start with 9 lives |
5 | LASEXLPA | Start at phase 3 |
6 | IASEXLPA | Start at phase 5 |
7 | AASEXLPE | Start at phase 8 |
8 | GXEAKKSE + GXSUZXSE | Never lose humans on dying |
9 | SZEEOSVK | Never lose your special weapon |
10 | ZEOOEYPA | Gain main weapon on rescuing 9 humans |
Star Soldier
STAR
# | Code | Effect |
---|---|---|
1 | SZOEAPVG | Infinite lives |
2 | PEOAPPAA | Start with laser |
3 | GXVPXTVG | Infinite shield power |
4 | ZAOOOYIE + ZENOGLIE | Double shield power |
StarTropics
TROP
# | Code | Effect |
---|---|---|
1 | SXETAKVK | Infinite lives |
2 | PASTYZLA | 1 life with a new character |
3 | TASTYZLA | 6 lives with a new character |
4 | PAUTGILA | 1 life after continue |
5 | TAUTGILA | 6 lives after continue |
6 | SZNZGPAX + VZVZLOSV | Infinite energy |
7 | PEXXYTIA + PEUZLTIA | Only 1 star needed to restore energy |
8 | PEXXYTIE + PEUZLTIE | 9 stars needed to restore energy |
9 | SUXXPSVS | Infinite weapons |
10 | ZUVLZEPP | Gain 50 fire weapons on pick-up |
11 | ZUSUYETP | Gain 50 bat weapons on pick-up |
12 | IEUZZNGA | Only 3 hearts needed to use shooting-star |
13 | AEOZPYTO | Only 8 hearts needed to use super-nova |
Star Voyager
VOY
# | Code | Effect |
---|---|---|
1 | GZSZSTVG | Infinite life support pods |
2 | GPKIASZA | Start with double life support pods |
3 | TPKIASZE | Start with triple life support pods |
4 | AASLSLLA | Barrier won't take damage |
5 | AOKLVLEI | Radar won't take damage |
6 | ENXLXLEI | Cannon won't take damage |
7 | AAXUXLLA | Engine won't take damage |
Star Wars
STAR
# | Code | Effect |
---|---|---|
1 | AAXAGAZA | Start with 1 life |
2 | IAXAGAZA | Start with 6 lives |
3 | AAXAGAZE | Start with 9 lives |
IMPORTANT: WHEN USING CODE 5, YOU CAN GET STUCK ON SPIKES AND HAVE TO RESET | ||
5 | GZSYLSSO | Immune to spikes |
6 | SLVUYNSO | Immune to most bullets |
7 | GXNUZIST + SLKLYVSO | Immune to most collisions |
8 | AAKLNGZA | Full energy on big energy pick-ups |
9 | AAKLUGAX | Less energy on big energy pick-ups |
10 | AGKLUGAZ | More energy on big energy pick-ups |
11 | ZEOKOIPA + ZEKKXIPA | Always running |
Starforce
FORCE
# | Code | Effect |
---|---|---|
1 | SZKEVTVG | Infinite lives |
2 | AEUAUIZA | Start with 1 life |
3 | IEUAUIZA | Start with 6 lives |
4 | AEUAUIZE | Start with 9 lives |
5 | VYVEGONN | Turbo speed |
Starship Hector
HEC
# | Code | Effect |
---|---|---|
1 | SZKIOGVG | Infinite lives |
2 | AANSOGZA | Start with 1 life |
3 | IANSOGZA | Start with 6 lives |
4 | AANSOGZE | Start with 9 lives |
5 | GEVVGIPA | Extra energy from capsules |
6 | OVUYEGSV + PEUYOGTA | Take minimum damage |
7 | PENYGIAA | Start at stage 2 |
8 | ZENYGIAA | Start at stage 3 |
9 | LENYGIAA | Start at stage 4 |
10 | GENYGIAA | Start at stage 5 |
Star Trek 25th Anniversary
TREK
# | Code | Effect |
---|---|---|
1 | LEOOVGYE | Kirk has more energy |
2 | GEOOVGYA | Kirk has less energy |
3 | LAUXYAYE | McCoy has more energy |
4 | GAUXYAYA | McCoy has less energy |
5 | LAUZTAYE | Spock has more energy |
6 | GAUZTAYA | Spock has less energy |
7 | LAVZLAYE | Security has more energy |
8 | LAKXAAYE | Geologist has more energy |
9 | GAKXAAYA | Geologist has less energy |
10 | LASXZAYE | Biologist has more energy |
11 | GASXZAYA | Biologist has less energy |
12 | LASZPAYE | Historian has more energy |
13 | GASZPAYA | Historian has less energy |
14 | YEKUYPGA | McCoy gives full energy to injured party |
Paramount Pictures. |
Star Trek: The Next Generation
NEXT
# | Code | Effect |
---|---|---|
1 | OUXTPYOP | All systems are immune to damage--shields down |
2 | SXUVTNSE | Shields are immune to damage--shields up |
3 | AGKVTTEP | Quicker damage repair |
4 | APKVTTEP | Very quick damage repair |
5 | EGKVTTEP | Slower damage repair |
6 | ZKNVLEZE | Enemy does less damage |
7 | AAUZPAGY | Photon Torpedoes always work |
8 | AAEXTPNY | Phasers always work |
9 | AAOXPOKT | Phasers fire for longer |
10 | AAVTZVIL | Damage is repaired immediately |
11 | SXVUSTVG | Transporter power does not decrease most of the time |
12 | IANUXTAZ | Less transporter power required most of the time |
13 | GVNZOZIT | Stardate does not advance |
Star Trek: The Next Generation, Photon Torpedoes and Phaser are |
Stealth ATF
ATF
# | Code | Effect |
---|---|---|
1 | SZVZSSVK | Infinite missiles |
2 | AOUXXEAA | Start with double missiles |
3 | SZVPXNVV | No damage taken from enemy's bullets |
4 | AVUXNAVP | Start with less fuel |
5 | AEKZZLZE | More enemy planes on the screen |
Stinger
NOTE: WHEN USING STING CODES 1 THRU 5 YOU MUST WAIT FOR THE "DEMONSTRATION GAME" TO START BY ITSELF BEFORE PRESSING "START". THE DISPLAY WILL READ "STAGE 1," BUT EACH CODE DOES WARP YOU TO THE CORRECT STAGE. STING
# | Code | Effect |
---|---|---|
1 | GZOGIGSA + PAEGPLPA | Start at stage 2 |
2 | GZOGIGSA + ZAEGPLPA | Start at stage 3 |
3 | GZOGIGSA + LAEGPLPA | Start at stage 4 |
4 | GZOGIGSA + GAEGPLPA | Start at stage 5 |
5 | GZOGIGSA + IAEGPLPA | Start at stage 6 |
6 | YGNGAKTL + PAVKTGAP | Start with Dual Cannons |
7 | YGNGAKTL + ZAVKTGAP | Start with Laser |
8 | YGNGAKTL + GAVKTGAP | Start with Shoot Right |
9 | YGNGAKTL + AAVKTGAO | Start with Shoot Left |
10 | YGNGAKTL + APVKTGAP | Start with Five Direction Firing |
11 | YGNGAKTL + AZVKTGAP | Start with Three Direction Firing |
12 | YGNGAKTL + AGVKTGAP | Start with Force field |
13 | GZNGNLSP | Keep weapons after death |
14 | PAXKPGLA | Start with 1 life |
15 | TAXKPGLA | Start with 6 lives |
16 | PAXKPGLE | Start with 9 lives |
17 | OZVKKLVS | Infinite lives |
Street Cop
COP
# | Code | Effect |
---|---|---|
1 | TAOVTXPA | Less time on the timer |
2 | ZPOVTXPA | More time on the timer |
3 | SZSNTAVG | Stop timer |
4 | GXESTZST | Immune to damage |
5 | OVESTZSV + PEESYZAP | Take minimum damage |
6 | AONGNAAU | Start with less energy |
7 | AVNGNAAL | Start with more energy |
8 | PAXTPPAA | Start at level 2 |
9 | ZAXTPPAA | Start at level 3 |
10 | LAXTPPAA | Start at level 4 |
Street Fighter 2010: The Final Fight
FIGHT
# | Code | Effect |
---|---|---|
1 | AAEETAGA | Start with 1 life |
2 | PAEETAGE | Start with 9 lives |
3 | SZUATPVG | Infinite lives |
4 | AEUIPGZA | Become invincible! |
5 | PEUIPGZA | Take less damage |
6 | LEUIPGZA | Take more damage |
7 | GZOAZPSA | Keep power-ups after losing a life |
8 | AEKIYGZA | Keep power-ups when hit |
9 | ZESESPPA | Faster Ken |
Strider
STRI
# | Code | Effect |
---|---|---|
1 | ZAUXEYPE | More energy from small capsules (10) |
2 | GPUXXNZA | More energy from big capsules (20) |
3 | ZAUXKYPE | Health from small capsules (10) |
4 | GPUXVNZA | Health from big capsules (20) |
5 | ZAEXVNAO | Double health and energy from all capsules |
Stunt Kids
STUNT
# | Code | Effect |
---|---|---|
1 | AESGNZZA | Start with 1 life instead of 3 |
2 | IESGNZZA | Start with 6 lives |
3 | PESGNZZE | Start with 9 lives |
4 | SZSZSKVK | Infinite lives |
5 | AEESPALA | Start with 0 turbos instead of 3 |
6 | TEESPALA | Start with 6 turbos |
7 | PEESPALE | Start with 9 turbos |
8 | VANILVKE | Always have 9 coins after a race |
9 | SZKOEOVV | Coins worth nothing on pick up |
10 | SLNOYXVS | Infinite time--player 1 |
11 | SLXOYUVS | Infinite time--player 2 |
Super Bowl
SUPBOL
# | Code | Effect |
---|---|---|
1 | APUXLZIA | 10 minutes per quarter instead of 5 |
2 | IPUXLZIA | 15 minutes per quarter |
3 | AZUXLZIA | 20 minutes per quarter |
4 | ZAUXLZIA | 2 minutes per quarter |
5 | SXNXPZVG | Freeze timer for continuous play (Press RESET to stop) |
6 | AAOATTTA | Touchdown scores 0 instead of 6--player 1 |
7 | AEOEVITA | Touchdown scores 0--player 2 or computer |
8 | LAOATTTA | Touchdown scores 3--player 1 |
9 | LEOEVITA | Touchdown scores 3--player 2 or computer |
10 | PAOATTTE | Touchdown scores 9--player 1 |
11 | PEOEVITE | Touchdown scores 9--player 2 or computer |
12 | GAOATTTE | Touchdown scores 12--player 1 |
13 | GEOEVITE | Touchdown scores 12--player 2 or computer |
14 | AAEALYPA | Extra-point kick scores 0 instead of 1--player 1 |
15 | AEEEUTPA | Extra-point kick scores 0--player 2 or computer |
16 | ZAEALYPA | Extra-point kick scores 2--player 1 |
17 | ZEEEUTPA | Extra-point kick scores 2--player 2 or computer |
18 | LAEALYPA | Extra-point kick scores 3--player 1 |
19 | LEEEUTPA | Extra-point kick scores 3--player 2 or computer |
20 | TAEALYPA | Extra-point kick scores 6--player 1 |
21 | TEEEUTPA | Extra-point kick scores 6--player 2 or computer |
22 | AEKAGGLA | Field goal scores 0 instead of 3--player 1 |
23 | AAKEKGLA | Field goal scores 0--player 2 or computer |
24 | PEKAGGLA | Field goal scores 1--player 1 |
25 | PAKEKGLA | Field goal scores 1--player 2 or computer |
26 | TEKAGGLA | Field goal scores 6--player 1 |
27 | TAKEKGLA | Field goal scores 6--player 2 or computer |
28 | PEKAGGLE | Field goal scores 9--player 1 |
29 | PAKEKGLE | Field goal scores 9--player 2 or computer |
30 | AASASIZA | Safety scores 0 instead of 2--player 1 |
31 | AEKEIIZA | Safety scores 0--player 2 or computer |
32 | PASASIZA | Safety scores 1--player 1 |
33 | PEKEIIZA | Safety scores 1--player 2 or computer |
34 | GASASIZA | Safety scores 4--player 1 |
35 | GEKEIIZA | Safety scores 4--player 2 or computer |
36 | TASASIZA | Safety scores 6--player 1 |
37 | TEKEIIZA | Safety scores 6--player 2 or computer |
Super C
SUPER
# | Code | Effect |
---|---|---|
1 | AEXTLIZA | 1 life for both players |
2 | IEXTLIZA | 6 lives for both players |
3 | AEXTLIZE | 9 lives for both players |
4 | EUUTGIYS + YSXTPSEL + ZEUTZIAA | Start game with Spray Gun |
5 | EUUTGIYS + YSXTPSEL + GEUTZIAA | Start game with Fireball Gun |
6 | PEETLIAA | Start at area 2 |
7 | ZEETLIAA | Start at area 3 |
8 | LEETLIAA | Start at area 4 |
9 | GEETLIAA | Start at area 5 |
10 | IEETLIAA | Start at area 6 |
11 | TEETLIAA | Start at area 7 |
12 | AENTTTZA | Bonus life for each enemy soldier shot |
13 | TEEVIIZA | 9 continues |
14 | SZOVXZVG | Infinite continues |
Super Mario Bros.
SMB
# | Code | Effect |
---|---|---|
LIVES! | ||
Codes 1 to 5 let you adjust lives. Code 4 is really good for | ||
handicapping one player. | ||
1 | AATOZA | Start players 1 and 2 with 1 life |
2 | IATOZA | Start players 1 and 2 with 6 lives |
3 | AATOZE | Start players 1 and 2 with 9 lives |
4 | VATOLE | Start player 1 with 8 lives and player 2 with 3 lives |
5 | SXIOPO | Infinite lives for both players |
JUMPS! | ||
Super and Mega-jumps can be achieved while standing still, running | ||
or turbo running (holding down button B). Try entering Codes 6, 7 and | ||
8 or Codes 9, 10 and 11 for all-around Super- or Mega-jumping. | ||
Super jumps let you jump better--the effect is especially noticeable | ||
when turbo running. | ||
6 | APZLGK | Super jump from a standing start only |
7 | TPZLTG | Super jump from running only |
8 | GPZUAG | Super jump from turbo running only |
Mega-jumps enable you to jump almost to the top of the screen-- | ||
right off the top when turbo running! | ||
9 | APZLGG | Mega-jump from a standing start only |
10 | APZLTG | Mega-jump from running only |
11 | GAZUAG | Mega-jump from turbo running only |
MOON GRAVITY! | ||
Moon gravity is a brilliant ability! It has weird and wonderful | ||
effects. Again, it works when stationary, running, or turbo running. | ||
The Moon gravity effect is more fun than Super- or Mega-jumps, but | ||
it is harder to get used to. Stay with it and you'll find that it gives | ||
the game an added twist! | ||
You can control the height of your Moon jumps. To jump really high, | ||
tap button A really quickly. To do low jumps hold down button A for | ||
about one second. | ||
Use this power to find new places to explore. You can even jump over | ||
the flags! (If you're playing to complete the game rather than just | ||
explore it, don't jump over the flagpoles--or else you'll get "stuck" | ||
and have to reset.) | ||
12 | YAZULG | Moon Gravity from a standing start |
13 | YAZUIG | Moon Gravity from a running start |
14 | YAZUYG | Moon Gravity from turbo running only |
STAY BIG! | ||
Code 15 will keep you big. However, you can still die if you fall down holes. | ||
15 | OZTLLX + AATLGZ + SZLIVO | Always stay big |
Worldwarping! | ||
Codes 16 to 22 allow you to start on any World of your choice! | ||
16 | YSAOPE + YEAOZA + PEAPYA | Start on World 2 |
17 | YSAOPE + YEAOZA + ZEAPYA | Start on World 3 |
18 | YSAOPE + YEAOZA + LEAPYA | Start on World 4 |
19 | YSAOPE + YEAOZA + GEAPYA | Start on World 5 |
20 | YSAOPE + YEAOZA + IEAPYA | Start on World 6 |
21 | YSAOPE + YEAOZA + TEAPYA | Start on World 7 |
22 | YSAOPE + YEAOZA + YEAPYA | Start on World 8 |
Super Mario Bros. 2
SMB2
# | Code | Effect |
---|---|---|
1 | SZNESXVK | Infinite lives |
2 | GZELVXSE | Infinite life meter (except if you hit a spike) |
3 | GOEANKAO + USEEEKKA | Walk backwards |
4 | SXUASXOU | Quick pick up |
5 | AEUEKKGL | Special "squat" high jumps |
6 | PPXAOIAA | Princess has mega-float |
7 | PAXAOIAA | Princess has mega-float and lunar descent |
8 | PESEGLGA | Super moonjumps for Mario |
9 | AAEEZGPA | Mega moonjumps for Luigi |
10 | PENALLGA | Super moonjumps for Toad |
11 | PAXAPGGA | Super moonjumps for Princess |
12 | XVVANSZK + XVNEXSZV | Super turbo running |
13 | AEVAVIIA + AENEEITA | Permanent turbo running |
14 | AXSETUAO + ESVAPUEV | Super fast run for Mario |
15 | AZEEGKAO + EIEEYKEV | Super fast run for Luigi |
16 | AXNAIUAO + ESNEAUEV | Fast run for Toad |
17 | AZXALKAO + EIXATKEV | Super fast run for Princess |
18 | AEXALGZA | Speed up enemies |
19 | AXNAZSAA + EVNALSEY | Super speed enemies |
NOTE: There are two versions given for some of the following Codes. | ||
If one code doesn't work on your game, then try the alternate Code. | ||
20 | YESUAPTE | / YESLPPTE Strong Wart |
21 | IAVENYZE | / IAVEUYZE Strong Birdetta |
22 | YAXXIYZE | Strong Tryclyde |
23 | YAVXVGGE | Strong Fryguy |
24 | YAEXTPGE | Strong Clawgrip |
25 | YEVXVYLE | / YEVZNYLE Strong Hawkmouth |
26 | AAVENYZA | / AAVEUYZA Weak Birdetta |
27 | TPEPLAAX | / TONENYAX Birdetta spits eggs instead of |
fireballs (appears in late levels of the game) | ||
28 | PEEPUZAG + IUEPSZAA + TEEPVZPA | Start on World 2 * |
29 | ZEEPUZAG + IUEPSZAA + TEEPVZPA | Start on World 3 * |
30 | LEEPUZAG + IUEPSZAA + TEEPVZPA | Start on World 4 * |
31 | GEEPUZAG + IUEPSZAA + TEEPVZPA | Start on World 5 * |
32 | IEEPUZAG + IUEPSZAA + TEEPVZPA | Start on World 6 * |
33 | TEEPUZAG + IUEPSZAA + TEEPVZPA | Start on World 7 * |
Super Mario Bros., Mario, Luigi, Toad, Princess, Wart, Birdetta, |
Super Mario Bros. 3
SMB3
# | Code | Effect |
---|---|---|
1 | SLXPLOVS | Infinite lives for Mario and Luigi |
2 | AEKPTZGA | 1 life for Mario and Luigi after continue |
3 | AEKPTZGE | 9 lives for Mario and Luigi after continue |
SUPER JUMPS | ||
4 | ELKZYVEK | Power Jumps |
5 | EZKZYVEK | Super Power Jumps |
6 | EAKZYVEK | Mega Power Jumps |
7 | GZUXNGEI | Multi-Jumps |
WITH CODE 8, IF YOU LET MARIO OR LUIGI DROP TOO LONG, | ||
YOU CAN'T SKY WALK UNTIL YOU TOUCH GROUND | ||
8 | SXEZSKOZ | Skywalker |
STAR CODES! (these codes work really well together) | ||
9 | OXKZELSX | Super speed running |
10 | XVUXNUEE | Turbocharged running |
POWER "TAKE OFF" METER | ||
YOU MUST BE RACCOON MARIO FOR CODE 11 TO WORK | ||
11 | AANZKLLA | Can raise power meter while standing still |
so that you can fly from a standing start | ||
START ON ANY WORLD | ||
12 | PEUZUGAA | Start on World 2 |
13 | ZEUZUGAA | Start on World 3 |
14 | LEUZUGAA | Start on World 4 |
15 | GEUZUGAA | Start on World 5 |
16 | IEUZUGAA | Start on World 6 |
17 | TEUZUGAA | Start on World 7 |
18 | YEUZUGAA | Start on World 8 |
RE-USE ITEMS! | ||
19 | YPXXLVGE | Mario (not Luigi) can re-use items again and again |
KEEP SPECIAL POWERS | ||
20 | SZUEXNSO | Restore powers after playing an action scene (e.g. |
if you were "Fire Mario" on the map screen, then entered an | ||
action scene, died or changed to "Frog Mario,"you would return | ||
to the map scene as "Fire Mario") | ||
SELECT SUPER ABILITY | ||
The following codes are useful with Code 20. | ||
21 | ZEUXKGAA | Start the game as Fire Mario |
22 | LEUXKGAA | Start the game as Raccoon Mario |
23 | GEUXKGAA | Start the game as Frog Mario |
24 | IEUXKGAA | Start the game as Tanooki Mario |
25 | TEUXKGAA | Start the game as 'Sledgehammer' Mario! |
SELECT PERMANENT SUPER ABILITY | ||
IMPORTANT: IF YOU USE ANY OF CODES 26 THRU 30 TO DEFEAT | ||
BOWZER, YOU SHOULD STAND IN FRONT OF THE DOOR AND HOLD | ||
"UP". AS SOON AS THE DOOR OPENS, YOU WILL PASS THROUGH INTO | ||
THE CHAMBER WHERE THE PRINCESS IS HELD. | ||
IF YOU DO NOT DO THIS, YOU MAY GET CAUGHT IN BOWZER'S TIME TRAP | ||
AND THE GAME WILL PAUSE FOREVER! | ||
26 | XUKXGLIE | Start and stay as Super Mario |
27 | UXKXGLIA | Start and stay as Fire Mario |
28 | NXKXGLIE | Start and stay as Raccoon Mario! |
29 | OUKXGLIE | Start and stay as Frog Mario |
30 | XNKXGLIE | Start and stay as Sledgehammer Mario |
INVINCIBILITY | ||
31 | SZKIKXSE | Invincibility after changing up from Super Mario |
(e.g. to Raccoon, Frog, etc.) | ||
AUTOMATIC SUPER ABILITY AFTER YOU FALL AND DIE | ||
With all of the following codes, you will find that you change into Super Mario | ||
if you die again: | ||
32 | AEOSSZPA + PAOZTGAA | Change to SUPER MARIO if you fall off screen and die |
33 | AEOSSZPA + ZAOZTGAA | Change to FIRE MARIO if you fall off screen and die |
34 | AEOSSZPA + LAOZTGAA | Change to RACCOON MARIO if you fall off screen and die |
35 | AEOSSZPA + GAOZTGAA | Change to FROG MARIO if you fall off screen and die |
36 | AEOSSZPA + IAOZTGAA | Change to TANOOKI MARIO if you fall off screen and die |
37 | AEOSSZPA + TAOZTGAA | Change to SLEDGEHAMMER MARIO if you fall off screen and die |
All codes (except as noted) work for Luigi as well as Mario. | ||
Super Mario Bros., Mario, Mario Land, Luigi, Fire Mario, Raccoon | ||
Mario, Frog Mario, Tanooki Mario, Sledgehammer Mario, Super Mario |
Super Pitfall
PIT
# | Code | Effect |
---|---|---|
1 | SZKSASVK | Infinite lives--1-player game |
2 | SXESTSVK | Infinite lives--player 1 |
3 | SXXSZSVK | Infinite lives--player 2 |
4 | PAVIPALA | Both players start with 1 life |
5 | TAVIPALA | Both players start with 6 lives |
6 | PAVIPALE | Both players start with 9 lives |
7 | LEXKNYZA | Start with 30 bullets |
8 | PEXKNYZA | Start with 10 bullets |
9 | AEOYILPA | Infinite bullets |
10 | LENLELZA | 30 bullets gained on pick-up |
11 | PENLELZA | 10 bullets gained on pick-up |
Super Sprint
SPRI
# | Code | Effect |
---|---|---|
1 | SZETVUVK | Infinite continues |
2 | YASSPALA | 6 continues |
3 | PASSPALA | No continues |
4 | IEKKNTAA + GXSGUVSE | More obstacles on tracks |
5 | ZEKKNTAE + GXSGUVSE | Even more obstacles on tracks |
6 | YEKKNTAE + GXSGUVSE | Lots and lots of obstacles on tracks |
Superman
SUPER
# | Code | Effect |
---|---|---|
1 | AAXSEIEA | Never die when out of super power |
2 | SXNSSKSE | Never lose super power |
3 | XVUVYZIA | Start with lots of super power |
4 | AVEOUIAL | Double max power of all items at start |
5 | AXUPYLAP | Double usual item power on item power crystal pick-up |
6 | EXUPYLAP | Full item power on item power crystal pick-up |
7 | EZVPKSOZ + PAVPSIAA + KANPXSSE | Start at mission 2 |
8 | EZVPKSOZ + ZAVPSIAA + KANPXSSE | Start at mission 3 |
9 | EZVPKSOZ + LAVPSIAA + KANPXSSE | Start at mission 4 |
10 | EZVPKSOZ + GAVPSIAA + KANPXSSE | Start at mission 5 |
Swords and Serpents
SWORD
# | Code | Effect |
---|---|---|
1 | TPXGNVZE + TPXKSVZE | Start with 30 health points each |
2 | ZLXGNVZA + ZLXKSVZA | Start with 50 health points each |
3 | VANGKTVE | All characters have Scale Armor |
4 | UEEKSTOE | Warriors start with a Great Sword |
5 | KEEKSTOE | Warriors start with a Great Axe |
6 | SEEGETSE | Magicians start with a Wizard's Wand |
7 | YPKGSTLE | Magicians start with more spells |
8 | LAKKXTAA | Magicians have greater spells |
9 | GZKYLGOY | Spells use up no magic points |
10 | XEOGVTXE | Thieves start with a Long Sword |
11 | KEOGVTXA | Thieves start with an Axe |
T2 Terminator 2: Judgment Day
TERM2
# | Code | Effect |
---|---|---|
1 | SXOATOVK | Infinite lives |
2 | PANXPLGA | Start with 1 life |
3 | PANXPLGE | Start with 9 lives |
4 | GXVTXZAX | Infinite life energy |
5 | OXNVKXPK + VNNVSXNN | Take minimal damage |
6 | XNVOSOKN | Super jump |
7 | PAOOVZZA + PAUOXZZA | Slower running |
8 | LAOOVZZA + LAUOXZZA | Faster running |
9 | LESPKGZA + LEVPEGZA | Faster and longer jumping |
T and C Surf Designs
SURF
# | Code | Effect |
---|---|---|
1 | GXUZZZVG | Infinite lives for skating |
2 | GXNKALVG | Infinite lives for surfing |
3 | PEOGILZA | When surfing lose only 1 symbol |
4 | PAEZYALA | When skating lose only 1 symbol if you fall into the ocean or a crack |
5 | GXKLXAVG | Stop timer |
6 | LESPGZPA | Increase time |
T and C Surf 2: Thrilla's Safari
1 PAXEPPLA Start with 1 life 2 IAXEPPLA Start with 5 lives 3 YAXEPPLA Start with 7 lives 4 PAXEPPLE Start with 9 lives 5 OPXEPPLE Strat with mega lives 6 OXEVIIVV Can't collect coconuts 7 IAUALPAA Start with 5 coconuts plus what you've collected in sub-game 8 ZAUALPAE Start with 10 coconuts plus what you've collected in sub-game 9 YAUALPAE Start with 15 coconuts plus what you've collected in sub-game 10 OZSIZYVK Infinite lives CODES 11-16 USE FOR PRACTICE ONLY--YOU CAN'T ADVANCE TO THE NEXT LEVEL 11 ZENUATIA + GENUZTKL Start on level 1-3 12 LENUATIA + GENUZTKL Start on level 1-4 13 GENUATIA + GENUZTKL Watch the level 2 Cinema 14 TENUATIA + GENUZTKL Start on level 2-2 15 YENUATIA + GENUZTKL Start on level 2-3 16 AENUATIE + GENUZTKL Start on level 2-4 17 PAXEIPZA Start with less health 18 LAXEIPZA Start with a little more health 19 GAXEIPZA Start with 2x health 20 PAXEIPZE Start with a lot more health
Tale Spin
SPIN
# | Code | Effect |
---|---|---|
1 | AYVKZYLY | Start with 1 life |
2 | TYVKZYLY | Start with 7 lives |
3 | PYVKZYLN | Start with 10 lives |
4 | ANNGVLLY | 1 life after continue |
5 | TNNGVLLY | 7 lives after continue |
6 | PNNGVLLN | 10 lives after continue |
7 | GZKGNKVK | Infinite lives from getting trapped by obstacles |
8 | AAXEGPTA | Infinite energy |
9 | PYEGITLY | 1 continue |
10 | TYEGITLY | 6 continues |
11 | PYEGITLN | 9 continues |
12 | SXNKXLVG | Infinite continues |
13 | PYVGUAAY | Add $1,000,000 to end-of-level bonus |
Target: Renegade
TAR
# | Code | Effect |
---|---|---|
1 | SZEAOZVG | Freeze timer |
2 | SXEATXSU | Set timer to 5:00 for all levels |
3 | SXEATXSU + NKEEAZEE | Set timer to 3:00 for all levels |
4 | AEKESZZA | Hearts replenish energy to maximum |
5 | SXVZVTSA | Don't take most damage |
6 | TASPSPGP | Take half damage from bosses |
7 | PAOOYZAA | Start on level 2 |
8 | ZAOOYZAA | Start on level 3 |
9 | LAOOYZAA | Start on level 4 |
10 | GAOOYZAA | Start on level 5 |
11 | IAOOYZAA | Start on level 6 |
12 | TAOOYZAA | Start on level 7 |
Tecmo Bowl
BOWL
# | Code | Effect |
---|---|---|
1 | ZAXAYIGA + ZAXOTPGA | Only 2 downs allowed |
2 | TAXAYIGA + TAXOTPGA | 6 downs allowed |
3 | GAOATSPA | More time for the 1st Quarter |
Tecmo NBA Basketball
BALL
# | Code | Effect |
---|---|---|
1 | SLVUPUVS | Infinite timeouts |
2 | AEOLVPPA | 2-pt. shots worth 1, 3-pt. shots worth 2 |
3 | ZEOLVPPA | 2-pt. shots worth 3, 3-pt. shots worth 4 |
4 | LEOLVPPA | 2-pt. shots worth 4, 3-pt. shots worth 5 |
5 | GEOLVPPA | 2-pt. shots worth 5, 3-pt. shots worth 6 |
6 | IEOLVPPA | 2-pt. shots worth 6, 3-pt. shots worth 7 |
7 | AVNUVOVT | 3-pt. shots worth 2 pts. |
8 | NYSENZYE | 5-second violations become 10-second violations |
9 | NYOPTNZE | No 10-second violations |
10 | ASOLSEAO | Longer shot clock after getting ball on rebound |
11 | AEOLSEAO | Shorter shot clock after getting ball on rebound |
Tecmo World Cup
1 OXUEPTOO Never lose guts 2 ASNIEIAZ + TENIOILA Everyone has more guts
Teenage Mutant Ninja Turtles
TEEN
# | Code | Effect |
---|---|---|
1 | ZENOATGO | Pick up 10 weapons only |
2 | ZUNOATGP | Pick up 50 weapons at a time! |
3 | GXSOUAST | Don't take most damage |
4 | SXVZGSOO | Don't take damage from non-killing seaweed |
5 | AEOOGTZA | Full energy boost from pizza slices |
6 | GPUOLNZA | 20 missiles on pick-up |
7 | TAKOPYLA | Double rope on pick-up |
8 | SXVXTLVG | Never lose rope |
Teenage Mutant Ninja Turtles: Tournament Fighters
1 GXKVKXVK Infinite time 2 AUXAGAEL Both players start with 1/3 energy 3 OZNEOXPV + ZANEXZPA Only need to win one round to win match 4 NYUESPYE Both players can select ultra strength-- ignore strength meter and keep pushing to the right 5. YAVAZLGA You can select any character in story mode 6. OKKEZTVG Infinite continues 7. PEXAGAEL Whoever gets the first hit wins the round
Teenage Mutant Ninja Turtles II: The Arcade Game
TMNT2
# | Code | Effect |
---|---|---|
1 | PEOIAPZA | Start with 1 life |
2 | TEOIAPZA | Start with 6 lives |
3 | PEOIAPZE | Start with 9 lives |
4 | AAEAULPA | Infinite lives |
5 | PEXTKZZE | More powerful turtle weapon |
6 | PEOVKZGE | More powerful 'jump + attack' |
7 | ZEOVKZGA | Weaker 'jump + attack' |
8 | PEXTEZLE | More powerful kick |
9 | PEXTEZLA | Weaker kick |
10 | SXEAPZVG + SZUAYZVG | In two-turtle mode, when one |
player is revived the other player's spare life won't get used up |
Teenage Mutant Ninja Turtles III-The Manhattan Project
TMNT3
# | Code | Effect |
---|---|---|
1 | AENKLZPA | Infinite lives |
2 | AEOAALLA | Start with 1 life instead of 4 |
3 | IEOAALLA | Start with 6 lives |
4 | AEOAALLE | Start with 9 lives |
5 | SLXUTXVS + SLKXPKSO | Infinite energy |
6 | AAESYXAA | No energy loss from using turbo attack |
7 | ALUGVYAG | High jump |
8 | AZUGVYAK | Super jump |
9 | AZUGVYAG | Mega jump |
10 | SXNSKKVK | Infinite continues instead of 3 |
11 | PAUZOGLA | 1 continue |
12 | PAUZOGLE | 9 continues |
Terra Cresta
TERA
# | Code | Effect |
---|---|---|
1 | SZKVPTVG | Infinite lives |
2 | AAKSPGZA | Start with 1 life |
3 | IAKSPGZA | Start with 6 lives |
4 | AAKSPGZE | Start with 9 lives |
5 | SXSTULVG | Infinite "ship formation" splits |
6 | PEOTEALE + PEKGETLE | 9 "ship formation" splits |
7 | KTKSLGAZ | Indestructible! |
8 | AEVKNYLA | A secret mega-weapon |
Tetris
TET
# | Code | Effect |
---|---|---|
1 | ENEALYNN | Two-player interactive game! |
2 | APSEGYIZ | Need only complete 10 lines in game B |
3 | AISEGYIZ | Must complete 50 lines in game B |
4 | EASEGYIZ | Must complete 80 lines in game B |
5 | PASAUPPE | Faster 'forced' fall rate |
Tetris 2
TET2
# | Code | Effect |
---|---|---|
1-Player Game Codes: | ||
1 | AAUEUSSO | Speed does not increase |
2 | VNUEUSSO | Speed increases much faster |
3 | TEXAKYPA | Start and stay at speed of 25 |
4 | ZEKESSPP + PESAOSAP | Maximum speed is 2 instead of 25 |
5 | ZEKESSPO + PESAOSAO | Maximum speed is 10 |
6 | YEKESSPO + TESAOSAO | Maximum speed is 1 |
7 | GOKESSPP + LOSAOSAP | Maximum speed is 20 |
1-Player vs 2-Player or 1-Player vs Computer Game Codes: | ||
8 | OZNETPOU + PANEYPAA | Every round starts with 4 fixed blocks |
9 | OZNETPOU + YANEYPAA | Every round starts with 10 fixed blocks |
10 | OZNETPOU + GANEYPAE | Every round starts with 15 fixed blocks |
11 | OZNETPOU + PPNEYPAA | Every round starts with 20 fixed blocks |
All Games Codes: | ||
12 | AAVZVYEA | Cannot pause game with START button |
13 | AVEXOYXZ | Do not hide remaining pieces during pause |
(current and next are still hidden) |
Thunderbirds
BIRD
# | Code | Effect |
---|---|---|
1 | SXNTOVVK | Don't lose life points when colliding with enemy |
2 | SZUVUNVK | Don't lose life points when hit |
3 | SXNVVVVK | Don't lose energy points when colliding with enemy |
4 | SZKVENVK | Don't lose energy points when hit |
5 | ATXEANAA + ATXEGNAA | Limited forward movement |
6 | GEXETTZA + GEXEZTZA | Faster craft |
7 | EZUAETEG + XTUAKVEK | Full firepower on first pick up |
8 | PSEKIVGL | 81 Days to defeat Hood |
9 | TOEKIVGU | 30 Days to defeat Hood |
Thundercade
CADE
# | Code | Effect |
---|---|---|
1 | GXVYPZVI | Infinite lives |
2 | PAOYIILA | Start with 1 life |
3 | TAOYIILA | Start with 6 lives |
4 | PAOYIILE | Start with 9 lives |
5 | AAUNLIPP | Infinite missiles |
6 | GZXYZTVI | Infinite bombs |
7 | TENNPZLA | Start with double bombs |
8 | PENNPZLE | Start with triple bombs |
9 | ZANYGSZA | Autofire! |
Tiger Heli
HELI
# | Code | Effect |
---|---|---|
1 | SZSYAEGK | Don't take damage |
2 | SLXLGNVS | Infinite lives--1-player game |
3 | AEUUYTZA | Start with 2 lives--1-player game |
4 | AEUUYTZE | Start with 9 lives--1-player game |
5 | SUKLINVS + SUVULNVS | Infinite lives--both players |
6 | IASUYYZA | Start with 6 lives--player 1 in a 2-player game |
7 | AASUYYZE | Start with 9 lives--player 1 in a 2-player game |
8 | IANLZYZA | Start with 6 lives--player 2 |
9 | AANLZYZE | Start with 9 lives--player 2 |
10 | LASNVVZA | Extra life every 5 bonus blocks |
11 | XTVLUEZK | Start with 2 little-helis after dying |
12 | TEKNAXIA | Autofire capability |
13 | ZEKNAXIA | Burstfire capability |
14 | GXVNZLZP | Turbo boost |
Time Lord
LORD
# | Code | Effect |
---|---|---|
1 | SZUKSKVK | Infinite lives |
2 | PEEKYPLA | Start with 1 life |
3 | TEEKYPLA | Start with 6 lives |
4 | PEEKYPLE | Start with 9 lives |
NOTE: DO NOT use Codes 5 and 6 together | ||
5 | AAXKXTPA + PAUGVTAA | Moonwalking |
6 | PESKOTAA + PEOGSTAA | Super speed |
Tiny Toon Adventures
TINY
# | Code | Effect |
---|---|---|
1 | AAXKUYZA | Start with 1 life |
2 | IAXKUYZA | Start with 6 lives |
3 | AAXKUYZE | Start with 9 lives |
4 | AEXZNZZA | 1 life after continue |
5 | IEXZNZZA | 6 lives after continue |
6 | AEXZNZZE | 9 lives after continue |
7 | YYXIXXLU | Slow down timer |
8 | YPXIXXLU | Speed up timer |
9 | SZOOSVVK | Infinite energy after collecting one heart |
10 | SZNOUNVK | Infinite lives |
11 | AEEPPYPA | Pick up more hearts |
12 | VASGOYSA + XZXKNNOZ + IAUGEYPA | Start on level 2 |
13 | VASGOYSA + XZXKNNOZ + ZAUGEYPE | Start on level 3 |
14 | VASGOYSA + XZXKNNOZ + YAUGEYPE | Start on level 4 |
15 | VASGOYSA + XZXKNNOZ + GPUGEYPA | Start on level 5 |
Tiny Toon Adventures 2
TOON2
# | Code | Effect |
---|---|---|
1 | ZAEYPYPA | Start with 20 tickets instead of 10 |
2 | IAEYPYPA | Start with 50 tickets instead of 10 |
3 | PAEYPYPE | Start with 90 tickets instead of 10 |
4 | VVVNAVSE | Start with 110 tickets instead of 10 |
5 | SXUXVXVK | Protection against hits on log ride |
6 | SZSEASVK | Protection against hits on train |
7 | SZOOUXVK | Protection against hits on bumper cars |
8 | SXKAYUVK | Protection against hits on roller coaster |
9 | SZSALOVK | Protection against hits in fun house |
10 | AANPYPLA | Log ride costs nothing instead of 3 tickets |
11 | IANPYPLA | Log ride costs 5 tickets |
12 | AANPIPZA | Train costs nothing instead of 2 tickets |
13 | IANPIPZA | Train costs 5 tickets |
14 | AANPPPGA | Roller coaster costs nothing instead of 4 tickets |
15 | TANPPPGA | Roller coaster costs 6 tickets |
16 | AANPLPPA | Bumper cars cost nothing instead of 1 ticket |
17 | GANPLPPA | Bumper cars cost 4 tickets |
18 | AANOZPIA | Fun house costs nothing instead of 50 normal tickets |
19 | PANOZPIA | Fun house costs 10 normal tickets |
20 | PANOZPIE | Fun house costs 90 normal tickets |
To The Earth
EARTH
# | Code | Effect |
---|---|---|
1 | AAEUXTGA | Your shots use up no energy |
2 | ZAEUXTGA | Your shots use up less energy |
3 | AAEUXTGE | Your shots use up more energy |
4 | AEUVEYGP | Enemy bombs do no damage |
5 | AEUVEYGO | Enemy bombs do half damage |
6 | AXUVEYGO | Enemy bombs do more damage |
7 | GOEUEVZA | Bonus energy for shooting enemy |
8 | GEEUEVZA | Less energy for shooting enemy |
9 | AEEUEVZA | No energy for shooting enemy |
Toki
1 AEKYXYZA Start with 1 life 2 PEKYXYZA Start with 2 lives 3 GEKYXYZA Start with 5 lives 4 AEKYXYZE Start with 9 lives 5 SXNYZSVK Infinite lives 6 PAENPIZA Start with one heart--first life only 7 EESEYEVG Infinite energy 8 AENYTIZA Start with one heart--after first life 9 SZNOGUVV + SXEOLUVV + SXOOZUSE Weapons don't run out 10 AAKEVYPA Infinite time 11 PAEIKALA + PAKAGALA Start with less time 12 IAEIKALA + IAKAGALA Start with more time 13 PAEIKALE + PAKAGALE Start with even more time 14 PEOPTLAA When your weapon runs out of ammo its replaced with the double weapon 15 ZEOPTLAA When your weapon runs out of ammo its replaced with the wave weapon 16 LEOPTLAA When your weapon runs out of ammo its replaced with the 3-way weapon 17 GEOPTLAA When your weapon runs out of ammo its replaced with the flame weapon 18 IEOPTLAA When your weapon runs out of ammo its replaced with the fireball weapon
Tom and Jerry
TOM
# | Code | Effect |
---|---|---|
1 | PASNVZLA | Start with 1 life |
2 | TASNVZLA | Start with 6 lives |
3 | PASNVZLE | Start with 9 lives |
4 | SXSNYEVK | Infinite lives |
5 | AEXYPAPA | Infinite energy |
6 | LEXYPAPA | Minimum energy--one touch kills! |
7 | AEVYKPAE | Start on world 2 |
8 | AOVYKPAA | Start on world 3 |
9 | AOVYKPAE | Start on world 4 |
10 | AXVYKPAA | Start on world 5 |
Toobin'
TOOB
# | Code | Effect |
---|---|---|
1 | SXUTGIVG | Infinite lives |
2 | PAOTZTLA | Start with 2 lives |
3 | TAOTZTLA | Start with 6 lives |
4 | PAOTZTLE | Start with 9 lives |
5 | SZEZZIVG | Infinite cans |
6 | ZPOTTTTA | Start with 18 cans |
7 | GAOTTTTE | Start with 12 cans |
8 | PAOTTTTA | Start with 1 can |
9 | ALKXTAAZ + ALVXLAAZ | Turbo left and right movement |
10 | PAOZEAAA | Start on level 2 |
11 | LAOZEAAA | Start on level 4 |
12 | IAOZEAAA | Start on level 6 |
13 | YAOZEAAA | Start on level 8--Don't Use With Codes 1 and 5 |
Top Gun
TOP
# | Code | Effect |
---|---|---|
1 | GXKIKIVG | Infinite missiles |
2 | ASEKTOAZ | Take off with double Hound missiles |
3 | AXEKYPGO | Take off with double Wolf missiles |
4 | GOOGAOZA | Take off with double Tiger missiles |
5 | GXUSNGVG | Infinite fuel |
6 | IANKLOZA | Start with half fuel |
7 AEKSNLLa Immune to bullets (but not missiles!) | ||
8 | ZAEGLPPA | Start on mission 2 |
9 | LAEGLPPA | Start on mission 3 |
10 | GAEGLPPA | Start on mission 4 |
Top Gun (The Second Mission)
GUN
# | Code | Effect |
---|---|---|
1 | SZVYLIVG | Infinite lives |
2 | PASYALLA | Start with 1 life |
3 | TASYALLA | Start with 6 lives |
4 | PASYALLE | Start with 9 lives |
5 | AAKEUYPA | Infinite missiles--1-player game |
6 | AENAZIPA | Infinite missiles--2-player game |
7 | KUVZTIKO | 60 Phoenix missiles--1-player game |
8 | KOVXTISA | 20 Phoenix missiles--2-player game |
Total Recall
CALL
# | Code | Effect |
---|---|---|
1 | AVNVOAKZ | Infinite energy! |
2 | OZNKEPSX + ALNKOOLZ | Start with less energy |
3 | OZNKEPSX + NYNKOOLX | Start with more energy |
4 | GXUIIXSO | Most enemies easier to kill |
5 | PENVKEGE | Take less damage |
6 | XYUVNUXT | Gain maximum energy from canisters |
Totally Rad
RAD
# | Code | Effect |
---|---|---|
1 | SZSEYXVK | Infinite lives |
2 | AEUXSTZA | Start with 1 life |
3 | IEUXSTZA | Start with 6 lives |
4 | AEUXSTZE | Start with 9 lives |
5 | SVVNTKON | Don't lose energy from bad guys |
6 | GXXAPKSN | Infinite magic |
7 | AOOAYGAO | Super jump |
8 | YOOAYGAO | Mega-jump! |
9 | TEEONALA | Half a life or half magic give full energy |
10 | SZVAYIVG | Immune to fire and water! |
Trojan
TRO
# | Code | Effect |
---|---|---|
1 | PENKXPLA | Start with 1 life--player 1 |
2 | PAOKNZLA | Start with 1 life--player 2 |
3 | TENKXPLA | Start with 6 lives--player 1 |
4 | TAOKNZLA | Start with 6 lives--player 2 |
5 | PENKXPLE | Start with 9 lives--player 1 |
6 | PAOKNZLE | Start with 9 lives--player 2 |
7 | YASGUUAE | Start with an energy boost |
8 | TPSGUUAE | Start with a super energy boost |
9 | GASGUUAA | Start with half usual energy |
10 | PASKELZA | Set timer to 1:00 |
11 | GXEPGKVS | Freeze timer |
Twin Cobra
COBRA
# | Code | Effect |
---|---|---|
1 | SZVSGXVK | Infinite lives |
2 | SZNYXOVK | Infinite bombs |
3 | AEUGZIZA | Start with 1 life |
4 | IEUGZIZA | Start with 6 lives |
5 | AEUGZIZE | Start with 9 lives |
6 | AANKLTZA | Start with 1 life after a continue |
7 | IANKLTZA | Start with 6 lives after a continue |
8 | AANKLTZE | Start with 9 lives after a continue |
9 | AAKKYTPA | Infinite continues |
10 | PEOKIIIE | 9 continues |
11 | ZAEGKILE | Start with 9 bombs |
12 | GPEGKILA | Start with 20 bombs |
13 | ZANIAZLE | 9 bombs after dying |
14 | GPNIAZLA | 20 bombs after dying |
15 | AAOYVOLP | Autofire |
16 | GZNITZSA | Keep weapon type after death |
17 | GZNSAZSA | Keep super chargers after death |
Twin Eagle
TWIN
# | Code | Effect |
---|---|---|
1 | SXOSVPVG | Infinite lives--player 1 |
2 | YEETIPLA | Start with 7 lives--both players |
3 | GEETIPLA | Start with 4 lives--both players |
4 | PEETIPLA | Start with 1 life--both players |
5 | SXNSXSVK | Infinite bombs on pick-up--player 1 |
6 | SZSIXNVK | Infinite bombs on pick-up--player 2 |
7 | EYKVVUSA + YAKVNLKZ | Never lose weapons--player 1 |
8 | ENXVKUSA + YEXVSLSZ | Never lose weapons--player 2 |
9 | PAEKXTLA | Player 1 has 1 life after a continue |
10 | GAEKXTLA | Player 1 has 4 lives after a continue |
11 | YAEKXTLA | Player 1 has 7 lives after a continue |
Ultima Exodus
ULT
# | Code | Effect |
---|---|---|
1 | GZUKOGST | Take no damage from most monsters |
2 | AEOAKVAA | No limit on stat points |
3 | YKEAUVTZ + LKUAVYZU + LGSOPAZU | 75 stat points to start, not 50 |
4 | LSEAUVTX + YSUAVYZU + YISOPAZU | 95 stat points to start, not 50 |
5 | IEOPTPPA | Start with 5 of each item |
6 | ZEOPTPPE | Start with 10 of each item |
7 | EKEOAPGV | Start with 200 GPs |
8 | ZEEOAPGT + PUEPTPAL | Start with 512 GPs |
9 | AAXIAPPA | Never lose tools |
10 | KPVSUZOP | Never lose magic |
11 | AAUEPYPA + OLUAGYOI | Rapid magic recovery |
Ultima, Quest of the Avatar
AVA
# | Code | Effect |
---|---|---|
1 | AZKPTIPA | Start with 8336 Gold Pieces instead of 400 |
2 | APKPTIPA | Start with 4240 Gold Pieces |
3 | AAKPTIPA | Start with 144 Gold Pieces (for experts) |
4 | ZEVPTIAA | Mage starts with 712 Hit Points instead of 200 |
5 | PAOPTTAA | Mage starts with 381 Experience points instead of 125 |
6 | AXNOIIAP | Mage starts with Strength of 32 instead of 16 |
7 | GTXPIVAA | Start with 100 Ash instead of 8 |
8 | GTXPTVAA | Start with 100 Ginseng instead of 8 |
9 | GTXPYVPA | Start with 100 Garlic instead of 9 |
10 | GTXOATYA | Start with 100 Silkweb instead of 7 |
11 | GTXOPVAA | Start with 100 Moss instead of 8 |
12 | GTXOZTGA | Start with 100 Pearl instead of 4 |
13 | GTXOLTAA | Start with 100 Fungus instead of none |
14 | GTXOGTAA | Start with 100 Manroot instead of none |
15 | AEKITITG | Heal costs nothing instead of 70 |
16 | AAVILSZA | Cure poison costs nothing instead of 10 |
17 | PAEENYOT | Axe costs 1 instead of 225 |
18 | PAEEUYGP | Staff costs 1 instead of 20 |
19 | AAOAXYPA | Sword costs 144 instead of 400 |
20 | AAEAKYZA | Bow costs 168 instead of 680 |
21 | PAXAONEG | Leather costs 1 instead of 200 |
22 | AAXAKYZA | Chain costs 88 instead of 600 |
23 | AAXEXNPA | Plate costs 196 instead of 2500 |
24 | AUNOYSLP | Fighter starts with Strength of 48 instead of 27 |
25 | NYOOPVSK | Fighter starts with Experience of 255 instead of 205 |
26 | LEVOZIPA | Fighter starts with 812 Hit Points instead of 300 |
27 | LKNPYIAE | Fighter starts with 75 Magic Points instead of none |
Ultima, Warriors of Destiny
DEST
# | Code | Effect |
---|---|---|
1 | SUSTXSVS | Infinite consumable items such as food and torches-- |
MAY NOT BE ABLE TO DISCARD SOME ITEMS | ||
2 | AAEZIPZL | A night at the Wayfarer Inn is free |
At Healer's Herbs: | ||
3 | AEUZPAPA | Sulfurous ash is free instead of 1 GP |
4 | AEUZGAZA | Ginseng is free instead of 2 GP |
5 | AEUZYAZA | Garlic is free instead of 2 GP |
6 | AEUXIAGT | An Tym Scroll is free instead of 100 GP |
7 | AEKZAAVP | Spellbook is free instead of 150 GP |
8 | AEUXZAGA | Spidersilk is free instead of 4 GP From Pendra |
9 | AEEXZAGA | Spidersilk is free instead of 4 GP |
10 | AEEZYALA | Black Pearl is free instead of 3 GP |
11 | AEEZGAZA | Garlic is free instead of 2 GP |
12 | AEEZPAZA | Ginseng is free instead of 2 GP |
13 | AEEXIELG | Sant Talisman is free instead of 75 GP |
At Iolo's Bows: | ||
14 | AAEXIELG | Bow is free instead of 75 GP |
15 | AAEXZEPP | Wooden shield is free instead of 25 GP |
16 | AAEZGALA | Dagger is free instead of 3 GP |
17 | AAEZYEAZ | Short sword is free instead of 40 GP |
18 | AAOZAAVP | Crossbow is free instead of 150 GP |
19 | AAOZLAAZ + AAOZGALA | Magic bow is free instead of 800 GP |
20 | AAOZTAPA | Arrow is free instead of 1 GP |
21 | AAOXPAZA | Bolt is free instead of 2 GP |
22 | PAOZAPAE | Sell Dagger for 2,305 instead of 1 GP |
23 | LAOZLPAG | Sell Short sword for 2,848 instead of 20 GP |
24 | YAOZTPAE | Sell Wooden shield for 3,850 instead of 10 GP |
25 | AESXEZGA | Start new game with 201 instead of 1,225 GP |
26 | AOSXEZGA | Start new game with 4,297 instead of 1,225 GP |
27 | YNSXEZGE | Start new game with 32,713 instead of 1,225 GP |
Ultima, Warriors of Destiny, Wayfarer Inn, Healer's Herbs, Pendra, An |
Ultimate Stuntman
NOTE: THERE ARE TWO VERSIONS GIVEN FOR MOST OF THE FOLLOWING CODES. IF ONE CODE DOESN'T WORK ON YOUR GAME, THEN TRY THE ALTERNATE CODE ULT
# | Code | Effect |
---|---|---|
1 | AAOTOIZA | / AENVNGZA Start with 1 life (first credit only) |
2 | IAOTOIZA | / IENVNGZA Start with 6 lives (first credit only) |
3 | AAOTOIZE | / AENVNGZE Start with 9 lives (first credit only) |
4 | SZEIPUVK | / SXNSYXVK Infinite time |
5 | SXXSVUVK | / SXXSNUVK Infinite 'Crez' weapon until end of stage |
6 | PEXXOAIE | / PEXXSATE 9 seconds on clock pick-up |
7 | AEEZSPZA | / AEOZXPZA Full energy on pick-up |
8 | OVXZNPSV + PEXXEONY | / |
OVUZKPSV + PEUZSONY Minimum damage taken | ||
9 | NYXXXVAN | / NYXXVVAN Shield lasts longer on Human Fly stages |
10 | AGXXXVAY | / AGXXVVAY Shield lasts a shorter time on Human Fly stages |
11 | GXUAOKVK | Don't lose a life on Ground Pursuit, Boat and Hang Glider stages |
12 | SZOUZXVK | / SXNXKNVK Don't lose a life against end-of-stage bosses and |
on Street Combat stages | ||
13 | SXXLVSVK | / SXXUXSVK Don't lose a life on Human Fly stages |
The Untouchables
UNTO
# | Code | Effect |
---|---|---|
1 | AAXKTEGA | Start on scene 2 |
2 | ZAXKTEGA | Start on scene 3 |
3 | GAXKTEGA | Start on scene 4 |
4 | TAXKTEGA | Start on scene 5 |
5 | ZAXKTEGE | Start on scene 7 |
6 | SXUAZGVG | Infinite time on scenes 1 and 4 |
7 | GEXELPZA | More time on scene 1 |
8 | PEXELPZA | Less time on scene 1 |
9 | TAXELAGA | More time on scene 2 |
10 | ZAXELAGA | Less time on scene 2 |
11 | TAXEYAGA | More time on scene 3 |
12 | ZAXEYAGA | Less time on scene 3 |
13 | TAXAPAIA | More time on scene 5 |
14 | LAXAPAIA | Less time on scene 5 |
15 | ZAOEAAPA | More time on scene 7 |
16 | SLOEAGVI | Infinite energy on scenes 1 and 4 only |
17 | SXKAATVG | Infinite energy on scene 2 only |
18 | AZNETGAP | More ammo picked up on scene 2 |
19 | IANETGAP | Less ammo picked up on scene 2 |
20 | PAOEGATE | More ammo picked up on scene 7 |
Urban Champion
URB
# | Code | Effect |
---|---|---|
1 | AEEIZGGE | Powerful quick punches |
2 | TOEIZGGA | Super powerful quick punch |
3 | GZOTZLVG | Freeze the timer |
4 | LENVTZTA | Speed up the timer |
5 | AAXSLLPA | Become a stronger fighter |
6 | LAXSLLPA | Become a weaker fighter |
Vice: Project Doom
VICE
# | Code | Effect |
---|---|---|
1 | SZSKIOVK | Infinite lives |
2 | SZNNNSVK | Stop timer |
3 | SZVYXKVK | Infinite grenades |
4 | SZKNXKVK | Infinite bullets |
5 | ZEOYNGGV | 10 coins for an extra life |
6 | POOYNGGV | 25 coins for an extra life |
7 | GOENELIA | 20 extra Grenades on pick-up |
8 | POXYXUZE | 25 extra Bullets on pick-up |
9 | LTNNXLIA | Start with 99 grenades |
10 | SXVYVKSE | Infinite power |
11 | VPOEPKXY | Start timer for round 1 at 150 |
12 | VPUAZKXY | Start timer for round 2 at 150 |
Vindicators
VIND
# | Code | Effect |
---|---|---|
1 | KLUAGTVI | Infinite lives |
2 | AAKKYTZA | Start with 1 life |
3 | IAKKYTZA | Start with 6 lives |
4 | AAKKYTZE | Start with 9 lives |
5 | AAUKYTZO + VIKGPTEI | Start with 80 shots |
6 | AAUKYTZO + KIKGPTEI | Start with 80 bombs |
7 | VYUKEIVI | Automatic fuel replenishment |
8 | GZOEVXON | Never lose stars |
9 | VVVAAPSA | Start with 10 stars |
10 | ZAUKYTZP | Quicker shot re-load |
11 | AZKGYVAA | Start with increased shot range |
12 | LPKKLVGE | Turbo speed |
Wacky Races
RACES
# | Code | Effect |
---|---|---|
1 | AAKVEIZA | Start with 1 life |
2 | GAKVEIZA | Start with 5 lives |
3 | TAKVEIZA | Start with 7 lives |
4 | AAKVEIZE | Start with 9 lives |
5 | SASSZEVK + SEKIYEVK | Infinite lives |
6 | TASTOILA | Start with 6 hearts |
7 | AASTOILE | Start with 8 hearts |
8 | GXSGSVVK | Don't take most damage |
9 | GXSGSVVK + GZNKVVVK + GXUKUSVK | Infinite hearts |
10 | EKUVKIKK | Start at race 1, end of stage 1 |
11 | NKUVKIKK | Start at race 1, end of stage 2 |
12 | KSUVKIKG | Start at race 1, end of stage 3 |
13 | ESUVVIVS | Start at race 2, end of stage 1 |
14 | KSUVVIVS | Start at race 2, end of stage 2 |
15 | EVUVVIVI | Start at race 2, end of stage 3 |
16 | KVKTEIXT | Start at race 3, end of stage 1 |
17 | EVKTEIXV | Start at race 3, end of stage 2 |
18 | KVKTEIXV | Start at race 3, end of stage 3 |
19 | ENKTEIXT | Start at race 3, end of stage 4 |
20 | XNUVKIKG | Go straight to level boss-- |
use with one of Codes 10 thru 19 to select which boss |
Wayne's World
WAY
# | Code | Effect |
---|---|---|
1 | PANEYAGA | Start with 2 lives |
2 | YANEYAGA | Start with 8 lives |
3 | PANEYAGE | Start with 10 lives |
4 | VXKESXVK | Infinite lives |
5 | EANEZAEL | Start with less Worthiness |
6 | AGNEZAEL | Start with much less Worthiness |
7 | SZSEXUSE | Infinite Worthiness |
8 | NNSLYYKU | More time in level 1 |
9 | NNNLIYZU | More time in Donut shop in level 1 |
10 | SXSALOVK | Infinite time |
11 | AANAKLZA | Power-up restores all Worthiness |
12 | SZNANUSE | Power-up worth nothing |
13 | SZOOSUVV | Getting all donuts is worth no extra lives |
14 | YOKEZOLU | Faster timer |
15 | AVKEZOLL | Slower timer |
16 | IAEZXAGP | 5 special moves picked up |
17 | AZEZXAGO | 40 special moves picked up |
Werewolf: The Last Warrior
WOLF
# | Code | Effect |
---|---|---|
1 | SZXTTLVG | Infinite time |
2 | PAENGTIA | Only 1 anger point needed to become Super-Werewolf! |
3 | AAUNGVZA + AAUNPVAA | Don't lose energy from blue "W" |
4 | SZXNPVVK | Blue "W" won't change you back to a man |
5 | ESKNTIKI | Gain maximum energy from small hearts |
Wheel Of Fortune
WHEEL
# | Code | Effect |
---|---|---|
1 | YENOIAYA + GEKPOAYA | Less time for choosing |
2 | YENOIAYE + YEKPOAYE | More time for choosing |
3 | GPUUISAZ | Less time to solve |
4 | GLUUISAX | More time to solve |
Where's Waldo
WHERE
# | Code | Effect |
---|---|---|
1 | AEETLZPA | Infinite time |
2 | VTSVYYTE | Guesses cost nothing |
Who Framed Roger Rabbit
ROG
# | Code | Effect |
---|---|---|
1 | PESSSYLA | 1 life |
2 | TESSSYLA | 6 lives |
3 | PESSSYLE | 9 lives |
4 | SXVOYIVG | Never lose a life except in Punch lines |
5 | SZSZXYVG | Never lose a life in Punch lines |
6 | SXKELNVK | Infinite continues |
7 | PAUKXTGA | Harder to build strength |
8 | EPUKXTGA | Strength to full instantly |
Whomp 'Em
WHOMP
# | Code | Effect |
---|---|---|
1 | AEKKGALA | Start with 1 life |
2 | LAVKYAAA | Start with 5 lives |
3 | AAVKYAAE | Start with 10 lives |
4 | SXEEZPVG | Don't lose a life from energy loss |
5 | SXXOUPVG | Creatures can't steal extra lives |
6 | SZNATPSA | Infinite energy |
7 | SZKEGPVG | Keep buffalo headdress for present level |
8 | ZAKELOAA | Always have buffalo headdress |
Wild Gunman
WILD
# | Code | Effect |
---|---|---|
1 | GZOGVYVG | Infinite lives |
2 | YEUISPLE + PENGVALA | Start with 1 life |
3 | ZEUISPLE + ZENGVALE | Start with 10 lives |
4 | YEUISPLE + YENGVALE | Start with 15 lives |
5 | GZNIPAVG | Infinite bullets |
6 | AXVIEOYA | Start with double normal bullets |
7 | AUVIEOYA | Start with triple normal bullets |
8 | AEVIEOYE | Start with half normal bullets |
9 | IENSUOZA + IEUSSUZA | Shoot 5 baddies to finish level |
Willow
WILO
# | Code | Effect |
---|---|---|
1 | ZASEGOUI | Infinite magic |
2 | TGNILGSA | Don't take any hits |
3 | XZKYILKP + AVUOXSOZ | Start with all items |
4 | GEKISVZA + PNKINTSL | Start at xp level 5 |
5 | PEKISVZE + PNKINTSL | Start at xp level 10 |
6 | TEKISVZE + PNKINTSL | Start at xp level 15 |
Wizardry - Proving Grounds of the Mad Overlord
PROV
# | Code | Effect |
---|---|---|
1 | AEVEIPAL | Annointed Mace costs nothing instead of 30. |
2 | AAVEIPIZ | Long Sword costs nothing instead of 25. |
3 | AEXEIPIP | Short Sword costs nothing instead of 15. |
4 | AEVEIZAZ | Small Shield costs nothing instead of 20. |
5 | AAVEIZAP | Staff costs nothing instead of 10. |
6 | AEXEIZIA | Dagger costs nothing instead of 5. |
7 | AAVEILIP | Robes costs nothing instead of 15. |
8 | AEVEGYIA | S of Pain costs nothing instead of 500. |
9 | AAXEKAIA | S of Fire costs nothing instead of 500. |
10 | AEXEGYIP | Body Armor costs nothing instead of 1500. |
11 | AAXEILAG | Large Shield costs nothing instead of 40. |
12 | AEXEILAI | Leather Armor costs nothing instead of 50. |
13 | AEVEILEP | Chain Mail costs nothing instead of 90. |
14 | AAVEIGAI + AAVEGGYA | Plate Mail costs nothing instead of 750. |
15 | AAXEGGZA | Breast Plate costs nothing instead of 200. |
16 | AEXEGGPA | Helm costs nothing instead of 100. |
17 | AEVEGGIA | S of Curing costs nothing instead of 500. |
18 | AAXEGTAL | Rod of Iron costs nothing instead of 3000. |
19 | AEXEGTIP | Padded Leather costs nothing instead of 1500. |
20 | AEVEGTIP | Shiny Chain costs nothing instead of 1500. |
21 | AAXEGYIP | Sturdy Plate costs nothing instead of 1500. |
22 | AAVEGYIP | Iron Shield costs nothing instead of 1500. |
23 | AEVEKGAT | Gloves of Copper costs nothing instead of 6000. |
24 | AAVEKLIP | S of Glass costs nothing instead of 1500. |
25 | AAXEKPIZ | Studly Staff costs nothing instead of 2500. |
26 | AEXEGIAI + AEXELIPA | Blade of Biting costs nothing instead of 15000. |
27 | AAXEGILA | S of Neutralizing costs nothing instead of 300. |
Wizards and Warriors
WIZ
# | Code | Effect |
---|---|---|
1 | GXVUZGVG | Infinite lives |
2 | IAUUKAZA + IAXGGAZA | Start with 6 lives |
3 | AAUUKAZE + AAXGGAZE | Start with 9 lives |
4 | GZNVILST | Infinite energy |
5 | NTEINNYK | Potions will last longer |
6 | PEEVAGZA | Gain half energy value from meat |
7 | GEEVAGZA | Gain double energy value from meat |
Wizards and Warriors III
WAW3
# | Code | Effect |
---|---|---|
1 | PAXXPYLA | Start with 2 lives |
2 | TAXXPYLA | Start with 7 lives |
3 | PAXXPYLE | Start with 10 lives |
4 | SXNTPLVG | Infinite lives--except at boss stages |
5 | POSAGGZU | Coins worth 25 |
6 | GVSAGGZL | Coins worth 100 |
7 | NNSAGGZU | Coins worth 255 |
8 | IESAZKZA | Bags worth 5 |
9 | ZUSAZKZA | Bags worth 50 |
10 | NNSAZKZE | Bags worth 255 |
11 | AGKZGYEA | Less energy |
12 | ELKZGYEA | More energy |
13 | AGELLZEA | Less energy after death--except at boss stages |
14 | ELELLZEA | More energy after death--except at boss stages |
15 | PAKZGYEA | Start with very little life force |
16 | AGKZGYEA | Start with about half life force |
17 | SXVTGLVG | Infinite lives |
18 | SZNYZNSE | Shopkeeper sometimes forgets to charge |
19 | SXXNITVG | Infinite keys |
Wolverine
WOLV
# | Code | Effect |
---|---|---|
1 | PEUSZALA | Start with 1 life--player 1 |
2 | TEUSZALA | Start with 6 lives--player 1 |
3 | PEUSZALE | Start with 9 lives--player 1 |
4 | PEVIYALA | Start with 1 life--player 2 |
5 | TEVIYALA | Start with 6 lives--player 2 |
6 | PEVIYALE | Start with 9 lives--player 2 |
7 | GZEXAOVK | Infinite lives--both players |
8 | PEXIZAAA | Start on stage 2--player 1 |
9 | LEXIZAAA | Start on stage 4--player 1 |
10 | IEXIZAAA | Start on stage 6--player 1 |
11 | YEXIZAAA | Start on stage 8--player 1 |
12 | PEKSYAAA | Start on stage 2--player 2 |
13 | LEKSYAAA | Start on stage 4--player 2 |
14 | IEKSYAAA | Start on stage 6--player 2 |
15 | YEKSYAAA | Start on stage 8--player 2 |
16 | AXXLNUIE | Mega-jump |
17 | KYXUVUVN + GAUUELZA | Super speed |
18 | ZAXLISAA + ZAEKAKAA | Take less damage from bullets |
19 | AAXGYLPA | Claws use up no energy |
20 | AGNIZAAA | Start each new life as a berserker! |
World Cup
CUP
# | Code | Effect |
---|---|---|
1 | AAUVKZLA | 1 minute in tournament mode |
2 | IAUVKZLA | 6 minutes in tournament mode |
3 | AAUVKZLE | 9 minutes in tournament mode |
4 | IAKTXXPA | 6 minutes in match mode |
5 | ZAKTXXPA | 3 minutes in match mode |
6 | AAKTXXPA | 1 minutes in match mode |
7 | PEXLUIAA | Faster players |
8 | AYXXNXAL | More powerful 'normal' shots |
World Wrestling
WORLD
# | Code | Effect |
---|---|---|
1 | IEUSTOZA | Half training time allowed |
2 | GOUSTOZA | Double training time allowed |
Wrath of the Black Manta
MANT
# | Code | Effect |
---|---|---|
1 | AEOAZTLE | Start with extra energy |
2 | SXSLXUVK | Take no damage from most enemies |
3 | SZVOKEVK | Never die from falling off screen |
4 | GZUZSUSO | Mega-jump when stationary |
5 | AEOAYTZA | Start with 1 life |
6 | IEOAYTZA | Start with 6 lives |
7 | AEOAYTZE | Start with 9 lives |
Wrecking Crew
CREW
# | Code | Effect |
---|---|---|
1 | SXGXGL | Infinite lives--player 1 |
2 | SXIXZL | Infinite lives--player 2 |
3 | PELXYP | Start with 1 life--both players |
4 | PELXYO | Start with 10 lives--both players |
5 | YELXYO | Start with 15 lives--both players |
Wurm: Journey to the Center of the Earth
WURM
# | Code | Effect |
---|---|---|
CODES 1 AND 2 MAY OBSCURE SOME ON-SCREEN INFORMATION | ||
1 | SZSGYNSE | More fuel Some enemies can still kill you |
2 | SXNGZTSA | More shields and life-- |
3 | ZEXITGPA | Start on Act 2, Dyna Crystal |
4 | LEXITGPA | Start on Act 3, Magma Falls |
5 | GEXITGPA | Start on Act 4, Ziggy |
6 | IEXITGPA | Start on Act 5, Dual Duel |
Wurm: Journey to the Center of the Earth, Dyna Crystal, Magma Falls, |
WWF Wrestlemania
WRES CODE Key In . . . Effect . . . 1 PAXGXPLA 1-minute tournament rounds 2 TAXGXPLA 6-minute tournament rounds 3 PAXGXPLE 9-minute tournament rounds
WWF Wrestlemania Challenge
WRES
# | Code | Effect |
---|---|---|
1 | ZEELLGGE | Pin count extended to 9 seconds |
2 | TESGYOLA | 10-count reduced to 5 seconds |
3 | IVNKGOGL | All counts slower |
4 | YONKGOGU | All counts faster |
X-Men
X
# | Code | Effect |
---|---|---|
1 | SXEEXIST | Infinite energy |
2 | GVUZPOEG | Half energy for Wolverine |
3 | GVUZYOEG | Half energy for Cyclops |
4 | PKUXIPXA | Half energy for Nightcrawler |
5 | YSKZLOVU | Half energy for Iceman |
6 | YNKXPONN | Half energy for Colossus |
7 | ASKXYPEZ | Half energy for Storm |
X-Men, Wolverine, Cyclops, Nightcrawler, Iceman, Colossus and |
Xenophobe
XENO
# | Code | Effect |
---|---|---|
1 | LASIZOPA | Increase starting energy for both players |
2 | AAKIYNUT | Infinite energy for both players |
3 | LAVILONY + AIVIIOGI | More energy to player 1 only |
4 | SXNITVOO | No energy pickups allowed |
5 | TAKSAPYA | Start at level 2 |
6 | IAKSAPYA | Start at level 3 |
7 | GAKSAPYA | Start at level 4 |
8 | LAKSAPYA | Start at level 5 |
Xevious The Avenger
ZEV
# | Code | Effect |
---|---|---|
1 | SZLNZY | Infinite lives |
2 | PAZYOG | Start with 1 life |
3 | TAZYOG | Start with 6 lives |
4 | PAZYOK | Start with 9 lives |
Xexyz
XEX
# | Code | Effect |
---|---|---|
1 | OTNGGYSV | Immune to enemy bullets |
2 | OTNGGTSV | Immune to monsters |
3 | PAUZTZLA | Start with 1 life |
4 | TAUZTZLA | Start with 6 lives |
5 | PAUZTZLE | Start with 9 lives |
6 | SZEXTKVK | Infinite lives |
7 | PAUXLILA | 1 life after continue |
8 | VTOXAKSE | Become a whirlwind on new life |
9 | AAOLPNAA | Start with and keep foot-wing |
Yo! Noid
NOID
# | Code | Effect |
---|---|---|
1 | AUUIVPZL + AKUSOPZG | Start with 1 life |
2 | IUUIVPZL + IKUSOPZG | Start with 6 lives |
3 | PUUIVPZU + PKUSOPZK | Start with 9 lives |
4 | SXKTTUVK + SXKVPUVK | Infinite lives |
5 | SXXLIGVG | Stop timer |
6 | IAKUVGPA | More magic from small scrolls |
7 | AEUGSKTZ | Multi-mega-jumps |
8 | PAXSNZLA | 1 continue |
9 | TAXSNZLA | 6 continues |
10 | ZEVSKPPA | Start on stage 2 |
11 | GEVSKPPA | Start on stage 4 |
12 | TEVSKPPA | Start on stage 6 |
13 | AEVSKPPE | Start on stage 8 |
14 | ZEVSKPPE | Start on stage 10 |
15 | GEVSKPPE | Start on stage 12 |
Yoshi
YOSH
# | Code | Effect |
---|---|---|
1 | PAVAAPLA + PESTAZLA + PEXTZLLA | Need only 1 Victory Egg to win |
2 | ZAVAAPLA + ZESTAZLA + ZEXTZLLA | Need only 2 Victory Eggs to win |
3 | GOUYPEAZ | Short wait for next characters |
4 | ZEUYPEAZ | Really short wait for next characters |
5 | NNUYPEAX | Really long wait for next characters |
6 | AVSULYZA | Freeze characters for a short time (press 'Down') |
The Young Indiana Jones Chronicles
KRON
# | Code | Effect |
---|---|---|
1 | PEKSVGLA | Start with 2 lives |
2 | TEKSVGLA | Start with 7 lives |
3 | PEKSVGLE | Start with 10 lives |
4 | SZEOUGVG | Infinite lives |
Zanac
ZAN
# | Code | Effect |
---|---|---|
1 | PEEKOLLA | Start with 1 life |
2 | TEEKOLLA | Start with 6 lives |
3 | PEEKOLLE | Start with 9 lives |
4 | OXEENYVK | Infinite lives |
5 | PEOPAGAA | Start with Straight Crusher |
6 | ZEOPAGAA | Start with Field Shutter |
7 | LEOPAGAA | Start with the Circular |
8 | GEOPAGAA | Start with the Vibrator |
9 | IEOPAGAA | Start with the Rewinder |
10 | TEOPAGAA | Start with the Plasma Flash |
11 | YEOPAGAA | Start with rapid fire! |
Zanac, Straight Crusher, Field Shutter, Circular, Vibrator, Rewinder |
Zelda II: The Adventures of Link
ZEL2
# | Code | Effect |
---|---|---|
1 | SZKGKXVK | Link has infinite lives |
2 | PASKPLLA | Link starts with 1 life |
3 | TASKPLLA | Link starts with 6 lives |
4 | PASKPLLE | Link starts with 9 lives |
5 | AZUOLIAL | Mega-jump |
6 | OYKEEVSA + NPKEOVVA | Swap Shield spell for Fire spell |
7 | LYKEEVSA + VAKEOVVE | Swap Shield spell for Spell spell |
8 | LZKEEVSA + OPKEOVVA | Swap Shield spell for Fairy spell |
9 | IIKEEVSE + VAKEOVVE | Swap Shield spell for Life spell |
10 | VTKEEVSA + OPKEOVVA | Swap Shield spell for Thunder |
spell |
Zen Intergalactic Ninja
ZEN
# | Code | Effect |
---|---|---|
1 | ZAELNGIE | 9 lives allowed in 'options' |
2 | SZSPGTVG + SZOZYTVG | Infinite lives |
3 | PAEUGGLA + PAXUNTLA | Fewer hits in shield |
4 | TAEUGGLA + TAXUNTLA | Double hits in shield |
5 | PAEUGGLE + PAXUNTLE | Triple hits in shield |
6 | GZNLYUSE | Infinite energy |
7 | NYNXVTOE | Slower timer |
8 | YTNXVTOE | Faster timer |
9 | YINXVTOE | Even faster timer |
10 | AEUAOLGE | Zen does increased damage--isometric stages |
11 | GOUAOLGA | Zen does mega damage--isometric stages |
12 | AAKXUIGE | Jab attack does more damage--horizontal stages |
13 | GPKXUIGA | Mega jab attack damage--horizontal stages |
Zoda's Revenge: Star Tropics II
ZODE
# | Code | Effect |
---|---|---|
CODES 1 THRU 3: ONLY ON FIRST LIFE, BATTLE MODE | ||
1 | PAVTTZLA | Start with 1 life |
2 | TAVTTZLA | Start with 6 lives |
3 | PAVTTZLE | Start with 9 lives |
4 | SXKVPKVK | Infinite lives |
5 | SLUZTSVS | Infinite weapons |
6 | PASZPTIA + PASZITIA | 1 star gives energy |
7 | ZAUXKAPA | Walk faster--battle mode |
8 | PAUZEAAA | Jump faster and farther--battle mode |
9 | ANKULAAL | Throw Tink's axe farther |
CODES 10 THRU 12 CAN'T BE COMBINED | ||
10 | OYUUAAPG | Throw Tink's axe faster |
11 | LGUUAAPG | Tink's axe splits into 3 little ones when thrown |
12 | UYUUAAPG | Throw Tink's splitting axe faster |